Re: [PATCH v2] perf report: fix off-by-one for non-activation frames
From: Namhyung Kim
Date: Wed May 17 2017 - 01:12:45 EST
On Tue, May 16, 2017 at 06:26:47PM +0200, Milian Wolff wrote:
> On Dienstag, 16. Mai 2017 18:17:26 CEST Milian Wolff wrote:
> > On Dienstag, 16. Mai 2017 16:38:29 CEST Namhyung Kim wrote:
> > > On Tue, May 16, 2017 at 10:59:51AM +0200, Milian Wolff wrote:
> > > > As the documentation for dwfl_frame_pc says, frames that
> > > > are no activation frames need to have their program counter
> > > > decremented by one to properly find the function of the caller.
> > > >
> > > > This fixes many cases where perf report currently attributes
> > > > the cost to the next line. I.e. I have code like this:
> > > >
> > > > ~~~~~~~~~~~~~~~
> > > >
> > > > #include <thread>
> > > > #include <chrