[PATCH 03/36] docs-rst: convert kernel-locking to ReST
From: Mauro Carvalho Chehab
Date: Fri May 12 2017 - 10:01:37 EST
Use pandoc to convert documentation to ReST by calling
Documentation/sphinx/tmplcvt script.
- Manually adjust tables with got broken by conversion
Signed-off-by: Mauro Carvalho Chehab <mchehab@xxxxxxxxxxxxxxxx>
---
Documentation/DocBook/Makefile | 1 -
Documentation/DocBook/kernel-locking.tmpl | 2151 -----------------------------
Documentation/kernel-hacking/hacking.rst | 811 +++++++++++
Documentation/kernel-hacking/index.rst | 814 +----------
Documentation/kernel-hacking/locking.rst | 1453 +++++++++++++++++++
5 files changed, 2268 insertions(+), 2962 deletions(-)
delete mode 100644 Documentation/DocBook/kernel-locking.tmpl
create mode 100644 Documentation/kernel-hacking/hacking.rst
create mode 100644 Documentation/kernel-hacking/locking.rst
diff --git a/Documentation/DocBook/Makefile b/Documentation/DocBook/Makefile
index 7d7482b5ad92..9df94f7c2003 100644
--- a/Documentation/DocBook/Makefile
+++ b/Documentation/DocBook/Makefile
@@ -7,7 +7,6 @@
# list of DOCBOOKS.
DOCBOOKS := z8530book.xml \
- kernel-locking.xml \
networking.xml \
filesystems.xml lsm.xml kgdb.xml \
libata.xml mtdnand.xml librs.xml rapidio.xml \
diff --git a/Documentation/DocBook/kernel-locking.tmpl b/Documentation/DocBook/kernel-locking.tmpl
deleted file mode 100644
index 7c9cc4846cb6..000000000000
--- a/Documentation/DocBook/kernel-locking.tmpl
+++ /dev/null
@@ -1,2151 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook XML V4.1.2//EN"
- "http://www.oasis-open.org/docbook/xml/4.1.2/docbookx.dtd" []>
-
-<book id="LKLockingGuide">
- <bookinfo>
- <title>Unreliable Guide To Locking</title>
-
- <authorgroup>
- <author>
- <firstname>Rusty</firstname>
- <surname>Russell</surname>
- <affiliation>
- <address>
- <email>rusty@xxxxxxxxxxxxxxx</email>
- </address>
- </affiliation>
- </author>
- </authorgroup>
-
- <copyright>
- <year>2003</year>
- <holder>Rusty Russell</holder>
- </copyright>
-
- <legalnotice>
- <para>
- This documentation is free software; you can redistribute
- it and/or modify it under the terms of the GNU General Public
- License as published by the Free Software Foundation; either
- version 2 of the License, or (at your option) any later
- version.
- </para>
-
- <para>
- This program is distributed in the hope that it will be
- useful, but WITHOUT ANY WARRANTY; without even the implied
- warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- See the GNU General Public License for more details.
- </para>
-
- <para>
- You should have received a copy of the GNU General Public
- License along with this program; if not, write to the Free
- Software Foundation, Inc., 59 Temple Place, Suite 330, Boston,
- MA 02111-1307 USA
- </para>
-
- <para>
- For more details see the file COPYING in the source
- distribution of Linux.
- </para>
- </legalnotice>
- </bookinfo>
-
- <toc></toc>
- <chapter id="intro">
- <title>Introduction</title>
- <para>
- Welcome, to Rusty's Remarkably Unreliable Guide to Kernel
- Locking issues. This document describes the locking systems in
- the Linux Kernel in 2.6.
- </para>
- <para>
- With the wide availability of HyperThreading, and <firstterm
- linkend="gloss-preemption">preemption </firstterm> in the Linux
- Kernel, everyone hacking on the kernel needs to know the
- fundamentals of concurrency and locking for
- <firstterm linkend="gloss-smp"><acronym>SMP</acronym></firstterm>.
- </para>
- </chapter>
-
- <chapter id="races">
- <title>The Problem With Concurrency</title>
- <para>
- (Skip this if you know what a Race Condition is).
- </para>
- <para>
- In a normal program, you can increment a counter like so:
- </para>
- <programlisting>
- very_important_count++;
- </programlisting>
-
- <para>
- This is what they would expect to happen:
- </para>
-
- <table>
- <title>Expected Results</title>
-
- <tgroup cols="2" align="left">
-
- <thead>
- <row>
- <entry>Instance 1</entry>
- <entry>Instance 2</entry>
- </row>
- </thead>
-
- <tbody>
- <row>
- <entry>read very_important_count (5)</entry>
- <entry></entry>
- </row>
- <row>
- <entry>add 1 (6)</entry>
- <entry></entry>
- </row>
- <row>
- <entry>write very_important_count (6)</entry>
- <entry></entry>
- </row>
- <row>
- <entry></entry>
- <entry>read very_important_count (6)</entry>
- </row>
- <row>
- <entry></entry>
- <entry>add 1 (7)</entry>
- </row>
- <row>
- <entry></entry>
- <entry>write very_important_count (7)</entry>
- </row>
- </tbody>
-
- </tgroup>
- </table>
-
- <para>
- This is what might happen:
- </para>
-
- <table>
- <title>Possible Results</title>
-
- <tgroup cols="2" align="left">
- <thead>
- <row>
- <entry>Instance 1</entry>
- <entry>Instance 2</entry>
- </row>
- </thead>
-
- <tbody>
- <row>
- <entry>read very_important_count (5)</entry>
- <entry></entry>
- </row>
- <row>
- <entry></entry>
- <entry>read very_important_count (5)</entry>
- </row>
- <row>
- <entry>add 1 (6)</entry>
- <entry></entry>
- </row>
- <row>
- <entry></entry>
- <entry>add 1 (6)</entry>
- </row>
- <row>
- <entry>write very_important_count (6)</entry>
- <entry></entry>
- </row>
- <row>
- <entry></entry>
- <entry>write very_important_count (6)</entry>
- </row>
- </tbody>
- </tgroup>
- </table>
-
- <sect1 id="race-condition">
- <title>Race Conditions and Critical Regions</title>
- <para>
- This overlap, where the result depends on the
- relative timing of multiple tasks, is called a <firstterm>race condition</firstterm>.
- The piece of code containing the concurrency issue is called a
- <firstterm>critical region</firstterm>. And especially since Linux starting running
- on SMP machines, they became one of the major issues in kernel
- design and implementation.
- </para>
- <para>
- Preemption can have the same effect, even if there is only one
- CPU: by preempting one task during the critical region, we have
- exactly the same race condition. In this case the thread which
- preempts might run the critical region itself.
- </para>
- <para>
- The solution is to recognize when these simultaneous accesses
- occur, and use locks to make sure that only one instance can
- enter the critical region at any time. There are many
- friendly primitives in the Linux kernel to help you do this.
- And then there are the unfriendly primitives, but I'll pretend
- they don't exist.
- </para>
- </sect1>
- </chapter>
-
- <chapter id="locks">
- <title>Locking in the Linux Kernel</title>
-
- <para>
- If I could give you one piece of advice: never sleep with anyone
- crazier than yourself. But if I had to give you advice on
- locking: <emphasis>keep it simple</emphasis>.
- </para>
-
- <para>
- Be reluctant to introduce new locks.
- </para>
-
- <para>
- Strangely enough, this last one is the exact reverse of my advice when
- you <emphasis>have</emphasis> slept with someone crazier than yourself.
- And you should think about getting a big dog.
- </para>
-
- <sect1 id="lock-intro">
- <title>Two Main Types of Kernel Locks: Spinlocks and Mutexes</title>
-
- <para>
- There are two main types of kernel locks. The fundamental type
- is the spinlock
- (<filename class="headerfile">include/asm/spinlock.h</filename>),
- which is a very simple single-holder lock: if you can't get the
- spinlock, you keep trying (spinning) until you can. Spinlocks are
- very small and fast, and can be used anywhere.
- </para>
- <para>
- The second type is a mutex
- (<filename class="headerfile">include/linux/mutex.h</filename>): it
- is like a spinlock, but you may block holding a mutex.
- If you can't lock a mutex, your task will suspend itself, and be woken
- up when the mutex is released. This means the CPU can do something
- else while you are waiting. There are many cases when you simply
- can't sleep (see <xref linkend="sleeping-things"/>), and so have to
- use a spinlock instead.
- </para>
- <para>
- Neither type of lock is recursive: see
- <xref linkend="deadlock"/>.
- </para>
- </sect1>
-
- <sect1 id="uniprocessor">
- <title>Locks and Uniprocessor Kernels</title>
-
- <para>
- For kernels compiled without <symbol>CONFIG_SMP</symbol>, and
- without <symbol>CONFIG_PREEMPT</symbol> spinlocks do not exist at
- all. This is an excellent design decision: when no-one else can
- run at the same time, there is no reason to have a lock.
- </para>
-
- <para>
- If the kernel is compiled without <symbol>CONFIG_SMP</symbol>,
- but <symbol>CONFIG_PREEMPT</symbol> is set, then spinlocks
- simply disable preemption, which is sufficient to prevent any
- races. For most purposes, we can think of preemption as
- equivalent to SMP, and not worry about it separately.
- </para>
-
- <para>
- You should always test your locking code with <symbol>CONFIG_SMP</symbol>
- and <symbol>CONFIG_PREEMPT</symbol> enabled, even if you don't have an SMP test box, because it
- will still catch some kinds of locking bugs.
- </para>
-
- <para>
- Mutexes still exist, because they are required for
- synchronization between <firstterm linkend="gloss-usercontext">user
- contexts</firstterm>, as we will see below.
- </para>
- </sect1>
-
- <sect1 id="usercontextlocking">
- <title>Locking Only In User Context</title>
-
- <para>
- If you have a data structure which is only ever accessed from
- user context, then you can use a simple mutex
- (<filename>include/linux/mutex.h</filename>) to protect it. This
- is the most trivial case: you initialize the mutex. Then you can
- call <function>mutex_lock_interruptible()</function> to grab the mutex,
- and <function>mutex_unlock()</function> to release it. There is also a
- <function>mutex_lock()</function>, which should be avoided, because it
- will not return if a signal is received.
- </para>
-
- <para>
- Example: <filename>net/netfilter/nf_sockopt.c</filename> allows
- registration of new <function>setsockopt()</function> and
- <function>getsockopt()</function> calls, with
- <function>nf_register_sockopt()</function>. Registration and
- de-registration are only done on module load and unload (and boot
- time, where there is no concurrency), and the list of registrations
- is only consulted for an unknown <function>setsockopt()</function>
- or <function>getsockopt()</function> system call. The
- <varname>nf_sockopt_mutex</varname> is perfect to protect this,
- especially since the setsockopt and getsockopt calls may well
- sleep.
- </para>
- </sect1>
-
- <sect1 id="lock-user-bh">
- <title>Locking Between User Context and Softirqs</title>
-
- <para>
- If a <firstterm linkend="gloss-softirq">softirq</firstterm> shares
- data with user context, you have two problems. Firstly, the current
- user context can be interrupted by a softirq, and secondly, the
- critical region could be entered from another CPU. This is where
- <function>spin_lock_bh()</function>
- (<filename class="headerfile">include/linux/spinlock.h</filename>) is
- used. It disables softirqs on that CPU, then grabs the lock.
- <function>spin_unlock_bh()</function> does the reverse. (The
- '_bh' suffix is a historical reference to "Bottom Halves", the
- old name for software interrupts. It should really be
- called spin_lock_softirq()' in a perfect world).
- </para>
-
- <para>
- Note that you can also use <function>spin_lock_irq()</function>
- or <function>spin_lock_irqsave()</function> here, which stop
- hardware interrupts as well: see <xref linkend="hardirq-context"/>.
- </para>
-
- <para>
- This works perfectly for <firstterm linkend="gloss-up"><acronym>UP
- </acronym></firstterm> as well: the spin lock vanishes, and this macro
- simply becomes <function>local_bh_disable()</function>
- (<filename class="headerfile">include/linux/interrupt.h</filename>), which
- protects you from the softirq being run.
- </para>
- </sect1>
-
- <sect1 id="lock-user-tasklet">
- <title>Locking Between User Context and Tasklets</title>
-
- <para>
- This is exactly the same as above, because <firstterm
- linkend="gloss-tasklet">tasklets</firstterm> are actually run
- from a softirq.
- </para>
- </sect1>
-
- <sect1 id="lock-user-timers">
- <title>Locking Between User Context and Timers</title>
-
- <para>
- This, too, is exactly the same as above, because <firstterm
- linkend="gloss-timers">timers</firstterm> are actually run from
- a softirq. From a locking point of view, tasklets and timers
- are identical.
- </para>
- </sect1>
-
- <sect1 id="lock-tasklets">
- <title>Locking Between Tasklets/Timers</title>
-
- <para>
- Sometimes a tasklet or timer might want to share data with
- another tasklet or timer.
- </para>
-
- <sect2 id="lock-tasklets-same">
- <title>The Same Tasklet/Timer</title>
- <para>
- Since a tasklet is never run on two CPUs at once, you don't
- need to worry about your tasklet being reentrant (running
- twice at once), even on SMP.
- </para>
- </sect2>
-
- <sect2 id="lock-tasklets-different">
- <title>Different Tasklets/Timers</title>
- <para>
- If another tasklet/timer wants
- to share data with your tasklet or timer , you will both need to use
- <function>spin_lock()</function> and
- <function>spin_unlock()</function> calls.
- <function>spin_lock_bh()</function> is
- unnecessary here, as you are already in a tasklet, and
- none will be run on the same CPU.
- </para>
- </sect2>
- </sect1>
-
- <sect1 id="lock-softirqs">
- <title>Locking Between Softirqs</title>
-
- <para>
- Often a softirq might
- want to share data with itself or a tasklet/timer.
- </para>
-
- <sect2 id="lock-softirqs-same">
- <title>The Same Softirq</title>
-
- <para>
- The same softirq can run on the other CPUs: you can use a
- per-CPU array (see <xref linkend="per-cpu"/>) for better
- performance. If you're going so far as to use a softirq,
- you probably care about scalable performance enough
- to justify the extra complexity.
- </para>
-
- <para>
- You'll need to use <function>spin_lock()</function> and
- <function>spin_unlock()</function> for shared data.
- </para>
- </sect2>
-
- <sect2 id="lock-softirqs-different">
- <title>Different Softirqs</title>
-
- <para>
- You'll need to use <function>spin_lock()</function> and
- <function>spin_unlock()</function> for shared data, whether it
- be a timer, tasklet, different softirq or the same or another
- softirq: any of them could be running on a different CPU.
- </para>
- </sect2>
- </sect1>
- </chapter>
-
- <chapter id="hardirq-context">
- <title>Hard IRQ Context</title>
-
- <para>
- Hardware interrupts usually communicate with a
- tasklet or softirq. Frequently this involves putting work in a
- queue, which the softirq will take out.
- </para>
-
- <sect1 id="hardirq-softirq">
- <title>Locking Between Hard IRQ and Softirqs/Tasklets</title>
-
- <para>
- If a hardware irq handler shares data with a softirq, you have
- two concerns. Firstly, the softirq processing can be
- interrupted by a hardware interrupt, and secondly, the
- critical region could be entered by a hardware interrupt on
- another CPU. This is where <function>spin_lock_irq()</function> is
- used. It is defined to disable interrupts on that cpu, then grab
- the lock. <function>spin_unlock_irq()</function> does the reverse.
- </para>
-
- <para>
- The irq handler does not to use
- <function>spin_lock_irq()</function>, because the softirq cannot
- run while the irq handler is running: it can use
- <function>spin_lock()</function>, which is slightly faster. The
- only exception would be if a different hardware irq handler uses
- the same lock: <function>spin_lock_irq()</function> will stop
- that from interrupting us.
- </para>
-
- <para>
- This works perfectly for UP as well: the spin lock vanishes,
- and this macro simply becomes <function>local_irq_disable()</function>
- (<filename class="headerfile">include/asm/smp.h</filename>), which
- protects you from the softirq/tasklet/BH being run.
- </para>
-
- <para>
- <function>spin_lock_irqsave()</function>
- (<filename>include/linux/spinlock.h</filename>) is a variant
- which saves whether interrupts were on or off in a flags word,
- which is passed to <function>spin_unlock_irqrestore()</function>. This
- means that the same code can be used inside an hard irq handler (where
- interrupts are already off) and in softirqs (where the irq
- disabling is required).
- </para>
-
- <para>
- Note that softirqs (and hence tasklets and timers) are run on
- return from hardware interrupts, so
- <function>spin_lock_irq()</function> also stops these. In that
- sense, <function>spin_lock_irqsave()</function> is the most
- general and powerful locking function.
- </para>
-
- </sect1>
- <sect1 id="hardirq-hardirq">
- <title>Locking Between Two Hard IRQ Handlers</title>
- <para>
- It is rare to have to share data between two IRQ handlers, but
- if you do, <function>spin_lock_irqsave()</function> should be
- used: it is architecture-specific whether all interrupts are
- disabled inside irq handlers themselves.
- </para>
- </sect1>
-
- </chapter>
-
- <chapter id="cheatsheet">
- <title>Cheat Sheet For Locking</title>
- <para>
- Pete Zaitcev gives the following summary:
- </para>
- <itemizedlist>
- <listitem>
- <para>
- If you are in a process context (any syscall) and want to
- lock other process out, use a mutex. You can take a mutex
- and sleep (<function>copy_from_user*(</function> or
- <function>kmalloc(x,GFP_KERNEL)</function>).
- </para>
- </listitem>
- <listitem>
- <para>
- Otherwise (== data can be touched in an interrupt), use
- <function>spin_lock_irqsave()</function> and
- <function>spin_unlock_irqrestore()</function>.
- </para>
- </listitem>
- <listitem>
- <para>
- Avoid holding spinlock for more than 5 lines of code and
- across any function call (except accessors like
- <function>readb</function>).
- </para>
- </listitem>
- </itemizedlist>
-
- <sect1 id="minimum-lock-reqirements">
- <title>Table of Minimum Requirements</title>
-
- <para> The following table lists the <emphasis>minimum</emphasis>
- locking requirements between various contexts. In some cases,
- the same context can only be running on one CPU at a time, so
- no locking is required for that context (eg. a particular
- thread can only run on one CPU at a time, but if it needs
- shares data with another thread, locking is required).
- </para>
- <para>
- Remember the advice above: you can always use
- <function>spin_lock_irqsave()</function>, which is a superset
- of all other spinlock primitives.
- </para>
-
- <table>
-<title>Table of Locking Requirements</title>
-<tgroup cols="11">
-<tbody>
-
-<row>
-<entry></entry>
-<entry>IRQ Handler A</entry>
-<entry>IRQ Handler B</entry>
-<entry>Softirq A</entry>
-<entry>Softirq B</entry>
-<entry>Tasklet A</entry>
-<entry>Tasklet B</entry>
-<entry>Timer A</entry>
-<entry>Timer B</entry>
-<entry>User Context A</entry>
-<entry>User Context B</entry>
-</row>
-
-<row>
-<entry>IRQ Handler A</entry>
-<entry>None</entry>
-</row>
-
-<row>
-<entry>IRQ Handler B</entry>
-<entry>SLIS</entry>
-<entry>None</entry>
-</row>
-
-<row>
-<entry>Softirq A</entry>
-<entry>SLI</entry>
-<entry>SLI</entry>
-<entry>SL</entry>
-</row>
-
-<row>
-<entry>Softirq B</entry>
-<entry>SLI</entry>
-<entry>SLI</entry>
-<entry>SL</entry>
-<entry>SL</entry>
-</row>
-
-<row>
-<entry>Tasklet A</entry>
-<entry>SLI</entry>
-<entry>SLI</entry>
-<entry>SL</entry>
-<entry>SL</entry>
-<entry>None</entry>
-</row>
-
-<row>
-<entry>Tasklet B</entry>
-<entry>SLI</entry>
-<entry>SLI</entry>
-<entry>SL</entry>
-<entry>SL</entry>
-<entry>SL</entry>
-<entry>None</entry>
-</row>
-
-<row>
-<entry>Timer A</entry>
-<entry>SLI</entry>
-<entry>SLI</entry>
-<entry>SL</entry>
-<entry>SL</entry>
-<entry>SL</entry>
-<entry>SL</entry>
-<entry>None</entry>
-</row>
-
-<row>
-<entry>Timer B</entry>
-<entry>SLI</entry>
-<entry>SLI</entry>
-<entry>SL</entry>
-<entry>SL</entry>
-<entry>SL</entry>
-<entry>SL</entry>
-<entry>SL</entry>
-<entry>None</entry>
-</row>
-
-<row>
-<entry>User Context A</entry>
-<entry>SLI</entry>
-<entry>SLI</entry>
-<entry>SLBH</entry>
-<entry>SLBH</entry>
-<entry>SLBH</entry>
-<entry>SLBH</entry>
-<entry>SLBH</entry>
-<entry>SLBH</entry>
-<entry>None</entry>
-</row>
-
-<row>
-<entry>User Context B</entry>
-<entry>SLI</entry>
-<entry>SLI</entry>
-<entry>SLBH</entry>
-<entry>SLBH</entry>
-<entry>SLBH</entry>
-<entry>SLBH</entry>
-<entry>SLBH</entry>
-<entry>SLBH</entry>
-<entry>MLI</entry>
-<entry>None</entry>
-</row>
-
-</tbody>
-</tgroup>
-</table>
-
- <table>
-<title>Legend for Locking Requirements Table</title>
-<tgroup cols="2">
-<tbody>
-
-<row>
-<entry>SLIS</entry>
-<entry>spin_lock_irqsave</entry>
-</row>
-<row>
-<entry>SLI</entry>
-<entry>spin_lock_irq</entry>
-</row>
-<row>
-<entry>SL</entry>
-<entry>spin_lock</entry>
-</row>
-<row>
-<entry>SLBH</entry>
-<entry>spin_lock_bh</entry>
-</row>
-<row>
-<entry>MLI</entry>
-<entry>mutex_lock_interruptible</entry>
-</row>
-
-</tbody>
-</tgroup>
-</table>
-
-</sect1>
-</chapter>
-
-<chapter id="trylock-functions">
- <title>The trylock Functions</title>
- <para>
- There are functions that try to acquire a lock only once and immediately
- return a value telling about success or failure to acquire the lock.
- They can be used if you need no access to the data protected with the lock
- when some other thread is holding the lock. You should acquire the lock
- later if you then need access to the data protected with the lock.
- </para>
-
- <para>
- <function>spin_trylock()</function> does not spin but returns non-zero if
- it acquires the spinlock on the first try or 0 if not. This function can
- be used in all contexts like <function>spin_lock</function>: you must have
- disabled the contexts that might interrupt you and acquire the spin lock.
- </para>
-
- <para>
- <function>mutex_trylock()</function> does not suspend your task
- but returns non-zero if it could lock the mutex on the first try
- or 0 if not. This function cannot be safely used in hardware or software
- interrupt contexts despite not sleeping.
- </para>
-</chapter>
-
- <chapter id="Examples">
- <title>Common Examples</title>
- <para>
-Let's step through a simple example: a cache of number to name
-mappings. The cache keeps a count of how often each of the objects is
-used, and when it gets full, throws out the least used one.
-
- </para>
-
- <sect1 id="examples-usercontext">
- <title>All In User Context</title>
- <para>
-For our first example, we assume that all operations are in user
-context (ie. from system calls), so we can sleep. This means we can
-use a mutex to protect the cache and all the objects within
-it. Here's the code:
- </para>
-
- <programlisting>
-#include <linux/list.h>
-#include <linux/slab.h>
-#include <linux/string.h>
-#include <linux/mutex.h>
-#include <asm/errno.h>
-
-struct object
-{
- struct list_head list;
- int id;
- char name[32];
- int popularity;
-};
-
-/* Protects the cache, cache_num, and the objects within it */
-static DEFINE_MUTEX(cache_lock);
-static LIST_HEAD(cache);
-static unsigned int cache_num = 0;
-#define MAX_CACHE_SIZE 10
-
-/* Must be holding cache_lock */
-static struct object *__cache_find(int id)
-{
- struct object *i;
-
- list_for_each_entry(i, &cache, list)
- if (i->id == id) {
- i->popularity++;
- return i;
- }
- return NULL;
-}
-
-/* Must be holding cache_lock */
-static void __cache_delete(struct object *obj)
-{
- BUG_ON(!obj);
- list_del(&obj->list);
- kfree(obj);
- cache_num--;
-}
-
-/* Must be holding cache_lock */
-static void __cache_add(struct object *obj)
-{
- list_add(&obj->list, &cache);
- if (++cache_num > MAX_CACHE_SIZE) {
- struct object *i, *outcast = NULL;
- list_for_each_entry(i, &cache, list) {
- if (!outcast || i->popularity < outcast->popularity)
- outcast = i;
- }
- __cache_delete(outcast);
- }
-}
-
-int cache_add(int id, const char *name)
-{
- struct object *obj;
-
- if ((obj = kmalloc(sizeof(*obj), GFP_KERNEL)) == NULL)
- return -ENOMEM;
-
- strlcpy(obj->name, name, sizeof(obj->name));
- obj->id = id;
- obj->popularity = 0;
-
- mutex_lock(&cache_lock);
- __cache_add(obj);
- mutex_unlock(&cache_lock);
- return 0;
-}
-
-void cache_delete(int id)
-{
- mutex_lock(&cache_lock);
- __cache_delete(__cache_find(id));
- mutex_unlock(&cache_lock);
-}
-
-int cache_find(int id, char *name)
-{
- struct object *obj;
- int ret = -ENOENT;
-
- mutex_lock(&cache_lock);
- obj = __cache_find(id);
- if (obj) {
- ret = 0;
- strcpy(name, obj->name);
- }
- mutex_unlock(&cache_lock);
- return ret;
-}
-</programlisting>
-
- <para>
-Note that we always make sure we have the cache_lock when we add,
-delete, or look up the cache: both the cache infrastructure itself and
-the contents of the objects are protected by the lock. In this case
-it's easy, since we copy the data for the user, and never let them
-access the objects directly.
- </para>
- <para>
-There is a slight (and common) optimization here: in
-<function>cache_add</function> we set up the fields of the object
-before grabbing the lock. This is safe, as no-one else can access it
-until we put it in cache.
- </para>
- </sect1>
-
- <sect1 id="examples-interrupt">
- <title>Accessing From Interrupt Context</title>
- <para>
-Now consider the case where <function>cache_find</function> can be
-called from interrupt context: either a hardware interrupt or a
-softirq. An example would be a timer which deletes object from the
-cache.
- </para>
- <para>
-The change is shown below, in standard patch format: the
-<symbol>-</symbol> are lines which are taken away, and the
-<symbol>+</symbol> are lines which are added.
- </para>
-<programlisting>
---- cache.c.usercontext 2003-12-09 13:58:54.000000000 +1100
-+++ cache.c.interrupt 2003-12-09 14:07:49.000000000 +1100
-@@ -12,7 +12,7 @@
- int popularity;
- };
-
--static DEFINE_MUTEX(cache_lock);
-+static DEFINE_SPINLOCK(cache_lock);
- static LIST_HEAD(cache);
- static unsigned int cache_num = 0;
- #define MAX_CACHE_SIZE 10
-@@ -55,6 +55,7 @@
- int cache_add(int id, const char *name)
- {
- struct object *obj;
-+ unsigned long flags;
-
- if ((obj = kmalloc(sizeof(*obj), GFP_KERNEL)) == NULL)
- return -ENOMEM;
-@@ -63,30 +64,33 @@
- obj->id = id;
- obj->popularity = 0;
-
-- mutex_lock(&cache_lock);
-+ spin_lock_irqsave(&cache_lock, flags);
- __cache_add(obj);
-- mutex_unlock(&cache_lock);
-+ spin_unlock_irqrestore(&cache_lock, flags);
- return 0;
- }
-
- void cache_delete(int id)
- {
-- mutex_lock(&cache_lock);
-+ unsigned long flags;
-+
-+ spin_lock_irqsave(&cache_lock, flags);
- __cache_delete(__cache_find(id));
-- mutex_unlock(&cache_lock);
-+ spin_unlock_irqrestore(&cache_lock, flags);
- }
-
- int cache_find(int id, char *name)
- {
- struct object *obj;
- int ret = -ENOENT;
-+ unsigned long flags;
-
-- mutex_lock(&cache_lock);
-+ spin_lock_irqsave(&cache_lock, flags);
- obj = __cache_find(id);
- if (obj) {
- ret = 0;
- strcpy(name, obj->name);
- }
-- mutex_unlock(&cache_lock);
-+ spin_unlock_irqrestore(&cache_lock, flags);
- return ret;
- }
-</programlisting>
-
- <para>
-Note that the <function>spin_lock_irqsave</function> will turn off
-interrupts if they are on, otherwise does nothing (if we are already
-in an interrupt handler), hence these functions are safe to call from
-any context.
- </para>
- <para>
-Unfortunately, <function>cache_add</function> calls
-<function>kmalloc</function> with the <symbol>GFP_KERNEL</symbol>
-flag, which is only legal in user context. I have assumed that
-<function>cache_add</function> is still only called in user context,
-otherwise this should become a parameter to
-<function>cache_add</function>.
- </para>
- </sect1>
- <sect1 id="examples-refcnt">
- <title>Exposing Objects Outside This File</title>
- <para>
-If our objects contained more information, it might not be sufficient
-to copy the information in and out: other parts of the code might want
-to keep pointers to these objects, for example, rather than looking up
-the id every time. This produces two problems.
- </para>
- <para>
-The first problem is that we use the <symbol>cache_lock</symbol> to
-protect objects: we'd need to make this non-static so the rest of the
-code can use it. This makes locking trickier, as it is no longer all
-in one place.
- </para>
- <para>
-The second problem is the lifetime problem: if another structure keeps
-a pointer to an object, it presumably expects that pointer to remain
-valid. Unfortunately, this is only guaranteed while you hold the
-lock, otherwise someone might call <function>cache_delete</function>
-and even worse, add another object, re-using the same address.
- </para>
- <para>
-As there is only one lock, you can't hold it forever: no-one else would
-get any work done.
- </para>
- <para>
-The solution to this problem is to use a reference count: everyone who
-has a pointer to the object increases it when they first get the
-object, and drops the reference count when they're finished with it.
-Whoever drops it to zero knows it is unused, and can actually delete it.
- </para>
- <para>
-Here is the code:
- </para>
-
-<programlisting>
---- cache.c.interrupt 2003-12-09 14:25:43.000000000 +1100
-+++ cache.c.refcnt 2003-12-09 14:33:05.000000000 +1100
-@@ -7,6 +7,7 @@
- struct object
- {
- struct list_head list;
-+ unsigned int refcnt;
- int id;
- char name[32];
- int popularity;
-@@ -17,6 +18,35 @@
- static unsigned int cache_num = 0;
- #define MAX_CACHE_SIZE 10
-
-+static void __object_put(struct object *obj)
-+{
-+ if (--obj->refcnt == 0)
-+ kfree(obj);
-+}
-+
-+static void __object_get(struct object *obj)
-+{
-+ obj->refcnt++;
-+}
-+
-+void object_put(struct object *obj)
-+{
-+ unsigned long flags;
-+
-+ spin_lock_irqsave(&cache_lock, flags);
-+ __object_put(obj);
-+ spin_unlock_irqrestore(&cache_lock, flags);
-+}
-+
-+void object_get(struct object *obj)
-+{
-+ unsigned long flags;
-+
-+ spin_lock_irqsave(&cache_lock, flags);
-+ __object_get(obj);
-+ spin_unlock_irqrestore(&cache_lock, flags);
-+}
-+
- /* Must be holding cache_lock */
- static struct object *__cache_find(int id)
- {
-@@ -35,6 +65,7 @@
- {
- BUG_ON(!obj);
- list_del(&obj->list);
-+ __object_put(obj);
- cache_num--;
- }
-
-@@ -63,6 +94,7 @@
- strlcpy(obj->name, name, sizeof(obj->name));
- obj->id = id;
- obj->popularity = 0;
-+ obj->refcnt = 1; /* The cache holds a reference */
-
- spin_lock_irqsave(&cache_lock, flags);
- __cache_add(obj);
-@@ -79,18 +111,15 @@
- spin_unlock_irqrestore(&cache_lock, flags);
- }
-
--int cache_find(int id, char *name)
-+struct object *cache_find(int id)
- {
- struct object *obj;
-- int ret = -ENOENT;
- unsigned long flags;
-
- spin_lock_irqsave(&cache_lock, flags);
- obj = __cache_find(id);
-- if (obj) {
-- ret = 0;
-- strcpy(name, obj->name);
-- }
-+ if (obj)
-+ __object_get(obj);
- spin_unlock_irqrestore(&cache_lock, flags);
-- return ret;
-+ return obj;
- }
-</programlisting>
-
-<para>
-We encapsulate the reference counting in the standard 'get' and 'put'
-functions. Now we can return the object itself from
-<function>cache_find</function> which has the advantage that the user
-can now sleep holding the object (eg. to
-<function>copy_to_user</function> to name to userspace).
-</para>
-<para>
-The other point to note is that I said a reference should be held for
-every pointer to the object: thus the reference count is 1 when first
-inserted into the cache. In some versions the framework does not hold
-a reference count, but they are more complicated.
-</para>
-
- <sect2 id="examples-refcnt-atomic">
- <title>Using Atomic Operations For The Reference Count</title>
-<para>
-In practice, <type>atomic_t</type> would usually be used for
-<structfield>refcnt</structfield>. There are a number of atomic
-operations defined in
-
-<filename class="headerfile">include/asm/atomic.h</filename>: these are
-guaranteed to be seen atomically from all CPUs in the system, so no
-lock is required. In this case, it is simpler than using spinlocks,
-although for anything non-trivial using spinlocks is clearer. The
-<function>atomic_inc</function> and
-<function>atomic_dec_and_test</function> are used instead of the
-standard increment and decrement operators, and the lock is no longer
-used to protect the reference count itself.
-</para>
-
-<programlisting>
---- cache.c.refcnt 2003-12-09 15:00:35.000000000 +1100
-+++ cache.c.refcnt-atomic 2003-12-11 15:49:42.000000000 +1100
-@@ -7,7 +7,7 @@
- struct object
- {
- struct list_head list;
-- unsigned int refcnt;
-+ atomic_t refcnt;
- int id;
- char name[32];
- int popularity;
-@@ -18,33 +18,15 @@
- static unsigned int cache_num = 0;
- #define MAX_CACHE_SIZE 10
-
--static void __object_put(struct object *obj)
--{
-- if (--obj->refcnt == 0)
-- kfree(obj);
--}
--
--static void __object_get(struct object *obj)
--{
-- obj->refcnt++;
--}
--
- void object_put(struct object *obj)
- {
-- unsigned long flags;
--
-- spin_lock_irqsave(&cache_lock, flags);
-- __object_put(obj);
-- spin_unlock_irqrestore(&cache_lock, flags);
-+ if (atomic_dec_and_test(&obj->refcnt))
-+ kfree(obj);
- }
-
- void object_get(struct object *obj)
- {
-- unsigned long flags;
--
-- spin_lock_irqsave(&cache_lock, flags);
-- __object_get(obj);
-- spin_unlock_irqrestore(&cache_lock, flags);
-+ atomic_inc(&obj->refcnt);
- }
-
- /* Must be holding cache_lock */
-@@ -65,7 +47,7 @@
- {
- BUG_ON(!obj);
- list_del(&obj->list);
-- __object_put(obj);
-+ object_put(obj);
- cache_num--;
- }
-
-@@ -94,7 +76,7 @@
- strlcpy(obj->name, name, sizeof(obj->name));
- obj->id = id;
- obj->popularity = 0;
-- obj->refcnt = 1; /* The cache holds a reference */
-+ atomic_set(&obj->refcnt, 1); /* The cache holds a reference */
-
- spin_lock_irqsave(&cache_lock, flags);
- __cache_add(obj);
-@@ -119,7 +101,7 @@
- spin_lock_irqsave(&cache_lock, flags);
- obj = __cache_find(id);
- if (obj)
-- __object_get(obj);
-+ object_get(obj);
- spin_unlock_irqrestore(&cache_lock, flags);
- return obj;
- }
-</programlisting>
-</sect2>
-</sect1>
-
- <sect1 id="examples-lock-per-obj">
- <title>Protecting The Objects Themselves</title>
- <para>
-In these examples, we assumed that the objects (except the reference
-counts) never changed once they are created. If we wanted to allow
-the name to change, there are three possibilities:
- </para>
- <itemizedlist>
- <listitem>
- <para>
-You can make <symbol>cache_lock</symbol> non-static, and tell people
-to grab that lock before changing the name in any object.
- </para>
- </listitem>
- <listitem>
- <para>
-You can provide a <function>cache_obj_rename</function> which grabs
-this lock and changes the name for the caller, and tell everyone to
-use that function.
- </para>
- </listitem>
- <listitem>
- <para>
-You can make the <symbol>cache_lock</symbol> protect only the cache
-itself, and use another lock to protect the name.
- </para>
- </listitem>
- </itemizedlist>
-
- <para>
-Theoretically, you can make the locks as fine-grained as one lock for
-every field, for every object. In practice, the most common variants
-are:
-</para>
- <itemizedlist>
- <listitem>
- <para>
-One lock which protects the infrastructure (the <symbol>cache</symbol>
-list in this example) and all the objects. This is what we have done
-so far.
- </para>
- </listitem>
- <listitem>
- <para>
-One lock which protects the infrastructure (including the list
-pointers inside the objects), and one lock inside the object which
-protects the rest of that object.
- </para>
- </listitem>
- <listitem>
- <para>
-Multiple locks to protect the infrastructure (eg. one lock per hash
-chain), possibly with a separate per-object lock.
- </para>
- </listitem>
- </itemizedlist>
-
-<para>
-Here is the "lock-per-object" implementation:
-</para>
-<programlisting>
---- cache.c.refcnt-atomic 2003-12-11 15:50:54.000000000 +1100
-+++ cache.c.perobjectlock 2003-12-11 17:15:03.000000000 +1100
-@@ -6,11 +6,17 @@
-
- struct object
- {
-+ /* These two protected by cache_lock. */
- struct list_head list;
-+ int popularity;
-+
- atomic_t refcnt;
-+
-+ /* Doesn't change once created. */
- int id;
-+
-+ spinlock_t lock; /* Protects the name */
- char name[32];
-- int popularity;
- };
-
- static DEFINE_SPINLOCK(cache_lock);
-@@ -77,6 +84,7 @@
- obj->id = id;
- obj->popularity = 0;
- atomic_set(&obj->refcnt, 1); /* The cache holds a reference */
-+ spin_lock_init(&obj->lock);
-
- spin_lock_irqsave(&cache_lock, flags);
- __cache_add(obj);
-</programlisting>
-
-<para>
-Note that I decide that the <structfield>popularity</structfield>
-count should be protected by the <symbol>cache_lock</symbol> rather
-than the per-object lock: this is because it (like the
-<structname>struct list_head</structname> inside the object) is
-logically part of the infrastructure. This way, I don't need to grab
-the lock of every object in <function>__cache_add</function> when
-seeking the least popular.
-</para>
-
-<para>
-I also decided that the <structfield>id</structfield> member is
-unchangeable, so I don't need to grab each object lock in
-<function>__cache_find()</function> to examine the
-<structfield>id</structfield>: the object lock is only used by a
-caller who wants to read or write the <structfield>name</structfield>
-field.
-</para>
-
-<para>
-Note also that I added a comment describing what data was protected by
-which locks. This is extremely important, as it describes the runtime
-behavior of the code, and can be hard to gain from just reading. And
-as Alan Cox says, <quote>Lock data, not code</quote>.
-</para>
-</sect1>
-</chapter>
-
- <chapter id="common-problems">
- <title>Common Problems</title>
- <sect1 id="deadlock">
- <title>Deadlock: Simple and Advanced</title>
-
- <para>
- There is a coding bug where a piece of code tries to grab a
- spinlock twice: it will spin forever, waiting for the lock to
- be released (spinlocks, rwlocks and mutexes are not
- recursive in Linux). This is trivial to diagnose: not a
- stay-up-five-nights-talk-to-fluffy-code-bunnies kind of
- problem.
- </para>
-
- <para>
- For a slightly more complex case, imagine you have a region
- shared by a softirq and user context. If you use a
- <function>spin_lock()</function> call to protect it, it is
- possible that the user context will be interrupted by the softirq
- while it holds the lock, and the softirq will then spin
- forever trying to get the same lock.
- </para>
-
- <para>
- Both of these are called deadlock, and as shown above, it can
- occur even with a single CPU (although not on UP compiles,
- since spinlocks vanish on kernel compiles with
- <symbol>CONFIG_SMP</symbol>=n. You'll still get data corruption
- in the second example).
- </para>
-
- <para>
- This complete lockup is easy to diagnose: on SMP boxes the
- watchdog timer or compiling with <symbol>DEBUG_SPINLOCK</symbol> set
- (<filename>include/linux/spinlock.h</filename>) will show this up
- immediately when it happens.
- </para>
-
- <para>
- A more complex problem is the so-called 'deadly embrace',
- involving two or more locks. Say you have a hash table: each
- entry in the table is a spinlock, and a chain of hashed
- objects. Inside a softirq handler, you sometimes want to
- alter an object from one place in the hash to another: you
- grab the spinlock of the old hash chain and the spinlock of
- the new hash chain, and delete the object from the old one,
- and insert it in the new one.
- </para>
-
- <para>
- There are two problems here. First, if your code ever
- tries to move the object to the same chain, it will deadlock
- with itself as it tries to lock it twice. Secondly, if the
- same softirq on another CPU is trying to move another object
- in the reverse direction, the following could happen:
- </para>
-
- <table>
- <title>Consequences</title>
-
- <tgroup cols="2" align="left">
-
- <thead>
- <row>
- <entry>CPU 1</entry>
- <entry>CPU 2</entry>
- </row>
- </thead>
-
- <tbody>
- <row>
- <entry>Grab lock A -> OK</entry>
- <entry>Grab lock B -> OK</entry>
- </row>
- <row>
- <entry>Grab lock B -> spin</entry>
- <entry>Grab lock A -> spin</entry>
- </row>
- </tbody>
- </tgroup>
- </table>
-
- <para>
- The two CPUs will spin forever, waiting for the other to give up
- their lock. It will look, smell, and feel like a crash.
- </para>
- </sect1>
-
- <sect1 id="techs-deadlock-prevent">
- <title>Preventing Deadlock</title>
-
- <para>
- Textbooks will tell you that if you always lock in the same
- order, you will never get this kind of deadlock. Practice
- will tell you that this approach doesn't scale: when I
- create a new lock, I don't understand enough of the kernel
- to figure out where in the 5000 lock hierarchy it will fit.
- </para>
-
- <para>
- The best locks are encapsulated: they never get exposed in
- headers, and are never held around calls to non-trivial
- functions outside the same file. You can read through this
- code and see that it will never deadlock, because it never
- tries to grab another lock while it has that one. People
- using your code don't even need to know you are using a
- lock.
- </para>
-
- <para>
- A classic problem here is when you provide callbacks or
- hooks: if you call these with the lock held, you risk simple
- deadlock, or a deadly embrace (who knows what the callback
- will do?). Remember, the other programmers are out to get
- you, so don't do this.
- </para>
-
- <sect2 id="techs-deadlock-overprevent">
- <title>Overzealous Prevention Of Deadlocks</title>
-
- <para>
- Deadlocks are problematic, but not as bad as data
- corruption. Code which grabs a read lock, searches a list,
- fails to find what it wants, drops the read lock, grabs a
- write lock and inserts the object has a race condition.
- </para>
-
- <para>
- If you don't see why, please stay the fuck away from my code.
- </para>
- </sect2>
- </sect1>
-
- <sect1 id="racing-timers">
- <title>Racing Timers: A Kernel Pastime</title>
-
- <para>
- Timers can produce their own special problems with races.
- Consider a collection of objects (list, hash, etc) where each
- object has a timer which is due to destroy it.
- </para>
-
- <para>
- If you want to destroy the entire collection (say on module
- removal), you might do the following:
- </para>
-
- <programlisting>
- /* THIS CODE BAD BAD BAD BAD: IF IT WAS ANY WORSE IT WOULD USE
- HUNGARIAN NOTATION */
- spin_lock_bh(&list_lock);
-
- while (list) {
- struct foo *next = list->next;
- del_timer(&list->timer);
- kfree(list);
- list = next;
- }
-
- spin_unlock_bh(&list_lock);
- </programlisting>
-
- <para>
- Sooner or later, this will crash on SMP, because a timer can
- have just gone off before the <function>spin_lock_bh()</function>,
- and it will only get the lock after we
- <function>spin_unlock_bh()</function>, and then try to free
- the element (which has already been freed!).
- </para>
-
- <para>
- This can be avoided by checking the result of
- <function>del_timer()</function>: if it returns
- <returnvalue>1</returnvalue>, the timer has been deleted.
- If <returnvalue>0</returnvalue>, it means (in this
- case) that it is currently running, so we can do:
- </para>
-
- <programlisting>
- retry:
- spin_lock_bh(&list_lock);
-
- while (list) {
- struct foo *next = list->next;
- if (!del_timer(&list->timer)) {
- /* Give timer a chance to delete this */
- spin_unlock_bh(&list_lock);
- goto retry;
- }
- kfree(list);
- list = next;
- }
-
- spin_unlock_bh(&list_lock);
- </programlisting>
-
- <para>
- Another common problem is deleting timers which restart
- themselves (by calling <function>add_timer()</function> at the end
- of their timer function). Because this is a fairly common case
- which is prone to races, you should use <function>del_timer_sync()</function>
- (<filename class="headerfile">include/linux/timer.h</filename>)
- to handle this case. It returns the number of times the timer
- had to be deleted before we finally stopped it from adding itself back
- in.
- </para>
- </sect1>
-
- </chapter>
-
- <chapter id="Efficiency">
- <title>Locking Speed</title>
-
- <para>
-There are three main things to worry about when considering speed of
-some code which does locking. First is concurrency: how many things
-are going to be waiting while someone else is holding a lock. Second
-is the time taken to actually acquire and release an uncontended lock.
-Third is using fewer, or smarter locks. I'm assuming that the lock is
-used fairly often: otherwise, you wouldn't be concerned about
-efficiency.
-</para>
- <para>
-Concurrency depends on how long the lock is usually held: you should
-hold the lock for as long as needed, but no longer. In the cache
-example, we always create the object without the lock held, and then
-grab the lock only when we are ready to insert it in the list.
-</para>
- <para>
-Acquisition times depend on how much damage the lock operations do to
-the pipeline (pipeline stalls) and how likely it is that this CPU was
-the last one to grab the lock (ie. is the lock cache-hot for this
-CPU): on a machine with more CPUs, this likelihood drops fast.
-Consider a 700MHz Intel Pentium III: an instruction takes about 0.7ns,
-an atomic increment takes about 58ns, a lock which is cache-hot on
-this CPU takes 160ns, and a cacheline transfer from another CPU takes
-an additional 170 to 360ns. (These figures from Paul McKenney's
-<ulink url="http://www.linuxjournal.com/article.php?sid=6993"> Linux
-Journal RCU article</ulink>).
-</para>
- <para>
-These two aims conflict: holding a lock for a short time might be done
-by splitting locks into parts (such as in our final per-object-lock
-example), but this increases the number of lock acquisitions, and the
-results are often slower than having a single lock. This is another
-reason to advocate locking simplicity.
-</para>
- <para>
-The third concern is addressed below: there are some methods to reduce
-the amount of locking which needs to be done.
-</para>
-
- <sect1 id="efficiency-rwlocks">
- <title>Read/Write Lock Variants</title>
-
- <para>
- Both spinlocks and mutexes have read/write variants:
- <type>rwlock_t</type> and <structname>struct rw_semaphore</structname>.
- These divide users into two classes: the readers and the writers. If
- you are only reading the data, you can get a read lock, but to write to
- the data you need the write lock. Many people can hold a read lock,
- but a writer must be sole holder.
- </para>
-
- <para>
- If your code divides neatly along reader/writer lines (as our
- cache code does), and the lock is held by readers for
- significant lengths of time, using these locks can help. They
- are slightly slower than the normal locks though, so in practice
- <type>rwlock_t</type> is not usually worthwhile.
- </para>
- </sect1>
-
- <sect1 id="efficiency-read-copy-update">
- <title>Avoiding Locks: Read Copy Update</title>
-
- <para>
- There is a special method of read/write locking called Read Copy
- Update. Using RCU, the readers can avoid taking a lock
- altogether: as we expect our cache to be read more often than
- updated (otherwise the cache is a waste of time), it is a
- candidate for this optimization.
- </para>
-
- <para>
- How do we get rid of read locks? Getting rid of read locks
- means that writers may be changing the list underneath the
- readers. That is actually quite simple: we can read a linked
- list while an element is being added if the writer adds the
- element very carefully. For example, adding
- <symbol>new</symbol> to a single linked list called
- <symbol>list</symbol>:
- </para>
-
- <programlisting>
- new->next = list->next;
- wmb();
- list->next = new;
- </programlisting>
-
- <para>
- The <function>wmb()</function> is a write memory barrier. It
- ensures that the first operation (setting the new element's
- <symbol>next</symbol> pointer) is complete and will be seen by
- all CPUs, before the second operation is (putting the new
- element into the list). This is important, since modern
- compilers and modern CPUs can both reorder instructions unless
- told otherwise: we want a reader to either not see the new
- element at all, or see the new element with the
- <symbol>next</symbol> pointer correctly pointing at the rest of
- the list.
- </para>
- <para>
- Fortunately, there is a function to do this for standard
- <structname>struct list_head</structname> lists:
- <function>list_add_rcu()</function>
- (<filename>include/linux/list.h</filename>).
- </para>
- <para>
- Removing an element from the list is even simpler: we replace
- the pointer to the old element with a pointer to its successor,
- and readers will either see it, or skip over it.
- </para>
- <programlisting>
- list->next = old->next;
- </programlisting>
- <para>
- There is <function>list_del_rcu()</function>
- (<filename>include/linux/list.h</filename>) which does this (the
- normal version poisons the old object, which we don't want).
- </para>
- <para>
- The reader must also be careful: some CPUs can look through the
- <symbol>next</symbol> pointer to start reading the contents of
- the next element early, but don't realize that the pre-fetched
- contents is wrong when the <symbol>next</symbol> pointer changes
- underneath them. Once again, there is a
- <function>list_for_each_entry_rcu()</function>
- (<filename>include/linux/list.h</filename>) to help you. Of
- course, writers can just use
- <function>list_for_each_entry()</function>, since there cannot
- be two simultaneous writers.
- </para>
- <para>
- Our final dilemma is this: when can we actually destroy the
- removed element? Remember, a reader might be stepping through
- this element in the list right now: if we free this element and
- the <symbol>next</symbol> pointer changes, the reader will jump
- off into garbage and crash. We need to wait until we know that
- all the readers who were traversing the list when we deleted the
- element are finished. We use <function>call_rcu()</function> to
- register a callback which will actually destroy the object once
- all pre-existing readers are finished. Alternatively,
- <function>synchronize_rcu()</function> may be used to block until
- all pre-existing are finished.
- </para>
- <para>
- But how does Read Copy Update know when the readers are
- finished? The method is this: firstly, the readers always
- traverse the list inside
- <function>rcu_read_lock()</function>/<function>rcu_read_unlock()</function>
- pairs: these simply disable preemption so the reader won't go to
- sleep while reading the list.
- </para>
- <para>
- RCU then waits until every other CPU has slept at least once:
- since readers cannot sleep, we know that any readers which were
- traversing the list during the deletion are finished, and the
- callback is triggered. The real Read Copy Update code is a
- little more optimized than this, but this is the fundamental
- idea.
- </para>
-
-<programlisting>
---- cache.c.perobjectlock 2003-12-11 17:15:03.000000000 +1100
-+++ cache.c.rcupdate 2003-12-11 17:55:14.000000000 +1100
-@@ -1,15 +1,18 @@
- #include <linux/list.h>
- #include <linux/slab.h>
- #include <linux/string.h>
-+#include <linux/rcupdate.h>
- #include <linux/mutex.h>
- #include <asm/errno.h>
-
- struct object
- {
-- /* These two protected by cache_lock. */
-+ /* This is protected by RCU */
- struct list_head list;
- int popularity;
-
-+ struct rcu_head rcu;
-+
- atomic_t refcnt;
-
- /* Doesn't change once created. */
-@@ -40,7 +43,7 @@
- {
- struct object *i;
-
-- list_for_each_entry(i, &cache, list) {
-+ list_for_each_entry_rcu(i, &cache, list) {
- if (i->id == id) {
- i->popularity++;
- return i;
-@@ -49,19 +52,25 @@
- return NULL;
- }
-
-+/* Final discard done once we know no readers are looking. */
-+static void cache_delete_rcu(void *arg)
-+{
-+ object_put(arg);
-+}
-+
- /* Must be holding cache_lock */
- static void __cache_delete(struct object *obj)
- {
- BUG_ON(!obj);
-- list_del(&obj->list);
-- object_put(obj);
-+ list_del_rcu(&obj->list);
- cache_num--;
-+ call_rcu(&obj->rcu, cache_delete_rcu);
- }
-
- /* Must be holding cache_lock */
- static void __cache_add(struct object *obj)
- {
-- list_add(&obj->list, &cache);
-+ list_add_rcu(&obj->list, &cache);
- if (++cache_num > MAX_CACHE_SIZE) {
- struct object *i, *outcast = NULL;
- list_for_each_entry(i, &cache, list) {
-@@ -104,12 +114,11 @@
- struct object *cache_find(int id)
- {
- struct object *obj;
-- unsigned long flags;
-
-- spin_lock_irqsave(&cache_lock, flags);
-+ rcu_read_lock();
- obj = __cache_find(id);
- if (obj)
- object_get(obj);
-- spin_unlock_irqrestore(&cache_lock, flags);
-+ rcu_read_unlock();
- return obj;
- }
-</programlisting>
-
-<para>
-Note that the reader will alter the
-<structfield>popularity</structfield> member in
-<function>__cache_find()</function>, and now it doesn't hold a lock.
-One solution would be to make it an <type>atomic_t</type>, but for
-this usage, we don't really care about races: an approximate result is
-good enough, so I didn't change it.
-</para>
-
-<para>
-The result is that <function>cache_find()</function> requires no
-synchronization with any other functions, so is almost as fast on SMP
-as it would be on UP.
-</para>
-
-<para>
-There is a further optimization possible here: remember our original
-cache code, where there were no reference counts and the caller simply
-held the lock whenever using the object? This is still possible: if
-you hold the lock, no one can delete the object, so you don't need to
-get and put the reference count.
-</para>
-
-<para>
-Now, because the 'read lock' in RCU is simply disabling preemption, a
-caller which always has preemption disabled between calling
-<function>cache_find()</function> and
-<function>object_put()</function> does not need to actually get and
-put the reference count: we could expose
-<function>__cache_find()</function> by making it non-static, and
-such callers could simply call that.
-</para>
-<para>
-The benefit here is that the reference count is not written to: the
-object is not altered in any way, which is much faster on SMP
-machines due to caching.
-</para>
- </sect1>
-
- <sect1 id="per-cpu">
- <title>Per-CPU Data</title>
-
- <para>
- Another technique for avoiding locking which is used fairly
- widely is to duplicate information for each CPU. For example,
- if you wanted to keep a count of a common condition, you could
- use a spin lock and a single counter. Nice and simple.
- </para>
-
- <para>
- If that was too slow (it's usually not, but if you've got a
- really big machine to test on and can show that it is), you
- could instead use a counter for each CPU, then none of them need
- an exclusive lock. See <function>DEFINE_PER_CPU()</function>,
- <function>get_cpu_var()</function> and
- <function>put_cpu_var()</function>
- (<filename class="headerfile">include/linux/percpu.h</filename>).
- </para>
-
- <para>
- Of particular use for simple per-cpu counters is the
- <type>local_t</type> type, and the
- <function>cpu_local_inc()</function> and related functions,
- which are more efficient than simple code on some architectures
- (<filename class="headerfile">include/asm/local.h</filename>).
- </para>
-
- <para>
- Note that there is no simple, reliable way of getting an exact
- value of such a counter, without introducing more locks. This
- is not a problem for some uses.
- </para>
- </sect1>
-
- <sect1 id="mostly-hardirq">
- <title>Data Which Mostly Used By An IRQ Handler</title>
-
- <para>
- If data is always accessed from within the same IRQ handler, you
- don't need a lock at all: the kernel already guarantees that the
- irq handler will not run simultaneously on multiple CPUs.
- </para>
- <para>
- Manfred Spraul points out that you can still do this, even if
- the data is very occasionally accessed in user context or
- softirqs/tasklets. The irq handler doesn't use a lock, and
- all other accesses are done as so:
- </para>
-
-<programlisting>
- spin_lock(&lock);
- disable_irq(irq);
- ...
- enable_irq(irq);
- spin_unlock(&lock);
-</programlisting>
- <para>
- The <function>disable_irq()</function> prevents the irq handler
- from running (and waits for it to finish if it's currently
- running on other CPUs). The spinlock prevents any other
- accesses happening at the same time. Naturally, this is slower
- than just a <function>spin_lock_irq()</function> call, so it
- only makes sense if this type of access happens extremely
- rarely.
- </para>
- </sect1>
- </chapter>
-
- <chapter id="sleeping-things">
- <title>What Functions Are Safe To Call From Interrupts?</title>
-
- <para>
- Many functions in the kernel sleep (ie. call schedule())
- directly or indirectly: you can never call them while holding a
- spinlock, or with preemption disabled. This also means you need
- to be in user context: calling them from an interrupt is illegal.
- </para>
-
- <sect1 id="sleeping">
- <title>Some Functions Which Sleep</title>
-
- <para>
- The most common ones are listed below, but you usually have to
- read the code to find out if other calls are safe. If everyone
- else who calls it can sleep, you probably need to be able to
- sleep, too. In particular, registration and deregistration
- functions usually expect to be called from user context, and can
- sleep.
- </para>
-
- <itemizedlist>
- <listitem>
- <para>
- Accesses to
- <firstterm linkend="gloss-userspace">userspace</firstterm>:
- </para>
- <itemizedlist>
- <listitem>
- <para>
- <function>copy_from_user()</function>
- </para>
- </listitem>
- <listitem>
- <para>
- <function>copy_to_user()</function>
- </para>
- </listitem>
- <listitem>
- <para>
- <function>get_user()</function>
- </para>
- </listitem>
- <listitem>
- <para>
- <function>put_user()</function>
- </para>
- </listitem>
- </itemizedlist>
- </listitem>
-
- <listitem>
- <para>
- <function>kmalloc(GFP_KERNEL)</function>
- </para>
- </listitem>
-
- <listitem>
- <para>
- <function>mutex_lock_interruptible()</function> and
- <function>mutex_lock()</function>
- </para>
- <para>
- There is a <function>mutex_trylock()</function> which does not
- sleep. Still, it must not be used inside interrupt context since
- its implementation is not safe for that.
- <function>mutex_unlock()</function> will also never sleep.
- It cannot be used in interrupt context either since a mutex
- must be released by the same task that acquired it.
- </para>
- </listitem>
- </itemizedlist>
- </sect1>
-
- <sect1 id="dont-sleep">
- <title>Some Functions Which Don't Sleep</title>
-
- <para>
- Some functions are safe to call from any context, or holding
- almost any lock.
- </para>
-
- <itemizedlist>
- <listitem>
- <para>
- <function>printk()</function>
- </para>
- </listitem>
- <listitem>
- <para>
- <function>kfree()</function>
- </para>
- </listitem>
- <listitem>
- <para>
- <function>add_timer()</function> and <function>del_timer()</function>
- </para>
- </listitem>
- </itemizedlist>
- </sect1>
- </chapter>
-
- <chapter id="apiref-mutex">
- <title>Mutex API reference</title>
-!Iinclude/linux/mutex.h
-!Ekernel/locking/mutex.c
- </chapter>
-
- <chapter id="apiref-futex">
- <title>Futex API reference</title>
-!Ikernel/futex.c
- </chapter>
-
- <chapter id="references">
- <title>Further reading</title>
-
- <itemizedlist>
- <listitem>
- <para>
- <filename>Documentation/locking/spinlocks.txt</filename>:
- Linus Torvalds' spinlocking tutorial in the kernel sources.
- </para>
- </listitem>
-
- <listitem>
- <para>
- Unix Systems for Modern Architectures: Symmetric
- Multiprocessing and Caching for Kernel Programmers:
- </para>
-
- <para>
- Curt Schimmel's very good introduction to kernel level
- locking (not written for Linux, but nearly everything
- applies). The book is expensive, but really worth every
- penny to understand SMP locking. [ISBN: 0201633388]
- </para>
- </listitem>
- </itemizedlist>
- </chapter>
-
- <chapter id="thanks">
- <title>Thanks</title>
-
- <para>
- Thanks to Telsa Gwynne for DocBooking, neatening and adding
- style.
- </para>
-
- <para>
- Thanks to Martin Pool, Philipp Rumpf, Stephen Rothwell, Paul
- Mackerras, Ruedi Aschwanden, Alan Cox, Manfred Spraul, Tim
- Waugh, Pete Zaitcev, James Morris, Robert Love, Paul McKenney,
- John Ashby for proofreading, correcting, flaming, commenting.
- </para>
-
- <para>
- Thanks to the cabal for having no influence on this document.
- </para>
- </chapter>
-
- <glossary id="glossary">
- <title>Glossary</title>
-
- <glossentry id="gloss-preemption">
- <glossterm>preemption</glossterm>
- <glossdef>
- <para>
- Prior to 2.5, or when <symbol>CONFIG_PREEMPT</symbol> is
- unset, processes in user context inside the kernel would not
- preempt each other (ie. you had that CPU until you gave it up,
- except for interrupts). With the addition of
- <symbol>CONFIG_PREEMPT</symbol> in 2.5.4, this changed: when
- in user context, higher priority tasks can "cut in": spinlocks
- were changed to disable preemption, even on UP.
- </para>
- </glossdef>
- </glossentry>
-
- <glossentry id="gloss-bh">
- <glossterm>bh</glossterm>
- <glossdef>
- <para>
- Bottom Half: for historical reasons, functions with
- '_bh' in them often now refer to any software interrupt, e.g.
- <function>spin_lock_bh()</function> blocks any software interrupt
- on the current CPU. Bottom halves are deprecated, and will
- eventually be replaced by tasklets. Only one bottom half will be
- running at any time.
- </para>
- </glossdef>
- </glossentry>
-
- <glossentry id="gloss-hwinterrupt">
- <glossterm>Hardware Interrupt / Hardware IRQ</glossterm>
- <glossdef>
- <para>
- Hardware interrupt request. <function>in_irq()</function> returns
- <returnvalue>true</returnvalue> in a hardware interrupt handler.
- </para>
- </glossdef>
- </glossentry>
-
- <glossentry id="gloss-interruptcontext">
- <glossterm>Interrupt Context</glossterm>
- <glossdef>
- <para>
- Not user context: processing a hardware irq or software irq.
- Indicated by the <function>in_interrupt()</function> macro
- returning <returnvalue>true</returnvalue>.
- </para>
- </glossdef>
- </glossentry>
-
- <glossentry id="gloss-smp">
- <glossterm><acronym>SMP</acronym></glossterm>
- <glossdef>
- <para>
- Symmetric Multi-Processor: kernels compiled for multiple-CPU
- machines. (CONFIG_SMP=y).
- </para>
- </glossdef>
- </glossentry>
-
- <glossentry id="gloss-softirq">
- <glossterm>Software Interrupt / softirq</glossterm>
- <glossdef>
- <para>
- Software interrupt handler. <function>in_irq()</function> returns
- <returnvalue>false</returnvalue>; <function>in_softirq()</function>
- returns <returnvalue>true</returnvalue>. Tasklets and softirqs
- both fall into the category of 'software interrupts'.
- </para>
- <para>
- Strictly speaking a softirq is one of up to 32 enumerated software
- interrupts which can run on multiple CPUs at once.
- Sometimes used to refer to tasklets as
- well (ie. all software interrupts).
- </para>
- </glossdef>
- </glossentry>
-
- <glossentry id="gloss-tasklet">
- <glossterm>tasklet</glossterm>
- <glossdef>
- <para>
- A dynamically-registrable software interrupt,
- which is guaranteed to only run on one CPU at a time.
- </para>
- </glossdef>
- </glossentry>
-
- <glossentry id="gloss-timers">
- <glossterm>timer</glossterm>
- <glossdef>
- <para>
- A dynamically-registrable software interrupt, which is run at
- (or close to) a given time. When running, it is just like a
- tasklet (in fact, they are called from the TIMER_SOFTIRQ).
- </para>
- </glossdef>
- </glossentry>
-
- <glossentry id="gloss-up">
- <glossterm><acronym>UP</acronym></glossterm>
- <glossdef>
- <para>
- Uni-Processor: Non-SMP. (CONFIG_SMP=n).
- </para>
- </glossdef>
- </glossentry>
-
- <glossentry id="gloss-usercontext">
- <glossterm>User Context</glossterm>
- <glossdef>
- <para>
- The kernel executing on behalf of a particular process (ie. a
- system call or trap) or kernel thread. You can tell which
- process with the <symbol>current</symbol> macro.) Not to
- be confused with userspace. Can be interrupted by software or
- hardware interrupts.
- </para>
- </glossdef>
- </glossentry>
-
- <glossentry id="gloss-userspace">
- <glossterm>Userspace</glossterm>
- <glossdef>
- <para>
- A process executing its own code outside the kernel.
- </para>
- </glossdef>
- </glossentry>
-
- </glossary>
-</book>
-
diff --git a/Documentation/kernel-hacking/hacking.rst b/Documentation/kernel-hacking/hacking.rst
new file mode 100644
index 000000000000..1a456b60a7cf
--- /dev/null
+++ b/Documentation/kernel-hacking/hacking.rst
@@ -0,0 +1,811 @@
+============================================
+Unreliable Guide To Hacking The Linux Kernel
+============================================
+
+:Author: Rusty Russell
+
+Introduction
+============
+
+Welcome, gentle reader, to Rusty's Remarkably Unreliable Guide to Linux
+Kernel Hacking. This document describes the common routines and general
+requirements for kernel code: its goal is to serve as a primer for Linux
+kernel development for experienced C programmers. I avoid implementation
+details: that's what the code is for, and I ignore whole tracts of
+useful routines.
+
+Before you read this, please understand that I never wanted to write
+this document, being grossly under-qualified, but I always wanted to
+read it, and this was the only way. I hope it will grow into a
+compendium of best practice, common starting points and random
+information.
+
+The Players
+===========
+
+At any time each of the CPUs in a system can be:
+
+- not associated with any process, serving a hardware interrupt;
+
+- not associated with any process, serving a softirq or tasklet;
+
+- running in kernel space, associated with a process (user context);
+
+- running a process in user space.
+
+There is an ordering between these. The bottom two can preempt each
+other, but above that is a strict hierarchy: each can only be preempted
+by the ones above it. For example, while a softirq is running on a CPU,
+no other softirq will preempt it, but a hardware interrupt can. However,
+any other CPUs in the system execute independently.
+
+We'll see a number of ways that the user context can block interrupts,
+to become truly non-preemptable.
+
+User Context
+------------
+
+User context is when you are coming in from a system call or other trap:
+like userspace, you can be preempted by more important tasks and by
+interrupts. You can sleep, by calling :c:func:`schedule()`.
+
+.. note::
+
+ You are always in user context on module load and unload, and on
+ operations on the block device layer.
+
+In user context, the ``current`` pointer (indicating the task we are
+currently executing) is valid, and :c:func:`in_interrupt()`
+(``include/linux/preempt.h``) is false.
+
+.. warning::
+
+ Beware that if you have preemption or softirqs disabled (see below),
+ :c:func:`in_interrupt()` will return a false positive.
+
+Hardware Interrupts (Hard IRQs)
+-------------------------------
+
+Timer ticks, network cards and keyboard are examples of real hardware
+which produce interrupts at any time. The kernel runs interrupt
+handlers, which services the hardware. The kernel guarantees that this
+handler is never re-entered: if the same interrupt arrives, it is queued
+(or dropped). Because it disables interrupts, this handler has to be
+fast: frequently it simply acknowledges the interrupt, marks a 'software
+interrupt' for execution and exits.
+
+You can tell you are in a hardware interrupt, because
+:c:func:`in_irq()` returns true.
+
+.. warning::
+
+ Beware that this will return a false positive if interrupts are
+ disabled (see below).
+
+Software Interrupt Context: Softirqs and Tasklets
+-------------------------------------------------
+
+Whenever a system call is about to return to userspace, or a hardware
+interrupt handler exits, any 'software interrupts' which are marked
+pending (usually by hardware interrupts) are run (``kernel/softirq.c``).
+
+Much of the real interrupt handling work is done here. Early in the
+transition to SMP, there were only 'bottom halves' (BHs), which didn't
+take advantage of multiple CPUs. Shortly after we switched from wind-up
+computers made of match-sticks and snot, we abandoned this limitation
+and switched to 'softirqs'.
+
+``include/linux/interrupt.h`` lists the different softirqs. A very
+important softirq is the timer softirq (``include/linux/timer.h``): you
+can register to have it call functions for you in a given length of
+time.
+
+Softirqs are often a pain to deal with, since the same softirq will run
+simultaneously on more than one CPU. For this reason, tasklets
+(``include/linux/interrupt.h``) are more often used: they are
+dynamically-registrable (meaning you can have as many as you want), and
+they also guarantee that any tasklet will only run on one CPU at any
+time, although different tasklets can run simultaneously.
+
+.. warning::
+
+ The name 'tasklet' is misleading: they have nothing to do with
+ 'tasks', and probably more to do with some bad vodka Alexey
+ Kuznetsov had at the time.
+
+You can tell you are in a softirq (or tasklet) using the
+:c:func:`in_softirq()` macro (``include/linux/preempt.h``).
+
+.. warning::
+
+ Beware that this will return a false positive if a
+ :ref:`botton half lock <local_bh_disable>` is held.
+
+Some Basic Rules
+================
+
+No memory protection
+ If you corrupt memory, whether in user context or interrupt context,
+ the whole machine will crash. Are you sure you can't do what you
+ want in userspace?
+
+No floating point or MMX
+ The FPU context is not saved; even in user context the FPU state
+ probably won't correspond with the current process: you would mess
+ with some user process' FPU state. If you really want to do this,
+ you would have to explicitly save/restore the full FPU state (and
+ avoid context switches). It is generally a bad idea; use fixed point
+ arithmetic first.
+
+A rigid stack limit
+ Depending on configuration options the kernel stack is about 3K to
+ 6K for most 32-bit architectures: it's about 14K on most 64-bit
+ archs, and often shared with interrupts so you can't use it all.
+ Avoid deep recursion and huge local arrays on the stack (allocate
+ them dynamically instead).
+
+The Linux kernel is portable
+ Let's keep it that way. Your code should be 64-bit clean, and
+ endian-independent. You should also minimize CPU specific stuff,
+ e.g. inline assembly should be cleanly encapsulated and minimized to
+ ease porting. Generally it should be restricted to the
+ architecture-dependent part of the kernel tree.
+
+ioctls: Not writing a new system call
+=====================================
+
+A system call generally looks like this::
+
+ asmlinkage long sys_mycall(int arg)
+ {
+ return 0;
+ }
+
+
+First, in most cases you don't want to create a new system call. You
+create a character device and implement an appropriate ioctl for it.
+This is much more flexible than system calls, doesn't have to be entered
+in every architecture's ``include/asm/unistd.h`` and
+``arch/kernel/entry.S`` file, and is much more likely to be accepted by
+Linus.
+
+If all your routine does is read or write some parameter, consider
+implementing a :c:func:`sysfs()` interface instead.
+
+Inside the ioctl you're in user context to a process. When a error
+occurs you return a negated errno (see
+``include/uapi/asm-generic/errno-base.h``,
+``include/uapi/asm-generic/errno.h`` and ``include/linux/errno.h``),
+otherwise you return 0.
+
+After you slept you should check if a signal occurred: the Unix/Linux
+way of handling signals is to temporarily exit the system call with the
+``-ERESTARTSYS`` error. The system call entry code will switch back to
+user context, process the signal handler and then your system call will
+be restarted (unless the user disabled that). So you should be prepared
+to process the restart, e.g. if you're in the middle of manipulating
+some data structure.
+
+::
+
+ if (signal_pending(current))
+ return -ERESTARTSYS;
+
+
+If you're doing longer computations: first think userspace. If you
+**really** want to do it in kernel you should regularly check if you need
+to give up the CPU (remember there is cooperative multitasking per CPU).
+Idiom::
+
+ cond_resched(); /* Will sleep */
+
+
+A short note on interface design: the UNIX system call motto is "Provide
+mechanism not policy".
+
+Recipes for Deadlock
+====================
+
+You cannot call any routines which may sleep, unless:
+
+- You are in user context.
+
+- You do not own any spinlocks.
+
+- You have interrupts enabled (actually, Andi Kleen says that the
+ scheduling code will enable them for you, but that's probably not
+ what you wanted).
+
+Note that some functions may sleep implicitly: common ones are the user
+space access functions (\*_user) and memory allocation functions
+without ``GFP_ATOMIC``.
+
+You should always compile your kernel ``CONFIG_DEBUG_ATOMIC_SLEEP`` on,
+and it will warn you if you break these rules. If you **do** break the
+rules, you will eventually lock up your box.
+
+Really.
+
+Common Routines
+===============
+
+:c:func:`printk()`
+------------------
+
+Defined in ``include/linux/printk.h``
+
+:c:func:`printk()` feeds kernel messages to the console, dmesg, and
+the syslog daemon. It is useful for debugging and reporting errors, and
+can be used inside interrupt context, but use with caution: a machine
+which has its console flooded with printk messages is unusable. It uses
+a format string mostly compatible with ANSI C printf, and C string
+concatenation to give it a first "priority" argument::
+
+ printk(KERN_INFO "i = %u\n", i);
+
+
+See ``include/linux/kern_levels.h``; for other ``KERN_`` values; these are
+interpreted by syslog as the level. Special case: for printing an IP
+address use::
+
+ __be32 ipaddress;
+ printk(KERN_INFO "my ip: %pI4\n", &ipaddress);
+
+
+:c:func:`printk()` internally uses a 1K buffer and does not catch
+overruns. Make sure that will be enough.
+
+.. note::
+
+ You will know when you are a real kernel hacker when you start
+ typoing printf as printk in your user programs :)
+
+.. note::
+
+ Another sidenote: the original Unix Version 6 sources had a comment
+ on top of its printf function: "Printf should not be used for
+ chit-chat". You should follow that advice.
+
+:c:func:`copy_to_user()` / :c:func:`copy_from_user()` / :c:func:`get_user()` / :c:func:`put_user()`
+---------------------------------------------------------------------------------------------------
+
+Defined in ``include/linux/uaccess.h`` / ``asm/uaccess.h``
+
+**[SLEEPS]**
+
+:c:func:`put_user()` and :c:func:`get_user()` are used to get
+and put single values (such as an int, char, or long) from and to
+userspace. A pointer into userspace should never be simply dereferenced:
+data should be copied using these routines. Both return ``-EFAULT`` or
+0.
+
+:c:func:`copy_to_user()` and :c:func:`copy_from_user()` are
+more general: they copy an arbitrary amount of data to and from
+userspace.
+
+.. warning::
+
+ Unlike :c:func:`put_user()` and :c:func:`get_user()`, they
+ return the amount of uncopied data (ie. 0 still means success).
+
+[Yes, this moronic interface makes me cringe. The flamewar comes up
+every year or so. --RR.]
+
+The functions may sleep implicitly. This should never be called outside
+user context (it makes no sense), with interrupts disabled, or a
+spinlock held.
+
+:c:func:`kmalloc()`/:c:func:`kfree()`
+-------------------------------------
+
+Defined in ``include/linux/slab.h``
+
+**[MAY SLEEP: SEE BELOW]**
+
+These routines are used to dynamically request pointer-aligned chunks of
+memory, like malloc and free do in userspace, but
+:c:func:`kmalloc()` takes an extra flag word. Important values:
+
+``GFP_KERNEL``
+ May sleep and swap to free memory. Only allowed in user context, but
+ is the most reliable way to allocate memory.
+
+``GFP_ATOMIC``
+ Don't sleep. Less reliable than ``GFP_KERNEL``, but may be called
+ from interrupt context. You should **really** have a good
+ out-of-memory error-handling strategy.
+
+``GFP_DMA``
+ Allocate ISA DMA lower than 16MB. If you don't know what that is you
+ don't need it. Very unreliable.
+
+If you see a sleeping function called from invalid context warning
+message, then maybe you called a sleeping allocation function from
+interrupt context without ``GFP_ATOMIC``. You should really fix that.
+Run, don't walk.
+
+If you are allocating at least ``PAGE_SIZE`` (``asm/page.h`` or
+``asm/page_types.h``) bytes, consider using :c:func:`__get_free_pages()`
+(``include/linux/gfp.h``). It takes an order argument (0 for page sized,
+1 for double page, 2 for four pages etc.) and the same memory priority
+flag word as above.
+
+If you are allocating more than a page worth of bytes you can use
+:c:func:`vmalloc()`. It'll allocate virtual memory in the kernel
+map. This block is not contiguous in physical memory, but the MMU makes
+it look like it is for you (so it'll only look contiguous to the CPUs,
+not to external device drivers). If you really need large physically
+contiguous memory for some weird device, you have a problem: it is
+poorly supported in Linux because after some time memory fragmentation
+in a running kernel makes it hard. The best way is to allocate the block
+early in the boot process via the :c:func:`alloc_bootmem()`
+routine.
+
+Before inventing your own cache of often-used objects consider using a
+slab cache in ``include/linux/slab.h``
+
+:c:func:`current()`
+-------------------
+
+Defined in ``include/asm/current.h``
+
+This global variable (really a macro) contains a pointer to the current
+task structure, so is only valid in user context. For example, when a
+process makes a system call, this will point to the task structure of
+the calling process. It is **not NULL** in interrupt context.
+
+:c:func:`mdelay()`/:c:func:`udelay()`
+-------------------------------------
+
+Defined in ``include/asm/delay.h`` / ``include/linux/delay.h``
+
+The :c:func:`udelay()` and :c:func:`ndelay()` functions can be
+used for small pauses. Do not use large values with them as you risk
+overflow - the helper function :c:func:`mdelay()` is useful here, or
+consider :c:func:`msleep()`.
+
+:c:func:`cpu_to_be32()`/:c:func:`be32_to_cpu()`/:c:func:`cpu_to_le32()`/:c:func:`le32_to_cpu()`
+-----------------------------------------------------------------------------------------------
+
+Defined in ``include/asm/byteorder.h``
+
+The :c:func:`cpu_to_be32()` family (where the "32" can be replaced
+by 64 or 16, and the "be" can be replaced by "le") are the general way
+to do endian conversions in the kernel: they return the converted value.
+All variations supply the reverse as well:
+:c:func:`be32_to_cpu()`, etc.
+
+There are two major variations of these functions: the pointer
+variation, such as :c:func:`cpu_to_be32p()`, which take a pointer
+to the given type, and return the converted value. The other variation
+is the "in-situ" family, such as :c:func:`cpu_to_be32s()`, which
+convert value referred to by the pointer, and return void.
+
+:c:func:`local_irq_save()`/:c:func:`local_irq_restore()`
+--------------------------------------------------------
+
+Defined in ``include/linux/irqflags.h``
+
+These routines disable hard interrupts on the local CPU, and restore
+them. They are reentrant; saving the previous state in their one
+``unsigned long flags`` argument. If you know that interrupts are
+enabled, you can simply use :c:func:`local_irq_disable()` and
+:c:func:`local_irq_enable()`.
+
+.. _local_bh_disable:
+
+:c:func:`local_bh_disable()`/:c:func:`local_bh_enable()`
+--------------------------------------------------------
+
+Defined in ``include/linux/bottom_half.h``
+
+
+These routines disable soft interrupts on the local CPU, and restore
+them. They are reentrant; if soft interrupts were disabled before, they
+will still be disabled after this pair of functions has been called.
+They prevent softirqs and tasklets from running on the current CPU.
+
+:c:func:`smp_processor_id()`
+----------------------------
+
+Defined in ``include/linux/smp.h``
+
+:c:func:`get_cpu()` disables preemption (so you won't suddenly get
+moved to another CPU) and returns the current processor number, between
+0 and ``NR_CPUS``. Note that the CPU numbers are not necessarily
+continuous. You return it again with :c:func:`put_cpu()` when you
+are done.
+
+If you know you cannot be preempted by another task (ie. you are in
+interrupt context, or have preemption disabled) you can use
+smp_processor_id().
+
+``__init``/``__exit``/``__initdata``
+------------------------------------
+
+Defined in ``include/linux/init.h``
+
+After boot, the kernel frees up a special section; functions marked with
+``__init`` and data structures marked with ``__initdata`` are dropped
+after boot is complete: similarly modules discard this memory after
+initialization. ``__exit`` is used to declare a function which is only
+required on exit: the function will be dropped if this file is not
+compiled as a module. See the header file for use. Note that it makes no
+sense for a function marked with ``__init`` to be exported to modules
+with :c:func:`EXPORT_SYMBOL()` or :c:func:`EXPORT_SYMBOL_GPL()`- this
+will break.
+
+:c:func:`__initcall()`/:c:func:`module_init()`
+----------------------------------------------
+
+Defined in ``include/linux/init.h`` / ``include/linux/module.h``
+
+Many parts of the kernel are well served as a module
+(dynamically-loadable parts of the kernel). Using the
+:c:func:`module_init()` and :c:func:`module_exit()` macros it
+is easy to write code without #ifdefs which can operate both as a module
+or built into the kernel.
+
+The :c:func:`module_init()` macro defines which function is to be
+called at module insertion time (if the file is compiled as a module),
+or at boot time: if the file is not compiled as a module the
+:c:func:`module_init()` macro becomes equivalent to
+:c:func:`__initcall()`, which through linker magic ensures that
+the function is called on boot.
+
+The function can return a negative error number to cause module loading
+to fail (unfortunately, this has no effect if the module is compiled
+into the kernel). This function is called in user context with
+interrupts enabled, so it can sleep.
+
+:c:func:`module_exit()`
+-----------------------
+
+
+Defined in ``include/linux/module.h``
+
+This macro defines the function to be called at module removal time (or
+never, in the case of the file compiled into the kernel). It will only
+be called if the module usage count has reached zero. This function can
+also sleep, but cannot fail: everything must be cleaned up by the time
+it returns.
+
+Note that this macro is optional: if it is not present, your module will
+not be removable (except for 'rmmod -f').
+
+:c:func:`try_module_get()`/:c:func:`module_put()`
+-------------------------------------------------
+
+Defined in ``include/linux/module.h``
+
+These manipulate the module usage count, to protect against removal (a
+module also can't be removed if another module uses one of its exported
+symbols: see below). Before calling into module code, you should call
+:c:func:`try_module_get()` on that module: if it fails, then the
+module is being removed and you should act as if it wasn't there.
+Otherwise, you can safely enter the module, and call
+:c:func:`module_put()` when you're finished.
+
+Most registerable structures have an owner field, such as in the
+:c:type:`struct file_operations <file_operations>` structure.
+Set this field to the macro ``THIS_MODULE``.
+
+Wait Queues ``include/linux/wait.h``
+====================================
+
+**[SLEEPS]**
+
+A wait queue is used to wait for someone to wake you up when a certain
+condition is true. They must be used carefully to ensure there is no
+race condition. You declare a :c:type:`wait_queue_head_t`, and then processes
+which want to wait for that condition declare a :c:type:`wait_queue_t`
+referring to themselves, and place that in the queue.
+
+Declaring
+---------
+
+You declare a ``wait_queue_head_t`` using the
+:c:func:`DECLARE_WAIT_QUEUE_HEAD()` macro, or using the
+:c:func:`init_waitqueue_head()` routine in your initialization
+code.
+
+Queuing
+-------
+
+Placing yourself in the waitqueue is fairly complex, because you must
+put yourself in the queue before checking the condition. There is a
+macro to do this: :c:func:`wait_event_interruptible()`
+(``include/linux/wait.h``) The first argument is the wait queue head, and
+the second is an expression which is evaluated; the macro returns 0 when
+this expression is true, or ``-ERESTARTSYS`` if a signal is received. The
+:c:func:`wait_event()` version ignores signals.
+
+Waking Up Queued Tasks
+----------------------
+
+Call :c:func:`wake_up()` (``include/linux/wait.h``);, which will wake
+up every process in the queue. The exception is if one has
+``TASK_EXCLUSIVE`` set, in which case the remainder of the queue will
+not be woken. There are other variants of this basic function available
+in the same header.
+
+Atomic Operations
+=================
+
+Certain operations are guaranteed atomic on all platforms. The first
+class of operations work on :c:type:`atomic_t` (``include/asm/atomic.h``);
+this contains a signed integer (at least 32 bits long), and you must use
+these functions to manipulate or read :c:type:`atomic_t` variables.
+:c:func:`atomic_read()` and :c:func:`atomic_set()` get and set
+the counter, :c:func:`atomic_add()`, :c:func:`atomic_sub()`,
+:c:func:`atomic_inc()`, :c:func:`atomic_dec()`, and
+:c:func:`atomic_dec_and_test()` (returns true if it was
+decremented to zero).
+
+Yes. It returns true (i.e. != 0) if the atomic variable is zero.
+
+Note that these functions are slower than normal arithmetic, and so
+should not be used unnecessarily.
+
+The second class of atomic operations is atomic bit operations on an
+``unsigned long``, defined in ``include/linux/bitops.h``. These
+operations generally take a pointer to the bit pattern, and a bit
+number: 0 is the least significant bit. :c:func:`set_bit()`,
+:c:func:`clear_bit()` and :c:func:`change_bit()` set, clear,
+and flip the given bit. :c:func:`test_and_set_bit()`,
+:c:func:`test_and_clear_bit()` and
+:c:func:`test_and_change_bit()` do the same thing, except return
+true if the bit was previously set; these are particularly useful for
+atomically setting flags.
+
+It is possible to call these operations with bit indices greater than
+``BITS_PER_LONG``. The resulting behavior is strange on big-endian
+platforms though so it is a good idea not to do this.
+
+Symbols
+=======
+
+Within the kernel proper, the normal linking rules apply (ie. unless a
+symbol is declared to be file scope with the ``static`` keyword, it can
+be used anywhere in the kernel). However, for modules, a special
+exported symbol table is kept which limits the entry points to the
+kernel proper. Modules can also export symbols.
+
+:c:func:`EXPORT_SYMBOL()`
+-------------------------
+
+Defined in ``include/linux/export.h``
+
+This is the classic method of exporting a symbol: dynamically loaded
+modules will be able to use the symbol as normal.
+
+:c:func:`EXPORT_SYMBOL_GPL()`
+-----------------------------
+
+Defined in ``include/linux/export.h``
+
+Similar to :c:func:`EXPORT_SYMBOL()` except that the symbols
+exported by :c:func:`EXPORT_SYMBOL_GPL()` can only be seen by
+modules with a :c:func:`MODULE_LICENSE()` that specifies a GPL
+compatible license. It implies that the function is considered an
+internal implementation issue, and not really an interface. Some
+maintainers and developers may however require EXPORT_SYMBOL_GPL()
+when adding any new APIs or functionality.
+
+Routines and Conventions
+========================
+
+Double-linked lists ``include/linux/list.h``
+--------------------------------------------
+
+There used to be three sets of linked-list routines in the kernel
+headers, but this one is the winner. If you don't have some particular
+pressing need for a single list, it's a good choice.
+
+In particular, :c:func:`list_for_each_entry()` is useful.
+
+Return Conventions
+------------------
+
+For code called in user context, it's very common to defy C convention,
+and return 0 for success, and a negative error number (eg. ``-EFAULT``) for
+failure. This can be unintuitive at first, but it's fairly widespread in
+the kernel.
+
+Using :c:func:`ERR_PTR()` (``include/linux/err.h``) to encode a
+negative error number into a pointer, and :c:func:`IS_ERR()` and
+:c:func:`PTR_ERR()` to get it back out again: avoids a separate
+pointer parameter for the error number. Icky, but in a good way.
+
+Breaking Compilation
+--------------------
+
+Linus and the other developers sometimes change function or structure
+names in development kernels; this is not done just to keep everyone on
+their toes: it reflects a fundamental change (eg. can no longer be
+called with interrupts on, or does extra checks, or doesn't do checks
+which were caught before). Usually this is accompanied by a fairly
+complete note to the linux-kernel mailing list; search the archive.
+Simply doing a global replace on the file usually makes things **worse**.
+
+Initializing structure members
+------------------------------
+
+The preferred method of initializing structures is to use designated
+initialisers, as defined by ISO C99, eg::
+
+ static struct block_device_operations opt_fops = {
+ .open = opt_open,
+ .release = opt_release,
+ .ioctl = opt_ioctl,
+ .check_media_change = opt_media_change,
+ };
+
+
+This makes it easy to grep for, and makes it clear which structure
+fields are set. You should do this because it looks cool.
+
+GNU Extensions
+--------------
+
+GNU Extensions are explicitly allowed in the Linux kernel. Note that
+some of the more complex ones are not very well supported, due to lack
+of general use, but the following are considered standard (see the GCC
+info page section "C Extensions" for more details - Yes, really the info
+page, the man page is only a short summary of the stuff in info).
+
+- Inline functions
+
+- Statement expressions (ie. the ({ and }) constructs).
+
+- Declaring attributes of a function / variable / type
+ (__attribute__)
+
+- typeof
+
+- Zero length arrays
+
+- Macro varargs
+
+- Arithmetic on void pointers
+
+- Non-Constant initializers
+
+- Assembler Instructions (not outside arch/ and include/asm/)
+
+- Function names as strings (__func__).
+
+- __builtin_constant_p()
+
+Be wary when using long long in the kernel, the code gcc generates for
+it is horrible and worse: division and multiplication does not work on
+i386 because the GCC runtime functions for it are missing from the
+kernel environment.
+
+C++
+---
+
+Using C++ in the kernel is usually a bad idea, because the kernel does
+not provide the necessary runtime environment and the include files are
+not tested for it. It is still possible, but not recommended. If you
+really want to do this, forget about exceptions at least.
+
+NUMif
+-----
+
+It is generally considered cleaner to use macros in header files (or at
+the top of .c files) to abstract away functions rather than using \`#if'
+pre-processor statements throughout the source code.
+
+Putting Your Stuff in the Kernel
+================================
+
+In order to get your stuff into shape for official inclusion, or even to
+make a neat patch, there's administrative work to be done:
+
+- Figure out whose pond you've been pissing in. Look at the top of the
+ source files, inside the ``MAINTAINERS`` file, and last of all in the
+ ``CREDITS`` file. You should coordinate with this person to make sure
+ you're not duplicating effort, or trying something that's already
+ been rejected.
+
+ Make sure you put your name and EMail address at the top of any files
+ you create or mangle significantly. This is the first place people
+ will look when they find a bug, or when **they** want to make a change.
+
+- Usually you want a configuration option for your kernel hack. Edit
+ ``Kconfig`` in the appropriate directory. The Config language is
+ simple to use by cut and paste, and there's complete documentation in
+ ``Documentation/kbuild/kconfig-language.txt``.
+
+ In your description of the option, make sure you address both the
+ expert user and the user who knows nothing about your feature.
+ Mention incompatibilities and issues here. **Definitely** end your
+ description with âif in doubt, say Nâ (or, occasionally, \`Y'); this
+ is for people who have no idea what you are talking about.
+
+- Edit the ``Makefile``: the CONFIG variables are exported here so you
+ can usually just add a "obj-$(CONFIG_xxx) += xxx.o" line. The syntax
+ is documented in ``Documentation/kbuild/makefiles.txt``.
+
+- Put yourself in ``CREDITS`` if you've done something noteworthy,
+ usually beyond a single file (your name should be at the top of the
+ source files anyway). ``MAINTAINERS`` means you want to be consulted
+ when changes are made to a subsystem, and hear about bugs; it implies
+ a more-than-passing commitment to some part of the code.
+
+- Finally, don't forget to read
+ ``Documentation/process/submitting-patches.rst`` and possibly
+ ``Documentation/process/submitting-drivers.rst``.
+
+Kernel Cantrips
+===============
+
+Some favorites from browsing the source. Feel free to add to this list.
+
+``arch/x86/include/asm/delay.h``::
+
+ #define ndelay(n) (__builtin_constant_p(n) ? \
+ ((n) > 20000 ? __bad_ndelay() : __const_udelay((n) * 5ul)) : \
+ __ndelay(n))
+
+
+``include/linux/fs.h``::
+
+ /*
+ * Kernel pointers have redundant information, so we can use a
+ * scheme where we can return either an error code or a dentry
+ * pointer with the same return value.
+ *
+ * This should be a per-architecture thing, to allow different
+ * error and pointer decisions.
+ */
+ #define ERR_PTR(err) ((void *)((long)(err)))
+ #define PTR_ERR(ptr) ((long)(ptr))
+ #define IS_ERR(ptr) ((unsigned long)(ptr) > (unsigned long)(-1000))
+
+``arch/x86/include/asm/uaccess_32.h:``::
+
+ #define copy_to_user(to,from,n) \
+ (__builtin_constant_p(n) ? \
+ __constant_copy_to_user((to),(from),(n)) : \
+ __generic_copy_to_user((to),(from),(n)))
+
+
+``arch/sparc/kernel/head.S:``::
+
+ /*
+ * Sun people can't spell worth damn. "compatability" indeed.
+ * At least we *know* we can't spell, and use a spell-checker.
+ */
+
+ /* Uh, actually Linus it is I who cannot spell. Too much murky
+ * Sparc assembly will do this to ya.
+ */
+ C_LABEL(cputypvar):
+ .asciz "compatibility"
+
+ /* Tested on SS-5, SS-10. Probably someone at Sun applied a spell-checker. */
+ .align 4
+ C_LABEL(cputypvar_sun4m):
+ .asciz "compatible"
+
+
+``arch/sparc/lib/checksum.S:``::
+
+ /* Sun, you just can't beat me, you just can't. Stop trying,
+ * give up. I'm serious, I am going to kick the living shit
+ * out of you, game over, lights out.
+ */
+
+
+Thanks
+======
+
+Thanks to Andi Kleen for the idea, answering my questions, fixing my
+mistakes, filling content, etc. Philipp Rumpf for more spelling and
+clarity fixes, and some excellent non-obvious points. Werner Almesberger
+for giving me a great summary of :c:func:`disable_irq()`, and Jes
+Sorensen and Andrea Arcangeli added caveats. Michael Elizabeth Chastain
+for checking and adding to the Configure section. Telsa Gwynne for
+teaching me DocBook.
diff --git a/Documentation/kernel-hacking/index.rst b/Documentation/kernel-hacking/index.rst
index 1a456b60a7cf..b3d8fe56d310 100644
--- a/Documentation/kernel-hacking/index.rst
+++ b/Documentation/kernel-hacking/index.rst
@@ -1,811 +1,5 @@
-============================================
-Unreliable Guide To Hacking The Linux Kernel
-============================================
+.. toctree::
+ :maxdepth: 2
-:Author: Rusty Russell
-
-Introduction
-============
-
-Welcome, gentle reader, to Rusty's Remarkably Unreliable Guide to Linux
-Kernel Hacking. This document describes the common routines and general
-requirements for kernel code: its goal is to serve as a primer for Linux
-kernel development for experienced C programmers. I avoid implementation
-details: that's what the code is for, and I ignore whole tracts of
-useful routines.
-
-Before you read this, please understand that I never wanted to write
-this document, being grossly under-qualified, but I always wanted to
-read it, and this was the only way. I hope it will grow into a
-compendium of best practice, common starting points and random
-information.
-
-The Players
-===========
-
-At any time each of the CPUs in a system can be:
-
-- not associated with any process, serving a hardware interrupt;
-
-- not associated with any process, serving a softirq or tasklet;
-
-- running in kernel space, associated with a process (user context);
-
-- running a process in user space.
-
-There is an ordering between these. The bottom two can preempt each
-other, but above that is a strict hierarchy: each can only be preempted
-by the ones above it. For example, while a softirq is running on a CPU,
-no other softirq will preempt it, but a hardware interrupt can. However,
-any other CPUs in the system execute independently.
-
-We'll see a number of ways that the user context can block interrupts,
-to become truly non-preemptable.
-
-User Context
-------------
-
-User context is when you are coming in from a system call or other trap:
-like userspace, you can be preempted by more important tasks and by
-interrupts. You can sleep, by calling :c:func:`schedule()`.
-
-.. note::
-
- You are always in user context on module load and unload, and on
- operations on the block device layer.
-
-In user context, the ``current`` pointer (indicating the task we are
-currently executing) is valid, and :c:func:`in_interrupt()`
-(``include/linux/preempt.h``) is false.
-
-.. warning::
-
- Beware that if you have preemption or softirqs disabled (see below),
- :c:func:`in_interrupt()` will return a false positive.
-
-Hardware Interrupts (Hard IRQs)
--------------------------------
-
-Timer ticks, network cards and keyboard are examples of real hardware
-which produce interrupts at any time. The kernel runs interrupt
-handlers, which services the hardware. The kernel guarantees that this
-handler is never re-entered: if the same interrupt arrives, it is queued
-(or dropped). Because it disables interrupts, this handler has to be
-fast: frequently it simply acknowledges the interrupt, marks a 'software
-interrupt' for execution and exits.
-
-You can tell you are in a hardware interrupt, because
-:c:func:`in_irq()` returns true.
-
-.. warning::
-
- Beware that this will return a false positive if interrupts are
- disabled (see below).
-
-Software Interrupt Context: Softirqs and Tasklets
--------------------------------------------------
-
-Whenever a system call is about to return to userspace, or a hardware
-interrupt handler exits, any 'software interrupts' which are marked
-pending (usually by hardware interrupts) are run (``kernel/softirq.c``).
-
-Much of the real interrupt handling work is done here. Early in the
-transition to SMP, there were only 'bottom halves' (BHs), which didn't
-take advantage of multiple CPUs. Shortly after we switched from wind-up
-computers made of match-sticks and snot, we abandoned this limitation
-and switched to 'softirqs'.
-
-``include/linux/interrupt.h`` lists the different softirqs. A very
-important softirq is the timer softirq (``include/linux/timer.h``): you
-can register to have it call functions for you in a given length of
-time.
-
-Softirqs are often a pain to deal with, since the same softirq will run
-simultaneously on more than one CPU. For this reason, tasklets
-(``include/linux/interrupt.h``) are more often used: they are
-dynamically-registrable (meaning you can have as many as you want), and
-they also guarantee that any tasklet will only run on one CPU at any
-time, although different tasklets can run simultaneously.
-
-.. warning::
-
- The name 'tasklet' is misleading: they have nothing to do with
- 'tasks', and probably more to do with some bad vodka Alexey
- Kuznetsov had at the time.
-
-You can tell you are in a softirq (or tasklet) using the
-:c:func:`in_softirq()` macro (``include/linux/preempt.h``).
-
-.. warning::
-
- Beware that this will return a false positive if a
- :ref:`botton half lock <local_bh_disable>` is held.
-
-Some Basic Rules
-================
-
-No memory protection
- If you corrupt memory, whether in user context or interrupt context,
- the whole machine will crash. Are you sure you can't do what you
- want in userspace?
-
-No floating point or MMX
- The FPU context is not saved; even in user context the FPU state
- probably won't correspond with the current process: you would mess
- with some user process' FPU state. If you really want to do this,
- you would have to explicitly save/restore the full FPU state (and
- avoid context switches). It is generally a bad idea; use fixed point
- arithmetic first.
-
-A rigid stack limit
- Depending on configuration options the kernel stack is about 3K to
- 6K for most 32-bit architectures: it's about 14K on most 64-bit
- archs, and often shared with interrupts so you can't use it all.
- Avoid deep recursion and huge local arrays on the stack (allocate
- them dynamically instead).
-
-The Linux kernel is portable
- Let's keep it that way. Your code should be 64-bit clean, and
- endian-independent. You should also minimize CPU specific stuff,
- e.g. inline assembly should be cleanly encapsulated and minimized to
- ease porting. Generally it should be restricted to the
- architecture-dependent part of the kernel tree.
-
-ioctls: Not writing a new system call
-=====================================
-
-A system call generally looks like this::
-
- asmlinkage long sys_mycall(int arg)
- {
- return 0;
- }
-
-
-First, in most cases you don't want to create a new system call. You
-create a character device and implement an appropriate ioctl for it.
-This is much more flexible than system calls, doesn't have to be entered
-in every architecture's ``include/asm/unistd.h`` and
-``arch/kernel/entry.S`` file, and is much more likely to be accepted by
-Linus.
-
-If all your routine does is read or write some parameter, consider
-implementing a :c:func:`sysfs()` interface instead.
-
-Inside the ioctl you're in user context to a process. When a error
-occurs you return a negated errno (see
-``include/uapi/asm-generic/errno-base.h``,
-``include/uapi/asm-generic/errno.h`` and ``include/linux/errno.h``),
-otherwise you return 0.
-
-After you slept you should check if a signal occurred: the Unix/Linux
-way of handling signals is to temporarily exit the system call with the
-``-ERESTARTSYS`` error. The system call entry code will switch back to
-user context, process the signal handler and then your system call will
-be restarted (unless the user disabled that). So you should be prepared
-to process the restart, e.g. if you're in the middle of manipulating
-some data structure.
-
-::
-
- if (signal_pending(current))
- return -ERESTARTSYS;
-
-
-If you're doing longer computations: first think userspace. If you
-**really** want to do it in kernel you should regularly check if you need
-to give up the CPU (remember there is cooperative multitasking per CPU).
-Idiom::
-
- cond_resched(); /* Will sleep */
-
-
-A short note on interface design: the UNIX system call motto is "Provide
-mechanism not policy".
-
-Recipes for Deadlock
-====================
-
-You cannot call any routines which may sleep, unless:
-
-- You are in user context.
-
-- You do not own any spinlocks.
-
-- You have interrupts enabled (actually, Andi Kleen says that the
- scheduling code will enable them for you, but that's probably not
- what you wanted).
-
-Note that some functions may sleep implicitly: common ones are the user
-space access functions (\*_user) and memory allocation functions
-without ``GFP_ATOMIC``.
-
-You should always compile your kernel ``CONFIG_DEBUG_ATOMIC_SLEEP`` on,
-and it will warn you if you break these rules. If you **do** break the
-rules, you will eventually lock up your box.
-
-Really.
-
-Common Routines
-===============
-
-:c:func:`printk()`
-------------------
-
-Defined in ``include/linux/printk.h``
-
-:c:func:`printk()` feeds kernel messages to the console, dmesg, and
-the syslog daemon. It is useful for debugging and reporting errors, and
-can be used inside interrupt context, but use with caution: a machine
-which has its console flooded with printk messages is unusable. It uses
-a format string mostly compatible with ANSI C printf, and C string
-concatenation to give it a first "priority" argument::
-
- printk(KERN_INFO "i = %u\n", i);
-
-
-See ``include/linux/kern_levels.h``; for other ``KERN_`` values; these are
-interpreted by syslog as the level. Special case: for printing an IP
-address use::
-
- __be32 ipaddress;
- printk(KERN_INFO "my ip: %pI4\n", &ipaddress);
-
-
-:c:func:`printk()` internally uses a 1K buffer and does not catch
-overruns. Make sure that will be enough.
-
-.. note::
-
- You will know when you are a real kernel hacker when you start
- typoing printf as printk in your user programs :)
-
-.. note::
-
- Another sidenote: the original Unix Version 6 sources had a comment
- on top of its printf function: "Printf should not be used for
- chit-chat". You should follow that advice.
-
-:c:func:`copy_to_user()` / :c:func:`copy_from_user()` / :c:func:`get_user()` / :c:func:`put_user()`
----------------------------------------------------------------------------------------------------
-
-Defined in ``include/linux/uaccess.h`` / ``asm/uaccess.h``
-
-**[SLEEPS]**
-
-:c:func:`put_user()` and :c:func:`get_user()` are used to get
-and put single values (such as an int, char, or long) from and to
-userspace. A pointer into userspace should never be simply dereferenced:
-data should be copied using these routines. Both return ``-EFAULT`` or
-0.
-
-:c:func:`copy_to_user()` and :c:func:`copy_from_user()` are
-more general: they copy an arbitrary amount of data to and from
-userspace.
-
-.. warning::
-
- Unlike :c:func:`put_user()` and :c:func:`get_user()`, they
- return the amount of uncopied data (ie. 0 still means success).
-
-[Yes, this moronic interface makes me cringe. The flamewar comes up
-every year or so. --RR.]
-
-The functions may sleep implicitly. This should never be called outside
-user context (it makes no sense), with interrupts disabled, or a
-spinlock held.
-
-:c:func:`kmalloc()`/:c:func:`kfree()`
--------------------------------------
-
-Defined in ``include/linux/slab.h``
-
-**[MAY SLEEP: SEE BELOW]**
-
-These routines are used to dynamically request pointer-aligned chunks of
-memory, like malloc and free do in userspace, but
-:c:func:`kmalloc()` takes an extra flag word. Important values:
-
-``GFP_KERNEL``
- May sleep and swap to free memory. Only allowed in user context, but
- is the most reliable way to allocate memory.
-
-``GFP_ATOMIC``
- Don't sleep. Less reliable than ``GFP_KERNEL``, but may be called
- from interrupt context. You should **really** have a good
- out-of-memory error-handling strategy.
-
-``GFP_DMA``
- Allocate ISA DMA lower than 16MB. If you don't know what that is you
- don't need it. Very unreliable.
-
-If you see a sleeping function called from invalid context warning
-message, then maybe you called a sleeping allocation function from
-interrupt context without ``GFP_ATOMIC``. You should really fix that.
-Run, don't walk.
-
-If you are allocating at least ``PAGE_SIZE`` (``asm/page.h`` or
-``asm/page_types.h``) bytes, consider using :c:func:`__get_free_pages()`
-(``include/linux/gfp.h``). It takes an order argument (0 for page sized,
-1 for double page, 2 for four pages etc.) and the same memory priority
-flag word as above.
-
-If you are allocating more than a page worth of bytes you can use
-:c:func:`vmalloc()`. It'll allocate virtual memory in the kernel
-map. This block is not contiguous in physical memory, but the MMU makes
-it look like it is for you (so it'll only look contiguous to the CPUs,
-not to external device drivers). If you really need large physically
-contiguous memory for some weird device, you have a problem: it is
-poorly supported in Linux because after some time memory fragmentation
-in a running kernel makes it hard. The best way is to allocate the block
-early in the boot process via the :c:func:`alloc_bootmem()`
-routine.
-
-Before inventing your own cache of often-used objects consider using a
-slab cache in ``include/linux/slab.h``
-
-:c:func:`current()`
--------------------
-
-Defined in ``include/asm/current.h``
-
-This global variable (really a macro) contains a pointer to the current
-task structure, so is only valid in user context. For example, when a
-process makes a system call, this will point to the task structure of
-the calling process. It is **not NULL** in interrupt context.
-
-:c:func:`mdelay()`/:c:func:`udelay()`
--------------------------------------
-
-Defined in ``include/asm/delay.h`` / ``include/linux/delay.h``
-
-The :c:func:`udelay()` and :c:func:`ndelay()` functions can be
-used for small pauses. Do not use large values with them as you risk
-overflow - the helper function :c:func:`mdelay()` is useful here, or
-consider :c:func:`msleep()`.
-
-:c:func:`cpu_to_be32()`/:c:func:`be32_to_cpu()`/:c:func:`cpu_to_le32()`/:c:func:`le32_to_cpu()`
------------------------------------------------------------------------------------------------
-
-Defined in ``include/asm/byteorder.h``
-
-The :c:func:`cpu_to_be32()` family (where the "32" can be replaced
-by 64 or 16, and the "be" can be replaced by "le") are the general way
-to do endian conversions in the kernel: they return the converted value.
-All variations supply the reverse as well:
-:c:func:`be32_to_cpu()`, etc.
-
-There are two major variations of these functions: the pointer
-variation, such as :c:func:`cpu_to_be32p()`, which take a pointer
-to the given type, and return the converted value. The other variation
-is the "in-situ" family, such as :c:func:`cpu_to_be32s()`, which
-convert value referred to by the pointer, and return void.
-
-:c:func:`local_irq_save()`/:c:func:`local_irq_restore()`
---------------------------------------------------------
-
-Defined in ``include/linux/irqflags.h``
-
-These routines disable hard interrupts on the local CPU, and restore
-them. They are reentrant; saving the previous state in their one
-``unsigned long flags`` argument. If you know that interrupts are
-enabled, you can simply use :c:func:`local_irq_disable()` and
-:c:func:`local_irq_enable()`.
-
-.. _local_bh_disable:
-
-:c:func:`local_bh_disable()`/:c:func:`local_bh_enable()`
---------------------------------------------------------
-
-Defined in ``include/linux/bottom_half.h``
-
-
-These routines disable soft interrupts on the local CPU, and restore
-them. They are reentrant; if soft interrupts were disabled before, they
-will still be disabled after this pair of functions has been called.
-They prevent softirqs and tasklets from running on the current CPU.
-
-:c:func:`smp_processor_id()`
-----------------------------
-
-Defined in ``include/linux/smp.h``
-
-:c:func:`get_cpu()` disables preemption (so you won't suddenly get
-moved to another CPU) and returns the current processor number, between
-0 and ``NR_CPUS``. Note that the CPU numbers are not necessarily
-continuous. You return it again with :c:func:`put_cpu()` when you
-are done.
-
-If you know you cannot be preempted by another task (ie. you are in
-interrupt context, or have preemption disabled) you can use
-smp_processor_id().
-
-``__init``/``__exit``/``__initdata``
-------------------------------------
-
-Defined in ``include/linux/init.h``
-
-After boot, the kernel frees up a special section; functions marked with
-``__init`` and data structures marked with ``__initdata`` are dropped
-after boot is complete: similarly modules discard this memory after
-initialization. ``__exit`` is used to declare a function which is only
-required on exit: the function will be dropped if this file is not
-compiled as a module. See the header file for use. Note that it makes no
-sense for a function marked with ``__init`` to be exported to modules
-with :c:func:`EXPORT_SYMBOL()` or :c:func:`EXPORT_SYMBOL_GPL()`- this
-will break.
-
-:c:func:`__initcall()`/:c:func:`module_init()`
-----------------------------------------------
-
-Defined in ``include/linux/init.h`` / ``include/linux/module.h``
-
-Many parts of the kernel are well served as a module
-(dynamically-loadable parts of the kernel). Using the
-:c:func:`module_init()` and :c:func:`module_exit()` macros it
-is easy to write code without #ifdefs which can operate both as a module
-or built into the kernel.
-
-The :c:func:`module_init()` macro defines which function is to be
-called at module insertion time (if the file is compiled as a module),
-or at boot time: if the file is not compiled as a module the
-:c:func:`module_init()` macro becomes equivalent to
-:c:func:`__initcall()`, which through linker magic ensures that
-the function is called on boot.
-
-The function can return a negative error number to cause module loading
-to fail (unfortunately, this has no effect if the module is compiled
-into the kernel). This function is called in user context with
-interrupts enabled, so it can sleep.
-
-:c:func:`module_exit()`
------------------------
-
-
-Defined in ``include/linux/module.h``
-
-This macro defines the function to be called at module removal time (or
-never, in the case of the file compiled into the kernel). It will only
-be called if the module usage count has reached zero. This function can
-also sleep, but cannot fail: everything must be cleaned up by the time
-it returns.
-
-Note that this macro is optional: if it is not present, your module will
-not be removable (except for 'rmmod -f').
-
-:c:func:`try_module_get()`/:c:func:`module_put()`
--------------------------------------------------
-
-Defined in ``include/linux/module.h``
-
-These manipulate the module usage count, to protect against removal (a
-module also can't be removed if another module uses one of its exported
-symbols: see below). Before calling into module code, you should call
-:c:func:`try_module_get()` on that module: if it fails, then the
-module is being removed and you should act as if it wasn't there.
-Otherwise, you can safely enter the module, and call
-:c:func:`module_put()` when you're finished.
-
-Most registerable structures have an owner field, such as in the
-:c:type:`struct file_operations <file_operations>` structure.
-Set this field to the macro ``THIS_MODULE``.
-
-Wait Queues ``include/linux/wait.h``
-====================================
-
-**[SLEEPS]**
-
-A wait queue is used to wait for someone to wake you up when a certain
-condition is true. They must be used carefully to ensure there is no
-race condition. You declare a :c:type:`wait_queue_head_t`, and then processes
-which want to wait for that condition declare a :c:type:`wait_queue_t`
-referring to themselves, and place that in the queue.
-
-Declaring
----------
-
-You declare a ``wait_queue_head_t`` using the
-:c:func:`DECLARE_WAIT_QUEUE_HEAD()` macro, or using the
-:c:func:`init_waitqueue_head()` routine in your initialization
-code.
-
-Queuing
--------
-
-Placing yourself in the waitqueue is fairly complex, because you must
-put yourself in the queue before checking the condition. There is a
-macro to do this: :c:func:`wait_event_interruptible()`
-(``include/linux/wait.h``) The first argument is the wait queue head, and
-the second is an expression which is evaluated; the macro returns 0 when
-this expression is true, or ``-ERESTARTSYS`` if a signal is received. The
-:c:func:`wait_event()` version ignores signals.
-
-Waking Up Queued Tasks
-----------------------
-
-Call :c:func:`wake_up()` (``include/linux/wait.h``);, which will wake
-up every process in the queue. The exception is if one has
-``TASK_EXCLUSIVE`` set, in which case the remainder of the queue will
-not be woken. There are other variants of this basic function available
-in the same header.
-
-Atomic Operations
-=================
-
-Certain operations are guaranteed atomic on all platforms. The first
-class of operations work on :c:type:`atomic_t` (``include/asm/atomic.h``);
-this contains a signed integer (at least 32 bits long), and you must use
-these functions to manipulate or read :c:type:`atomic_t` variables.
-:c:func:`atomic_read()` and :c:func:`atomic_set()` get and set
-the counter, :c:func:`atomic_add()`, :c:func:`atomic_sub()`,
-:c:func:`atomic_inc()`, :c:func:`atomic_dec()`, and
-:c:func:`atomic_dec_and_test()` (returns true if it was
-decremented to zero).
-
-Yes. It returns true (i.e. != 0) if the atomic variable is zero.
-
-Note that these functions are slower than normal arithmetic, and so
-should not be used unnecessarily.
-
-The second class of atomic operations is atomic bit operations on an
-``unsigned long``, defined in ``include/linux/bitops.h``. These
-operations generally take a pointer to the bit pattern, and a bit
-number: 0 is the least significant bit. :c:func:`set_bit()`,
-:c:func:`clear_bit()` and :c:func:`change_bit()` set, clear,
-and flip the given bit. :c:func:`test_and_set_bit()`,
-:c:func:`test_and_clear_bit()` and
-:c:func:`test_and_change_bit()` do the same thing, except return
-true if the bit was previously set; these are particularly useful for
-atomically setting flags.
-
-It is possible to call these operations with bit indices greater than
-``BITS_PER_LONG``. The resulting behavior is strange on big-endian
-platforms though so it is a good idea not to do this.
-
-Symbols
-=======
-
-Within the kernel proper, the normal linking rules apply (ie. unless a
-symbol is declared to be file scope with the ``static`` keyword, it can
-be used anywhere in the kernel). However, for modules, a special
-exported symbol table is kept which limits the entry points to the
-kernel proper. Modules can also export symbols.
-
-:c:func:`EXPORT_SYMBOL()`
--------------------------
-
-Defined in ``include/linux/export.h``
-
-This is the classic method of exporting a symbol: dynamically loaded
-modules will be able to use the symbol as normal.
-
-:c:func:`EXPORT_SYMBOL_GPL()`
------------------------------
-
-Defined in ``include/linux/export.h``
-
-Similar to :c:func:`EXPORT_SYMBOL()` except that the symbols
-exported by :c:func:`EXPORT_SYMBOL_GPL()` can only be seen by
-modules with a :c:func:`MODULE_LICENSE()` that specifies a GPL
-compatible license. It implies that the function is considered an
-internal implementation issue, and not really an interface. Some
-maintainers and developers may however require EXPORT_SYMBOL_GPL()
-when adding any new APIs or functionality.
-
-Routines and Conventions
-========================
-
-Double-linked lists ``include/linux/list.h``
---------------------------------------------
-
-There used to be three sets of linked-list routines in the kernel
-headers, but this one is the winner. If you don't have some particular
-pressing need for a single list, it's a good choice.
-
-In particular, :c:func:`list_for_each_entry()` is useful.
-
-Return Conventions
-------------------
-
-For code called in user context, it's very common to defy C convention,
-and return 0 for success, and a negative error number (eg. ``-EFAULT``) for
-failure. This can be unintuitive at first, but it's fairly widespread in
-the kernel.
-
-Using :c:func:`ERR_PTR()` (``include/linux/err.h``) to encode a
-negative error number into a pointer, and :c:func:`IS_ERR()` and
-:c:func:`PTR_ERR()` to get it back out again: avoids a separate
-pointer parameter for the error number. Icky, but in a good way.
-
-Breaking Compilation
---------------------
-
-Linus and the other developers sometimes change function or structure
-names in development kernels; this is not done just to keep everyone on
-their toes: it reflects a fundamental change (eg. can no longer be
-called with interrupts on, or does extra checks, or doesn't do checks
-which were caught before). Usually this is accompanied by a fairly
-complete note to the linux-kernel mailing list; search the archive.
-Simply doing a global replace on the file usually makes things **worse**.
-
-Initializing structure members
-------------------------------
-
-The preferred method of initializing structures is to use designated
-initialisers, as defined by ISO C99, eg::
-
- static struct block_device_operations opt_fops = {
- .open = opt_open,
- .release = opt_release,
- .ioctl = opt_ioctl,
- .check_media_change = opt_media_change,
- };
-
-
-This makes it easy to grep for, and makes it clear which structure
-fields are set. You should do this because it looks cool.
-
-GNU Extensions
---------------
-
-GNU Extensions are explicitly allowed in the Linux kernel. Note that
-some of the more complex ones are not very well supported, due to lack
-of general use, but the following are considered standard (see the GCC
-info page section "C Extensions" for more details - Yes, really the info
-page, the man page is only a short summary of the stuff in info).
-
-- Inline functions
-
-- Statement expressions (ie. the ({ and }) constructs).
-
-- Declaring attributes of a function / variable / type
- (__attribute__)
-
-- typeof
-
-- Zero length arrays
-
-- Macro varargs
-
-- Arithmetic on void pointers
-
-- Non-Constant initializers
-
-- Assembler Instructions (not outside arch/ and include/asm/)
-
-- Function names as strings (__func__).
-
-- __builtin_constant_p()
-
-Be wary when using long long in the kernel, the code gcc generates for
-it is horrible and worse: division and multiplication does not work on
-i386 because the GCC runtime functions for it are missing from the
-kernel environment.
-
-C++
----
-
-Using C++ in the kernel is usually a bad idea, because the kernel does
-not provide the necessary runtime environment and the include files are
-not tested for it. It is still possible, but not recommended. If you
-really want to do this, forget about exceptions at least.
-
-NUMif
------
-
-It is generally considered cleaner to use macros in header files (or at
-the top of .c files) to abstract away functions rather than using \`#if'
-pre-processor statements throughout the source code.
-
-Putting Your Stuff in the Kernel
-================================
-
-In order to get your stuff into shape for official inclusion, or even to
-make a neat patch, there's administrative work to be done:
-
-- Figure out whose pond you've been pissing in. Look at the top of the
- source files, inside the ``MAINTAINERS`` file, and last of all in the
- ``CREDITS`` file. You should coordinate with this person to make sure
- you're not duplicating effort, or trying something that's already
- been rejected.
-
- Make sure you put your name and EMail address at the top of any files
- you create or mangle significantly. This is the first place people
- will look when they find a bug, or when **they** want to make a change.
-
-- Usually you want a configuration option for your kernel hack. Edit
- ``Kconfig`` in the appropriate directory. The Config language is
- simple to use by cut and paste, and there's complete documentation in
- ``Documentation/kbuild/kconfig-language.txt``.
-
- In your description of the option, make sure you address both the
- expert user and the user who knows nothing about your feature.
- Mention incompatibilities and issues here. **Definitely** end your
- description with âif in doubt, say Nâ (or, occasionally, \`Y'); this
- is for people who have no idea what you are talking about.
-
-- Edit the ``Makefile``: the CONFIG variables are exported here so you
- can usually just add a "obj-$(CONFIG_xxx) += xxx.o" line. The syntax
- is documented in ``Documentation/kbuild/makefiles.txt``.
-
-- Put yourself in ``CREDITS`` if you've done something noteworthy,
- usually beyond a single file (your name should be at the top of the
- source files anyway). ``MAINTAINERS`` means you want to be consulted
- when changes are made to a subsystem, and hear about bugs; it implies
- a more-than-passing commitment to some part of the code.
-
-- Finally, don't forget to read
- ``Documentation/process/submitting-patches.rst`` and possibly
- ``Documentation/process/submitting-drivers.rst``.
-
-Kernel Cantrips
-===============
-
-Some favorites from browsing the source. Feel free to add to this list.
-
-``arch/x86/include/asm/delay.h``::
-
- #define ndelay(n) (__builtin_constant_p(n) ? \
- ((n) > 20000 ? __bad_ndelay() : __const_udelay((n) * 5ul)) : \
- __ndelay(n))
-
-
-``include/linux/fs.h``::
-
- /*
- * Kernel pointers have redundant information, so we can use a
- * scheme where we can return either an error code or a dentry
- * pointer with the same return value.
- *
- * This should be a per-architecture thing, to allow different
- * error and pointer decisions.
- */
- #define ERR_PTR(err) ((void *)((long)(err)))
- #define PTR_ERR(ptr) ((long)(ptr))
- #define IS_ERR(ptr) ((unsigned long)(ptr) > (unsigned long)(-1000))
-
-``arch/x86/include/asm/uaccess_32.h:``::
-
- #define copy_to_user(to,from,n) \
- (__builtin_constant_p(n) ? \
- __constant_copy_to_user((to),(from),(n)) : \
- __generic_copy_to_user((to),(from),(n)))
-
-
-``arch/sparc/kernel/head.S:``::
-
- /*
- * Sun people can't spell worth damn. "compatability" indeed.
- * At least we *know* we can't spell, and use a spell-checker.
- */
-
- /* Uh, actually Linus it is I who cannot spell. Too much murky
- * Sparc assembly will do this to ya.
- */
- C_LABEL(cputypvar):
- .asciz "compatibility"
-
- /* Tested on SS-5, SS-10. Probably someone at Sun applied a spell-checker. */
- .align 4
- C_LABEL(cputypvar_sun4m):
- .asciz "compatible"
-
-
-``arch/sparc/lib/checksum.S:``::
-
- /* Sun, you just can't beat me, you just can't. Stop trying,
- * give up. I'm serious, I am going to kick the living shit
- * out of you, game over, lights out.
- */
-
-
-Thanks
-======
-
-Thanks to Andi Kleen for the idea, answering my questions, fixing my
-mistakes, filling content, etc. Philipp Rumpf for more spelling and
-clarity fixes, and some excellent non-obvious points. Werner Almesberger
-for giving me a great summary of :c:func:`disable_irq()`, and Jes
-Sorensen and Andrea Arcangeli added caveats. Michael Elizabeth Chastain
-for checking and adding to the Configure section. Telsa Gwynne for
-teaching me DocBook.
+ hacking
+ locking
diff --git a/Documentation/kernel-hacking/locking.rst b/Documentation/kernel-hacking/locking.rst
new file mode 100644
index 000000000000..976b2703df75
--- /dev/null
+++ b/Documentation/kernel-hacking/locking.rst
@@ -0,0 +1,1453 @@
+===========================
+Unreliable Guide To Locking
+===========================
+
+:Author: Rusty Russell
+
+Introduction
+============
+
+Welcome, to Rusty's Remarkably Unreliable Guide to Kernel Locking
+issues. This document describes the locking systems in the Linux Kernel
+in 2.6.
+
+With the wide availability of HyperThreading, and preemption in the
+Linux Kernel, everyone hacking on the kernel needs to know the
+fundamentals of concurrency and locking for SMP.
+
+The Problem With Concurrency
+============================
+
+(Skip this if you know what a Race Condition is).
+
+In a normal program, you can increment a counter like so:
+
+::
+
+ very_important_count++;
+
+
+This is what they would expect to happen:
+
++------------------------------------+------------------------------------+
+| Instance 1 | Instance 2 |
++====================================+====================================+
+| read very_important_count (5) | |
++------------------------------------+------------------------------------+
+| add 1 (6) | |
++------------------------------------+------------------------------------+
+| write very_important_count (6) | |
++------------------------------------+------------------------------------+
+| | read very_important_count (6) |
++------------------------------------+------------------------------------+
+| | add 1 (7) |
++------------------------------------+------------------------------------+
+| | write very_important_count (7) |
++------------------------------------+------------------------------------+
+
+Table: Expected Results
+
+This is what might happen:
+
++------------------------------------+------------------------------------+
+| Instance 1 | Instance 2 |
++====================================+====================================+
+| read very_important_count (5) | |
++------------------------------------+------------------------------------+
+| | read very_important_count (5) |
++------------------------------------+------------------------------------+
+| add 1 (6) | |
++------------------------------------+------------------------------------+
+| | add 1 (6) |
++------------------------------------+------------------------------------+
+| write very_important_count (6) | |
++------------------------------------+------------------------------------+
+| | write very_important_count (6) |
++------------------------------------+------------------------------------+
+
+Table: Possible Results
+
+Race Conditions and Critical Regions
+------------------------------------
+
+This overlap, where the result depends on the relative timing of
+multiple tasks, is called a race condition. The piece of code containing
+the concurrency issue is called a critical region. And especially since
+Linux starting running on SMP machines, they became one of the major
+issues in kernel design and implementation.
+
+Preemption can have the same effect, even if there is only one CPU: by
+preempting one task during the critical region, we have exactly the same
+race condition. In this case the thread which preempts might run the
+critical region itself.
+
+The solution is to recognize when these simultaneous accesses occur, and
+use locks to make sure that only one instance can enter the critical
+region at any time. There are many friendly primitives in the Linux
+kernel to help you do this. And then there are the unfriendly
+primitives, but I'll pretend they don't exist.
+
+Locking in the Linux Kernel
+===========================
+
+If I could give you one piece of advice: never sleep with anyone crazier
+than yourself. But if I had to give you advice on locking: *keep it
+simple*.
+
+Be reluctant to introduce new locks.
+
+Strangely enough, this last one is the exact reverse of my advice when
+you *have* slept with someone crazier than yourself. And you should
+think about getting a big dog.
+
+Two Main Types of Kernel Locks: Spinlocks and Mutexes
+-----------------------------------------------------
+
+There are two main types of kernel locks. The fundamental type is the
+spinlock (``include/asm/spinlock.h``), which is a very simple
+single-holder lock: if you can't get the spinlock, you keep trying
+(spinning) until you can. Spinlocks are very small and fast, and can be
+used anywhere.
+
+The second type is a mutex (``include/linux/mutex.h``): it is like a
+spinlock, but you may block holding a mutex. If you can't lock a mutex,
+your task will suspend itself, and be woken up when the mutex is
+released. This means the CPU can do something else while you are
+waiting. There are many cases when you simply can't sleep (see
+`What Functions Are Safe To Call From Interrupts? <#sleeping-things>`__),
+and so have to use a spinlock instead.
+
+Neither type of lock is recursive: see
+`Deadlock: Simple and Advanced <#deadlock>`__.
+
+Locks and Uniprocessor Kernels
+------------------------------
+
+For kernels compiled without ``CONFIG_SMP``, and without
+``CONFIG_PREEMPT`` spinlocks do not exist at all. This is an excellent
+design decision: when no-one else can run at the same time, there is no
+reason to have a lock.
+
+If the kernel is compiled without ``CONFIG_SMP``, but ``CONFIG_PREEMPT``
+is set, then spinlocks simply disable preemption, which is sufficient to
+prevent any races. For most purposes, we can think of preemption as
+equivalent to SMP, and not worry about it separately.
+
+You should always test your locking code with ``CONFIG_SMP`` and
+``CONFIG_PREEMPT`` enabled, even if you don't have an SMP test box,
+because it will still catch some kinds of locking bugs.
+
+Mutexes still exist, because they are required for synchronization
+between user contexts, as we will see below.
+
+Locking Only In User Context
+----------------------------
+
+If you have a data structure which is only ever accessed from user
+context, then you can use a simple mutex (``include/linux/mutex.h``) to
+protect it. This is the most trivial case: you initialize the mutex.
+Then you can call :c:func:`mutex_lock_interruptible()` to grab the
+mutex, and :c:func:`mutex_unlock()` to release it. There is also a
+:c:func:`mutex_lock()`, which should be avoided, because it will
+not return if a signal is received.
+
+Example: ``net/netfilter/nf_sockopt.c`` allows registration of new
+:c:func:`setsockopt()` and :c:func:`getsockopt()` calls, with
+:c:func:`nf_register_sockopt()`. Registration and de-registration
+are only done on module load and unload (and boot time, where there is
+no concurrency), and the list of registrations is only consulted for an
+unknown :c:func:`setsockopt()` or :c:func:`getsockopt()` system
+call. The ``nf_sockopt_mutex`` is perfect to protect this, especially
+since the setsockopt and getsockopt calls may well sleep.
+
+Locking Between User Context and Softirqs
+-----------------------------------------
+
+If a softirq shares data with user context, you have two problems.
+Firstly, the current user context can be interrupted by a softirq, and
+secondly, the critical region could be entered from another CPU. This is
+where :c:func:`spin_lock_bh()` (``include/linux/spinlock.h``) is
+used. It disables softirqs on that CPU, then grabs the lock.
+:c:func:`spin_unlock_bh()` does the reverse. (The '_bh' suffix is
+a historical reference to "Bottom Halves", the old name for software
+interrupts. It should really be called spin_lock_softirq()' in a
+perfect world).
+
+Note that you can also use :c:func:`spin_lock_irq()` or
+:c:func:`spin_lock_irqsave()` here, which stop hardware interrupts
+as well: see `Hard IRQ Context <#hardirq-context>`__.
+
+This works perfectly for UP as well: the spin lock vanishes, and this
+macro simply becomes :c:func:`local_bh_disable()`
+(``include/linux/interrupt.h``), which protects you from the softirq
+being run.
+
+Locking Between User Context and Tasklets
+-----------------------------------------
+
+This is exactly the same as above, because tasklets are actually run
+from a softirq.
+
+Locking Between User Context and Timers
+---------------------------------------
+
+This, too, is exactly the same as above, because timers are actually run
+from a softirq. From a locking point of view, tasklets and timers are
+identical.
+
+Locking Between Tasklets/Timers
+-------------------------------
+
+Sometimes a tasklet or timer might want to share data with another
+tasklet or timer.
+
+The Same Tasklet/Timer
+~~~~~~~~~~~~~~~~~~~~~~
+
+Since a tasklet is never run on two CPUs at once, you don't need to
+worry about your tasklet being reentrant (running twice at once), even
+on SMP.
+
+Different Tasklets/Timers
+~~~~~~~~~~~~~~~~~~~~~~~~~
+
+If another tasklet/timer wants to share data with your tasklet or timer
+, you will both need to use :c:func:`spin_lock()` and
+:c:func:`spin_unlock()` calls. :c:func:`spin_lock_bh()` is
+unnecessary here, as you are already in a tasklet, and none will be run
+on the same CPU.
+
+Locking Between Softirqs
+------------------------
+
+Often a softirq might want to share data with itself or a tasklet/timer.
+
+The Same Softirq
+~~~~~~~~~~~~~~~~
+
+The same softirq can run on the other CPUs: you can use a per-CPU array
+(see `Per-CPU Data <#per-cpu>`__) for better performance. If you're
+going so far as to use a softirq, you probably care about scalable
+performance enough to justify the extra complexity.
+
+You'll need to use :c:func:`spin_lock()` and
+:c:func:`spin_unlock()` for shared data.
+
+Different Softirqs
+~~~~~~~~~~~~~~~~~~
+
+You'll need to use :c:func:`spin_lock()` and
+:c:func:`spin_unlock()` for shared data, whether it be a timer,
+tasklet, different softirq or the same or another softirq: any of them
+could be running on a different CPU.
+
+Hard IRQ Context
+================
+
+Hardware interrupts usually communicate with a tasklet or softirq.
+Frequently this involves putting work in a queue, which the softirq will
+take out.
+
+Locking Between Hard IRQ and Softirqs/Tasklets
+----------------------------------------------
+
+If a hardware irq handler shares data with a softirq, you have two
+concerns. Firstly, the softirq processing can be interrupted by a
+hardware interrupt, and secondly, the critical region could be entered
+by a hardware interrupt on another CPU. This is where
+:c:func:`spin_lock_irq()` is used. It is defined to disable
+interrupts on that cpu, then grab the lock.
+:c:func:`spin_unlock_irq()` does the reverse.
+
+The irq handler does not to use :c:func:`spin_lock_irq()`, because
+the softirq cannot run while the irq handler is running: it can use
+:c:func:`spin_lock()`, which is slightly faster. The only exception
+would be if a different hardware irq handler uses the same lock:
+:c:func:`spin_lock_irq()` will stop that from interrupting us.
+
+This works perfectly for UP as well: the spin lock vanishes, and this
+macro simply becomes :c:func:`local_irq_disable()`
+(``include/asm/smp.h``), which protects you from the softirq/tasklet/BH
+being run.
+
+:c:func:`spin_lock_irqsave()` (``include/linux/spinlock.h``) is a
+variant which saves whether interrupts were on or off in a flags word,
+which is passed to :c:func:`spin_unlock_irqrestore()`. This means
+that the same code can be used inside an hard irq handler (where
+interrupts are already off) and in softirqs (where the irq disabling is
+required).
+
+Note that softirqs (and hence tasklets and timers) are run on return
+from hardware interrupts, so :c:func:`spin_lock_irq()` also stops
+these. In that sense, :c:func:`spin_lock_irqsave()` is the most
+general and powerful locking function.
+
+Locking Between Two Hard IRQ Handlers
+-------------------------------------
+
+It is rare to have to share data between two IRQ handlers, but if you
+do, :c:func:`spin_lock_irqsave()` should be used: it is
+architecture-specific whether all interrupts are disabled inside irq
+handlers themselves.
+
+Cheat Sheet For Locking
+=======================
+
+Pete Zaitcev gives the following summary:
+
+- If you are in a process context (any syscall) and want to lock other
+ process out, use a mutex. You can take a mutex and sleep
+ (``copy_from_user*(`` or ``kmalloc(x,GFP_KERNEL)``).
+
+- Otherwise (== data can be touched in an interrupt), use
+ :c:func:`spin_lock_irqsave()` and
+ :c:func:`spin_unlock_irqrestore()`.
+
+- Avoid holding spinlock for more than 5 lines of code and across any
+ function call (except accessors like :c:func:`readb()`).
+
+Table of Minimum Requirements
+-----------------------------
+
+The following table lists the *minimum* locking requirements between
+various contexts. In some cases, the same context can only be running on
+one CPU at a time, so no locking is required for that context (eg. a
+particular thread can only run on one CPU at a time, but if it needs
+shares data with another thread, locking is required).
+
+Remember the advice above: you can always use
+:c:func:`spin_lock_irqsave()`, which is a superset of all other
+spinlock primitives.
+
++------------------+-----------------+-----------------+-------------+-------------+-------------+-------------+-----------+-----------+------------------+------------------+
+| | IRQ Handler A | IRQ Handler B | Softirq A | Softirq B | Tasklet A | Tasklet B | Timer A | Timer B | User Context A | User Context B |
++------------------+-----------------+-----------------+-------------+-------------+-------------+-------------+-----------+-----------+------------------+------------------+
+| IRQ Handler A | None | | | | | | | | | |
++------------------+-----------------+-----------------+-------------+-------------+-------------+-------------+-----------+-----------+------------------+------------------+
+| IRQ Handler B | SLIS | None | | | | | | | | |
++------------------+-----------------+-----------------+-------------+-------------+-------------+-------------+-----------+-----------+------------------+------------------+
+| Softirq A | SLI | SLI | SL | | | | | | | |
++------------------+-----------------+-----------------+-------------+-------------+-------------+-------------+-----------+-----------+------------------+------------------+
+| Softirq B | SLI | SLI | SL | SL | | | | | | |
++------------------+-----------------+-----------------+-------------+-------------+-------------+-------------+-----------+-----------+------------------+------------------+
+| Tasklet A | SLI | SLI | SL | SL | None | | | | | |
++------------------+-----------------+-----------------+-------------+-------------+-------------+-------------+-----------+-----------+------------------+------------------+
+| Tasklet B | SLI | SLI | SL | SL | SL | None | | | | |
++------------------+-----------------+-----------------+-------------+-------------+-------------+-------------+-----------+-----------+------------------+------------------+
+| Timer A | SLI | SLI | SL | SL | SL | SL | None | | | |
++------------------+-----------------+-----------------+-------------+-------------+-------------+-------------+-----------+-----------+------------------+------------------+
+| Timer B | SLI | SLI | SL | SL | SL | SL | SL | None | | |
++------------------+-----------------+-----------------+-------------+-------------+-------------+-------------+-----------+-----------+------------------+------------------+
+| User Context A | SLI | SLI | SLBH | SLBH | SLBH | SLBH | SLBH | SLBH | None | |
++------------------+-----------------+-----------------+-------------+-------------+-------------+-------------+-----------+-----------+------------------+------------------+
+| User Context B | SLI | SLI | SLBH | SLBH | SLBH | SLBH | SLBH | SLBH | MLI | None |
++------------------+-----------------+-----------------+-------------+-------------+-------------+-------------+-----------+-----------+------------------+------------------+
+
+Table: Table of Locking Requirements
+
++--------+----------------------------+
+| SLIS | spin_lock_irqsave |
++--------+----------------------------+
+| SLI | spin_lock_irq |
++--------+----------------------------+
+| SL | spin_lock |
++--------+----------------------------+
+| SLBH | spin_lock_bh |
++--------+----------------------------+
+| MLI | mutex_lock_interruptible |
++--------+----------------------------+
+
+Table: Legend for Locking Requirements Table
+
+The trylock Functions
+=====================
+
+There are functions that try to acquire a lock only once and immediately
+return a value telling about success or failure to acquire the lock.
+They can be used if you need no access to the data protected with the
+lock when some other thread is holding the lock. You should acquire the
+lock later if you then need access to the data protected with the lock.
+
+:c:func:`spin_trylock()` does not spin but returns non-zero if it
+acquires the spinlock on the first try or 0 if not. This function can be
+used in all contexts like :c:func:`spin_lock()`: you must have
+disabled the contexts that might interrupt you and acquire the spin
+lock.
+
+:c:func:`mutex_trylock()` does not suspend your task but returns
+non-zero if it could lock the mutex on the first try or 0 if not. This
+function cannot be safely used in hardware or software interrupt
+contexts despite not sleeping.
+
+Common Examples
+===============
+
+Let's step through a simple example: a cache of number to name mappings.
+The cache keeps a count of how often each of the objects is used, and
+when it gets full, throws out the least used one.
+
+All In User Context
+-------------------
+
+For our first example, we assume that all operations are in user context
+(ie. from system calls), so we can sleep. This means we can use a mutex
+to protect the cache and all the objects within it. Here's the code::
+
+ #include <linux/list.h>
+ #include <linux/slab.h>
+ #include <linux/string.h>
+ #include <linux/mutex.h>
+ #include <asm/errno.h>
+
+ struct object
+ {
+ struct list_head list;
+ int id;
+ char name[32];
+ int popularity;
+ };
+
+ /* Protects the cache, cache_num, and the objects within it */
+ static DEFINE_MUTEX(cache_lock);
+ static LIST_HEAD(cache);
+ static unsigned int cache_num = 0;
+ #define MAX_CACHE_SIZE 10
+
+ /* Must be holding cache_lock */
+ static struct object *__cache_find(int id)
+ {
+ struct object *i;
+
+ list_for_each_entry(i, &cache, list)
+ if (i->id == id) {
+ i->popularity++;
+ return i;
+ }
+ return NULL;
+ }
+
+ /* Must be holding cache_lock */
+ static void __cache_delete(struct object *obj)
+ {
+ BUG_ON(!obj);
+ list_del(&obj->list);
+ kfree(obj);
+ cache_num--;
+ }
+
+ /* Must be holding cache_lock */
+ static void __cache_add(struct object *obj)
+ {
+ list_add(&obj->list, &cache);
+ if (++cache_num > MAX_CACHE_SIZE) {
+ struct object *i, *outcast = NULL;
+ list_for_each_entry(i, &cache, list) {
+ if (!outcast || i->popularity < outcast->popularity)
+ outcast = i;
+ }
+ __cache_delete(outcast);
+ }
+ }
+
+ int cache_add(int id, const char *name)
+ {
+ struct object *obj;
+
+ if ((obj = kmalloc(sizeof(*obj), GFP_KERNEL)) == NULL)
+ return -ENOMEM;
+
+ strlcpy(obj->name, name, sizeof(obj->name));
+ obj->id = id;
+ obj->popularity = 0;
+
+ mutex_lock(&cache_lock);
+ __cache_add(obj);
+ mutex_unlock(&cache_lock);
+ return 0;
+ }
+
+ void cache_delete(int id)
+ {
+ mutex_lock(&cache_lock);
+ __cache_delete(__cache_find(id));
+ mutex_unlock(&cache_lock);
+ }
+
+ int cache_find(int id, char *name)
+ {
+ struct object *obj;
+ int ret = -ENOENT;
+
+ mutex_lock(&cache_lock);
+ obj = __cache_find(id);
+ if (obj) {
+ ret = 0;
+ strcpy(name, obj->name);
+ }
+ mutex_unlock(&cache_lock);
+ return ret;
+ }
+
+Note that we always make sure we have the cache_lock when we add,
+delete, or look up the cache: both the cache infrastructure itself and
+the contents of the objects are protected by the lock. In this case it's
+easy, since we copy the data for the user, and never let them access the
+objects directly.
+
+There is a slight (and common) optimization here: in
+:c:func:`cache_add()` we set up the fields of the object before
+grabbing the lock. This is safe, as no-one else can access it until we
+put it in cache.
+
+Accessing From Interrupt Context
+--------------------------------
+
+Now consider the case where :c:func:`cache_find()` can be called
+from interrupt context: either a hardware interrupt or a softirq. An
+example would be a timer which deletes object from the cache.
+
+The change is shown below, in standard patch format: the ``-`` are lines
+which are taken away, and the ``+`` are lines which are added.
+
+::
+
+ --- cache.c.usercontext 2003-12-09 13:58:54.000000000 +1100
+ +++ cache.c.interrupt 2003-12-09 14:07:49.000000000 +1100
+ @@ -12,7 +12,7 @@
+ int popularity;
+ };
+
+ -static DEFINE_MUTEX(cache_lock);
+ +static DEFINE_SPINLOCK(cache_lock);
+ static LIST_HEAD(cache);
+ static unsigned int cache_num = 0;
+ #define MAX_CACHE_SIZE 10
+ @@ -55,6 +55,7 @@
+ int cache_add(int id, const char *name)
+ {
+ struct object *obj;
+ + unsigned long flags;
+
+ if ((obj = kmalloc(sizeof(*obj), GFP_KERNEL)) == NULL)
+ return -ENOMEM;
+ @@ -63,30 +64,33 @@
+ obj->id = id;
+ obj->popularity = 0;
+
+ - mutex_lock(&cache_lock);
+ + spin_lock_irqsave(&cache_lock, flags);
+ __cache_add(obj);
+ - mutex_unlock(&cache_lock);
+ + spin_unlock_irqrestore(&cache_lock, flags);
+ return 0;
+ }
+
+ void cache_delete(int id)
+ {
+ - mutex_lock(&cache_lock);
+ + unsigned long flags;
+ +
+ + spin_lock_irqsave(&cache_lock, flags);
+ __cache_delete(__cache_find(id));
+ - mutex_unlock(&cache_lock);
+ + spin_unlock_irqrestore(&cache_lock, flags);
+ }
+
+ int cache_find(int id, char *name)
+ {
+ struct object *obj;
+ int ret = -ENOENT;
+ + unsigned long flags;
+
+ - mutex_lock(&cache_lock);
+ + spin_lock_irqsave(&cache_lock, flags);
+ obj = __cache_find(id);
+ if (obj) {
+ ret = 0;
+ strcpy(name, obj->name);
+ }
+ - mutex_unlock(&cache_lock);
+ + spin_unlock_irqrestore(&cache_lock, flags);
+ return ret;
+ }
+
+Note that the :c:func:`spin_lock_irqsave()` will turn off
+interrupts if they are on, otherwise does nothing (if we are already in
+an interrupt handler), hence these functions are safe to call from any
+context.
+
+Unfortunately, :c:func:`cache_add()` calls :c:func:`kmalloc()`
+with the ``GFP_KERNEL`` flag, which is only legal in user context. I
+have assumed that :c:func:`cache_add()` is still only called in
+user context, otherwise this should become a parameter to
+:c:func:`cache_add()`.
+
+Exposing Objects Outside This File
+----------------------------------
+
+If our objects contained more information, it might not be sufficient to
+copy the information in and out: other parts of the code might want to
+keep pointers to these objects, for example, rather than looking up the
+id every time. This produces two problems.
+
+The first problem is that we use the ``cache_lock`` to protect objects:
+we'd need to make this non-static so the rest of the code can use it.
+This makes locking trickier, as it is no longer all in one place.
+
+The second problem is the lifetime problem: if another structure keeps a
+pointer to an object, it presumably expects that pointer to remain
+valid. Unfortunately, this is only guaranteed while you hold the lock,
+otherwise someone might call :c:func:`cache_delete()` and even
+worse, add another object, re-using the same address.
+
+As there is only one lock, you can't hold it forever: no-one else would
+get any work done.
+
+The solution to this problem is to use a reference count: everyone who
+has a pointer to the object increases it when they first get the object,
+and drops the reference count when they're finished with it. Whoever
+drops it to zero knows it is unused, and can actually delete it.
+
+Here is the code::
+
+ --- cache.c.interrupt 2003-12-09 14:25:43.000000000 +1100
+ +++ cache.c.refcnt 2003-12-09 14:33:05.000000000 +1100
+ @@ -7,6 +7,7 @@
+ struct object
+ {
+ struct list_head list;
+ + unsigned int refcnt;
+ int id;
+ char name[32];
+ int popularity;
+ @@ -17,6 +18,35 @@
+ static unsigned int cache_num = 0;
+ #define MAX_CACHE_SIZE 10
+
+ +static void __object_put(struct object *obj)
+ +{
+ + if (--obj->refcnt == 0)
+ + kfree(obj);
+ +}
+ +
+ +static void __object_get(struct object *obj)
+ +{
+ + obj->refcnt++;
+ +}
+ +
+ +void object_put(struct object *obj)
+ +{
+ + unsigned long flags;
+ +
+ + spin_lock_irqsave(&cache_lock, flags);
+ + __object_put(obj);
+ + spin_unlock_irqrestore(&cache_lock, flags);
+ +}
+ +
+ +void object_get(struct object *obj)
+ +{
+ + unsigned long flags;
+ +
+ + spin_lock_irqsave(&cache_lock, flags);
+ + __object_get(obj);
+ + spin_unlock_irqrestore(&cache_lock, flags);
+ +}
+ +
+ /* Must be holding cache_lock */
+ static struct object *__cache_find(int id)
+ {
+ @@ -35,6 +65,7 @@
+ {
+ BUG_ON(!obj);
+ list_del(&obj->list);
+ + __object_put(obj);
+ cache_num--;
+ }
+
+ @@ -63,6 +94,7 @@
+ strlcpy(obj->name, name, sizeof(obj->name));
+ obj->id = id;
+ obj->popularity = 0;
+ + obj->refcnt = 1; /* The cache holds a reference */
+
+ spin_lock_irqsave(&cache_lock, flags);
+ __cache_add(obj);
+ @@ -79,18 +111,15 @@
+ spin_unlock_irqrestore(&cache_lock, flags);
+ }
+
+ -int cache_find(int id, char *name)
+ +struct object *cache_find(int id)
+ {
+ struct object *obj;
+ - int ret = -ENOENT;
+ unsigned long flags;
+
+ spin_lock_irqsave(&cache_lock, flags);
+ obj = __cache_find(id);
+ - if (obj) {
+ - ret = 0;
+ - strcpy(name, obj->name);
+ - }
+ + if (obj)
+ + __object_get(obj);
+ spin_unlock_irqrestore(&cache_lock, flags);
+ - return ret;
+ + return obj;
+ }
+
+We encapsulate the reference counting in the standard 'get' and 'put'
+functions. Now we can return the object itself from
+:c:func:`cache_find()` which has the advantage that the user can
+now sleep holding the object (eg. to :c:func:`copy_to_user()` to
+name to userspace).
+
+The other point to note is that I said a reference should be held for
+every pointer to the object: thus the reference count is 1 when first
+inserted into the cache. In some versions the framework does not hold a
+reference count, but they are more complicated.
+
+Using Atomic Operations For The Reference Count
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+In practice, ``atomic_t`` would usually be used for refcnt. There are a
+number of atomic operations defined in ``include/asm/atomic.h``: these
+are guaranteed to be seen atomically from all CPUs in the system, so no
+lock is required. In this case, it is simpler than using spinlocks,
+although for anything non-trivial using spinlocks is clearer. The
+:c:func:`atomic_inc()` and :c:func:`atomic_dec_and_test()`
+are used instead of the standard increment and decrement operators, and
+the lock is no longer used to protect the reference count itself.
+
+::
+
+ --- cache.c.refcnt 2003-12-09 15:00:35.000000000 +1100
+ +++ cache.c.refcnt-atomic 2003-12-11 15:49:42.000000000 +1100
+ @@ -7,7 +7,7 @@
+ struct object
+ {
+ struct list_head list;
+ - unsigned int refcnt;
+ + atomic_t refcnt;
+ int id;
+ char name[32];
+ int popularity;
+ @@ -18,33 +18,15 @@
+ static unsigned int cache_num = 0;
+ #define MAX_CACHE_SIZE 10
+
+ -static void __object_put(struct object *obj)
+ -{
+ - if (--obj->refcnt == 0)
+ - kfree(obj);
+ -}
+ -
+ -static void __object_get(struct object *obj)
+ -{
+ - obj->refcnt++;
+ -}
+ -
+ void object_put(struct object *obj)
+ {
+ - unsigned long flags;
+ -
+ - spin_lock_irqsave(&cache_lock, flags);
+ - __object_put(obj);
+ - spin_unlock_irqrestore(&cache_lock, flags);
+ + if (atomic_dec_and_test(&obj->refcnt))
+ + kfree(obj);
+ }
+
+ void object_get(struct object *obj)
+ {
+ - unsigned long flags;
+ -
+ - spin_lock_irqsave(&cache_lock, flags);
+ - __object_get(obj);
+ - spin_unlock_irqrestore(&cache_lock, flags);
+ + atomic_inc(&obj->refcnt);
+ }
+
+ /* Must be holding cache_lock */
+ @@ -65,7 +47,7 @@
+ {
+ BUG_ON(!obj);
+ list_del(&obj->list);
+ - __object_put(obj);
+ + object_put(obj);
+ cache_num--;
+ }
+
+ @@ -94,7 +76,7 @@
+ strlcpy(obj->name, name, sizeof(obj->name));
+ obj->id = id;
+ obj->popularity = 0;
+ - obj->refcnt = 1; /* The cache holds a reference */
+ + atomic_set(&obj->refcnt, 1); /* The cache holds a reference */
+
+ spin_lock_irqsave(&cache_lock, flags);
+ __cache_add(obj);
+ @@ -119,7 +101,7 @@
+ spin_lock_irqsave(&cache_lock, flags);
+ obj = __cache_find(id);
+ if (obj)
+ - __object_get(obj);
+ + object_get(obj);
+ spin_unlock_irqrestore(&cache_lock, flags);
+ return obj;
+ }
+
+Protecting The Objects Themselves
+---------------------------------
+
+In these examples, we assumed that the objects (except the reference
+counts) never changed once they are created. If we wanted to allow the
+name to change, there are three possibilities:
+
+- You can make ``cache_lock`` non-static, and tell people to grab that
+ lock before changing the name in any object.
+
+- You can provide a :c:func:`cache_obj_rename()` which grabs this
+ lock and changes the name for the caller, and tell everyone to use
+ that function.
+
+- You can make the ``cache_lock`` protect only the cache itself, and
+ use another lock to protect the name.
+
+Theoretically, you can make the locks as fine-grained as one lock for
+every field, for every object. In practice, the most common variants
+are:
+
+- One lock which protects the infrastructure (the ``cache`` list in
+ this example) and all the objects. This is what we have done so far.
+
+- One lock which protects the infrastructure (including the list
+ pointers inside the objects), and one lock inside the object which
+ protects the rest of that object.
+
+- Multiple locks to protect the infrastructure (eg. one lock per hash
+ chain), possibly with a separate per-object lock.
+
+Here is the "lock-per-object" implementation:
+
+::
+
+ --- cache.c.refcnt-atomic 2003-12-11 15:50:54.000000000 +1100
+ +++ cache.c.perobjectlock 2003-12-11 17:15:03.000000000 +1100
+ @@ -6,11 +6,17 @@
+
+ struct object
+ {
+ + /* These two protected by cache_lock. */
+ struct list_head list;
+ + int popularity;
+ +
+ atomic_t refcnt;
+ +
+ + /* Doesn't change once created. */
+ int id;
+ +
+ + spinlock_t lock; /* Protects the name */
+ char name[32];
+ - int popularity;
+ };
+
+ static DEFINE_SPINLOCK(cache_lock);
+ @@ -77,6 +84,7 @@
+ obj->id = id;
+ obj->popularity = 0;
+ atomic_set(&obj->refcnt, 1); /* The cache holds a reference */
+ + spin_lock_init(&obj->lock);
+
+ spin_lock_irqsave(&cache_lock, flags);
+ __cache_add(obj);
+
+Note that I decide that the popularity count should be protected by the
+``cache_lock`` rather than the per-object lock: this is because it (like
+the :c:type:`struct list_head <list_head>` inside the object)
+is logically part of the infrastructure. This way, I don't need to grab
+the lock of every object in :c:func:`__cache_add()` when seeking
+the least popular.
+
+I also decided that the id member is unchangeable, so I don't need to
+grab each object lock in :c:func:`__cache_find()` to examine the
+id: the object lock is only used by a caller who wants to read or write
+the name field.
+
+Note also that I added a comment describing what data was protected by
+which locks. This is extremely important, as it describes the runtime
+behavior of the code, and can be hard to gain from just reading. And as
+Alan Cox says, âLock data, not codeâ.
+
+Common Problems
+===============
+
+Deadlock: Simple and Advanced
+-----------------------------
+
+There is a coding bug where a piece of code tries to grab a spinlock
+twice: it will spin forever, waiting for the lock to be released
+(spinlocks, rwlocks and mutexes are not recursive in Linux). This is
+trivial to diagnose: not a
+stay-up-five-nights-talk-to-fluffy-code-bunnies kind of problem.
+
+For a slightly more complex case, imagine you have a region shared by a
+softirq and user context. If you use a :c:func:`spin_lock()` call
+to protect it, it is possible that the user context will be interrupted
+by the softirq while it holds the lock, and the softirq will then spin
+forever trying to get the same lock.
+
+Both of these are called deadlock, and as shown above, it can occur even
+with a single CPU (although not on UP compiles, since spinlocks vanish
+on kernel compiles with ``CONFIG_SMP``\ =n. You'll still get data
+corruption in the second example).
+
+This complete lockup is easy to diagnose: on SMP boxes the watchdog
+timer or compiling with ``DEBUG_SPINLOCK`` set
+(``include/linux/spinlock.h``) will show this up immediately when it
+happens.
+
+A more complex problem is the so-called 'deadly embrace', involving two
+or more locks. Say you have a hash table: each entry in the table is a
+spinlock, and a chain of hashed objects. Inside a softirq handler, you
+sometimes want to alter an object from one place in the hash to another:
+you grab the spinlock of the old hash chain and the spinlock of the new
+hash chain, and delete the object from the old one, and insert it in the
+new one.
+
+There are two problems here. First, if your code ever tries to move the
+object to the same chain, it will deadlock with itself as it tries to
+lock it twice. Secondly, if the same softirq on another CPU is trying to
+move another object in the reverse direction, the following could
+happen:
+
++-----------------------+-----------------------+
+| CPU 1 | CPU 2 |
++=======================+=======================+
+| Grab lock A -> OK | Grab lock B -> OK |
++-----------------------+-----------------------+
+| Grab lock B -> spin | Grab lock A -> spin |
++-----------------------+-----------------------+
+
+Table: Consequences
+
+The two CPUs will spin forever, waiting for the other to give up their
+lock. It will look, smell, and feel like a crash.
+
+Preventing Deadlock
+-------------------
+
+Textbooks will tell you that if you always lock in the same order, you
+will never get this kind of deadlock. Practice will tell you that this
+approach doesn't scale: when I create a new lock, I don't understand
+enough of the kernel to figure out where in the 5000 lock hierarchy it
+will fit.
+
+The best locks are encapsulated: they never get exposed in headers, and
+are never held around calls to non-trivial functions outside the same
+file. You can read through this code and see that it will never
+deadlock, because it never tries to grab another lock while it has that
+one. People using your code don't even need to know you are using a
+lock.
+
+A classic problem here is when you provide callbacks or hooks: if you
+call these with the lock held, you risk simple deadlock, or a deadly
+embrace (who knows what the callback will do?). Remember, the other
+programmers are out to get you, so don't do this.
+
+Overzealous Prevention Of Deadlocks
+~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+Deadlocks are problematic, but not as bad as data corruption. Code which
+grabs a read lock, searches a list, fails to find what it wants, drops
+the read lock, grabs a write lock and inserts the object has a race
+condition.
+
+If you don't see why, please stay the fuck away from my code.
+
+Racing Timers: A Kernel Pastime
+-------------------------------
+
+Timers can produce their own special problems with races. Consider a
+collection of objects (list, hash, etc) where each object has a timer
+which is due to destroy it.
+
+If you want to destroy the entire collection (say on module removal),
+you might do the following::
+
+ /* THIS CODE BAD BAD BAD BAD: IF IT WAS ANY WORSE IT WOULD USE
+ HUNGARIAN NOTATION */
+ spin_lock_bh(&list_lock);
+
+ while (list) {
+ struct foo *next = list->next;
+ del_timer(&list->timer);
+ kfree(list);
+ list = next;
+ }
+
+ spin_unlock_bh(&list_lock);
+
+
+Sooner or later, this will crash on SMP, because a timer can have just
+gone off before the :c:func:`spin_lock_bh()`, and it will only get
+the lock after we :c:func:`spin_unlock_bh()`, and then try to free
+the element (which has already been freed!).
+
+This can be avoided by checking the result of
+:c:func:`del_timer()`: if it returns 1, the timer has been deleted.
+If 0, it means (in this case) that it is currently running, so we can
+do::
+
+ retry:
+ spin_lock_bh(&list_lock);
+
+ while (list) {
+ struct foo *next = list->next;
+ if (!del_timer(&list->timer)) {
+ /* Give timer a chance to delete this */
+ spin_unlock_bh(&list_lock);
+ goto retry;
+ }
+ kfree(list);
+ list = next;
+ }
+
+ spin_unlock_bh(&list_lock);
+
+
+Another common problem is deleting timers which restart themselves (by
+calling :c:func:`add_timer()` at the end of their timer function).
+Because this is a fairly common case which is prone to races, you should
+use :c:func:`del_timer_sync()` (``include/linux/timer.h``) to
+handle this case. It returns the number of times the timer had to be
+deleted before we finally stopped it from adding itself back in.
+
+Locking Speed
+=============
+
+There are three main things to worry about when considering speed of
+some code which does locking. First is concurrency: how many things are
+going to be waiting while someone else is holding a lock. Second is the
+time taken to actually acquire and release an uncontended lock. Third is
+using fewer, or smarter locks. I'm assuming that the lock is used fairly
+often: otherwise, you wouldn't be concerned about efficiency.
+
+Concurrency depends on how long the lock is usually held: you should
+hold the lock for as long as needed, but no longer. In the cache
+example, we always create the object without the lock held, and then
+grab the lock only when we are ready to insert it in the list.
+
+Acquisition times depend on how much damage the lock operations do to
+the pipeline (pipeline stalls) and how likely it is that this CPU was
+the last one to grab the lock (ie. is the lock cache-hot for this CPU):
+on a machine with more CPUs, this likelihood drops fast. Consider a
+700MHz Intel Pentium III: an instruction takes about 0.7ns, an atomic
+increment takes about 58ns, a lock which is cache-hot on this CPU takes
+160ns, and a cacheline transfer from another CPU takes an additional 170
+to 360ns. (These figures from Paul McKenney's `Linux Journal RCU
+article <http://www.linuxjournal.com/article.php?sid=6993>`__).
+
+These two aims conflict: holding a lock for a short time might be done
+by splitting locks into parts (such as in our final per-object-lock
+example), but this increases the number of lock acquisitions, and the
+results are often slower than having a single lock. This is another
+reason to advocate locking simplicity.
+
+The third concern is addressed below: there are some methods to reduce
+the amount of locking which needs to be done.
+
+Read/Write Lock Variants
+------------------------
+
+Both spinlocks and mutexes have read/write variants: ``rwlock_t`` and
+:c:type:`struct rw_semaphore <rw_semaphore>`. These divide
+users into two classes: the readers and the writers. If you are only
+reading the data, you can get a read lock, but to write to the data you
+need the write lock. Many people can hold a read lock, but a writer must
+be sole holder.
+
+If your code divides neatly along reader/writer lines (as our cache code
+does), and the lock is held by readers for significant lengths of time,
+using these locks can help. They are slightly slower than the normal
+locks though, so in practice ``rwlock_t`` is not usually worthwhile.
+
+Avoiding Locks: Read Copy Update
+--------------------------------
+
+There is a special method of read/write locking called Read Copy Update.
+Using RCU, the readers can avoid taking a lock altogether: as we expect
+our cache to be read more often than updated (otherwise the cache is a
+waste of time), it is a candidate for this optimization.
+
+How do we get rid of read locks? Getting rid of read locks means that
+writers may be changing the list underneath the readers. That is
+actually quite simple: we can read a linked list while an element is
+being added if the writer adds the element very carefully. For example,
+adding ``new`` to a single linked list called ``list``::
+
+ new->next = list->next;
+ wmb();
+ list->next = new;
+
+
+The :c:func:`wmb()` is a write memory barrier. It ensures that the
+first operation (setting the new element's ``next`` pointer) is complete
+and will be seen by all CPUs, before the second operation is (putting
+the new element into the list). This is important, since modern
+compilers and modern CPUs can both reorder instructions unless told
+otherwise: we want a reader to either not see the new element at all, or
+see the new element with the ``next`` pointer correctly pointing at the
+rest of the list.
+
+Fortunately, there is a function to do this for standard
+:c:type:`struct list_head <list_head>` lists:
+:c:func:`list_add_rcu()` (``include/linux/list.h``).
+
+Removing an element from the list is even simpler: we replace the
+pointer to the old element with a pointer to its successor, and readers
+will either see it, or skip over it.
+
+::
+
+ list->next = old->next;
+
+
+There is :c:func:`list_del_rcu()` (``include/linux/list.h``) which
+does this (the normal version poisons the old object, which we don't
+want).
+
+The reader must also be careful: some CPUs can look through the ``next``
+pointer to start reading the contents of the next element early, but
+don't realize that the pre-fetched contents is wrong when the ``next``
+pointer changes underneath them. Once again, there is a
+:c:func:`list_for_each_entry_rcu()` (``include/linux/list.h``)
+to help you. Of course, writers can just use
+:c:func:`list_for_each_entry()`, since there cannot be two
+simultaneous writers.
+
+Our final dilemma is this: when can we actually destroy the removed
+element? Remember, a reader might be stepping through this element in
+the list right now: if we free this element and the ``next`` pointer
+changes, the reader will jump off into garbage and crash. We need to
+wait until we know that all the readers who were traversing the list
+when we deleted the element are finished. We use
+:c:func:`call_rcu()` to register a callback which will actually
+destroy the object once all pre-existing readers are finished.
+Alternatively, :c:func:`synchronize_rcu()` may be used to block
+until all pre-existing are finished.
+
+But how does Read Copy Update know when the readers are finished? The
+method is this: firstly, the readers always traverse the list inside
+:c:func:`rcu_read_lock()`/:c:func:`rcu_read_unlock()` pairs:
+these simply disable preemption so the reader won't go to sleep while
+reading the list.
+
+RCU then waits until every other CPU has slept at least once: since
+readers cannot sleep, we know that any readers which were traversing the
+list during the deletion are finished, and the callback is triggered.
+The real Read Copy Update code is a little more optimized than this, but
+this is the fundamental idea.
+
+::
+
+ --- cache.c.perobjectlock 2003-12-11 17:15:03.000000000 +1100
+ +++ cache.c.rcupdate 2003-12-11 17:55:14.000000000 +1100
+ @@ -1,15 +1,18 @@
+ #include <linux/list.h>
+ #include <linux/slab.h>
+ #include <linux/string.h>
+ +#include <linux/rcupdate.h>
+ #include <linux/mutex.h>
+ #include <asm/errno.h>
+
+ struct object
+ {
+ - /* These two protected by cache_lock. */
+ + /* This is protected by RCU */
+ struct list_head list;
+ int popularity;
+
+ + struct rcu_head rcu;
+ +
+ atomic_t refcnt;
+
+ /* Doesn't change once created. */
+ @@ -40,7 +43,7 @@
+ {
+ struct object *i;
+
+ - list_for_each_entry(i, &cache, list) {
+ + list_for_each_entry_rcu(i, &cache, list) {
+ if (i->id == id) {
+ i->popularity++;
+ return i;
+ @@ -49,19 +52,25 @@
+ return NULL;
+ }
+
+ +/* Final discard done once we know no readers are looking. */
+ +static void cache_delete_rcu(void *arg)
+ +{
+ + object_put(arg);
+ +}
+ +
+ /* Must be holding cache_lock */
+ static void __cache_delete(struct object *obj)
+ {
+ BUG_ON(!obj);
+ - list_del(&obj->list);
+ - object_put(obj);
+ + list_del_rcu(&obj->list);
+ cache_num--;
+ + call_rcu(&obj->rcu, cache_delete_rcu);
+ }
+
+ /* Must be holding cache_lock */
+ static void __cache_add(struct object *obj)
+ {
+ - list_add(&obj->list, &cache);
+ + list_add_rcu(&obj->list, &cache);
+ if (++cache_num > MAX_CACHE_SIZE) {
+ struct object *i, *outcast = NULL;
+ list_for_each_entry(i, &cache, list) {
+ @@ -104,12 +114,11 @@
+ struct object *cache_find(int id)
+ {
+ struct object *obj;
+ - unsigned long flags;
+
+ - spin_lock_irqsave(&cache_lock, flags);
+ + rcu_read_lock();
+ obj = __cache_find(id);
+ if (obj)
+ object_get(obj);
+ - spin_unlock_irqrestore(&cache_lock, flags);
+ + rcu_read_unlock();
+ return obj;
+ }
+
+Note that the reader will alter the popularity member in
+:c:func:`__cache_find()`, and now it doesn't hold a lock. One
+solution would be to make it an ``atomic_t``, but for this usage, we
+don't really care about races: an approximate result is good enough, so
+I didn't change it.
+
+The result is that :c:func:`cache_find()` requires no
+synchronization with any other functions, so is almost as fast on SMP as
+it would be on UP.
+
+There is a further optimization possible here: remember our original
+cache code, where there were no reference counts and the caller simply
+held the lock whenever using the object? This is still possible: if you
+hold the lock, no one can delete the object, so you don't need to get
+and put the reference count.
+
+Now, because the 'read lock' in RCU is simply disabling preemption, a
+caller which always has preemption disabled between calling
+:c:func:`cache_find()` and :c:func:`object_put()` does not
+need to actually get and put the reference count: we could expose
+:c:func:`__cache_find()` by making it non-static, and such
+callers could simply call that.
+
+The benefit here is that the reference count is not written to: the
+object is not altered in any way, which is much faster on SMP machines
+due to caching.
+
+Per-CPU Data
+------------
+
+Another technique for avoiding locking which is used fairly widely is to
+duplicate information for each CPU. For example, if you wanted to keep a
+count of a common condition, you could use a spin lock and a single
+counter. Nice and simple.
+
+If that was too slow (it's usually not, but if you've got a really big
+machine to test on and can show that it is), you could instead use a
+counter for each CPU, then none of them need an exclusive lock. See
+:c:func:`DEFINE_PER_CPU()`, :c:func:`get_cpu_var()` and
+:c:func:`put_cpu_var()` (``include/linux/percpu.h``).
+
+Of particular use for simple per-cpu counters is the ``local_t`` type,
+and the :c:func:`cpu_local_inc()` and related functions, which are
+more efficient than simple code on some architectures
+(``include/asm/local.h``).
+
+Note that there is no simple, reliable way of getting an exact value of
+such a counter, without introducing more locks. This is not a problem
+for some uses.
+
+Data Which Mostly Used By An IRQ Handler
+----------------------------------------
+
+If data is always accessed from within the same IRQ handler, you don't
+need a lock at all: the kernel already guarantees that the irq handler
+will not run simultaneously on multiple CPUs.
+
+Manfred Spraul points out that you can still do this, even if the data
+is very occasionally accessed in user context or softirqs/tasklets. The
+irq handler doesn't use a lock, and all other accesses are done as so::
+
+ spin_lock(&lock);
+ disable_irq(irq);
+ ...
+ enable_irq(irq);
+ spin_unlock(&lock);
+
+The :c:func:`disable_irq()` prevents the irq handler from running
+(and waits for it to finish if it's currently running on other CPUs).
+The spinlock prevents any other accesses happening at the same time.
+Naturally, this is slower than just a :c:func:`spin_lock_irq()`
+call, so it only makes sense if this type of access happens extremely
+rarely.
+
+What Functions Are Safe To Call From Interrupts?
+================================================
+
+Many functions in the kernel sleep (ie. call schedule()) directly or
+indirectly: you can never call them while holding a spinlock, or with
+preemption disabled. This also means you need to be in user context:
+calling them from an interrupt is illegal.
+
+Some Functions Which Sleep
+--------------------------
+
+The most common ones are listed below, but you usually have to read the
+code to find out if other calls are safe. If everyone else who calls it
+can sleep, you probably need to be able to sleep, too. In particular,
+registration and deregistration functions usually expect to be called
+from user context, and can sleep.
+
+- Accesses to userspace:
+
+ - :c:func:`copy_from_user()`
+
+ - :c:func:`copy_to_user()`
+
+ - :c:func:`get_user()`
+
+ - :c:func:`put_user()`
+
+- ``kmalloc(GFP_KERNEL)``
+
+- :c:func:`mutex_lock_interruptible()` and
+ :c:func:`mutex_lock()`
+
+ There is a :c:func:`mutex_trylock()` which does not sleep.
+ Still, it must not be used inside interrupt context since its
+ implementation is not safe for that. :c:func:`mutex_unlock()`
+ will also never sleep. It cannot be used in interrupt context either
+ since a mutex must be released by the same task that acquired it.
+
+Some Functions Which Don't Sleep
+--------------------------------
+
+Some functions are safe to call from any context, or holding almost any
+lock.
+
+- :c:func:`printk()`
+
+- :c:func:`kfree()`
+
+- :c:func:`add_timer()` and :c:func:`del_timer()`
+
+Mutex API reference
+===================
+
+.. kernel-doc:: include/linux/mutex.h
+ :internal:
+
+.. kernel-doc:: kernel/locking/mutex.c
+ :export:
+
+Futex API reference
+===================
+
+.. kernel-doc:: kernel/futex.c
+ :internal:
+
+Further reading
+===============
+
+- ``Documentation/locking/spinlocks.txt``: Linus Torvalds' spinlocking
+ tutorial in the kernel sources.
+
+- Unix Systems for Modern Architectures: Symmetric Multiprocessing and
+ Caching for Kernel Programmers:
+
+ Curt Schimmel's very good introduction to kernel level locking (not
+ written for Linux, but nearly everything applies). The book is
+ expensive, but really worth every penny to understand SMP locking.
+ [ISBN: 0201633388]
+
+Thanks
+======
+
+Thanks to Telsa Gwynne for DocBooking, neatening and adding style.
+
+Thanks to Martin Pool, Philipp Rumpf, Stephen Rothwell, Paul Mackerras,
+Ruedi Aschwanden, Alan Cox, Manfred Spraul, Tim Waugh, Pete Zaitcev,
+James Morris, Robert Love, Paul McKenney, John Ashby for proofreading,
+correcting, flaming, commenting.
+
+Thanks to the cabal for having no influence on this document.
+
+Glossary
+========
+
+preemption
+ Prior to 2.5, or when ``CONFIG_PREEMPT`` is unset, processes in user
+ context inside the kernel would not preempt each other (ie. you had that
+ CPU until you gave it up, except for interrupts). With the addition of
+ ``CONFIG_PREEMPT`` in 2.5.4, this changed: when in user context, higher
+ priority tasks can "cut in": spinlocks were changed to disable
+ preemption, even on UP.
+
+bh
+ Bottom Half: for historical reasons, functions with '_bh' in them often
+ now refer to any software interrupt, e.g. :c:func:`spin_lock_bh()`
+ blocks any software interrupt on the current CPU. Bottom halves are
+ deprecated, and will eventually be replaced by tasklets. Only one bottom
+ half will be running at any time.
+
+Hardware Interrupt / Hardware IRQ
+ Hardware interrupt request. :c:func:`in_irq()` returns true in a
+ hardware interrupt handler.
+
+Interrupt Context
+ Not user context: processing a hardware irq or software irq. Indicated
+ by the :c:func:`in_interrupt()` macro returning true.
+
+SMP
+ Symmetric Multi-Processor: kernels compiled for multiple-CPU machines.
+ (``CONFIG_SMP=y``).
+
+Software Interrupt / softirq
+ Software interrupt handler. :c:func:`in_irq()` returns false;
+ :c:func:`in_softirq()` returns true. Tasklets and softirqs both
+ fall into the category of 'software interrupts'.
+
+ Strictly speaking a softirq is one of up to 32 enumerated software
+ interrupts which can run on multiple CPUs at once. Sometimes used to
+ refer to tasklets as well (ie. all software interrupts).
+
+tasklet
+ A dynamically-registrable software interrupt, which is guaranteed to
+ only run on one CPU at a time.
+
+timer
+ A dynamically-registrable software interrupt, which is run at (or close
+ to) a given time. When running, it is just like a tasklet (in fact, they
+ are called from the TIMER_SOFTIRQ).
+
+UP
+ Uni-Processor: Non-SMP. (CONFIG_SMP=n).
+
+User Context
+ The kernel executing on behalf of a particular process (ie. a system
+ call or trap) or kernel thread. You can tell which process with the
+ ``current`` macro.) Not to be confused with userspace. Can be
+ interrupted by software or hardware interrupts.
+
+Userspace
+ A process executing its own code outside the kernel.
--
2.9.3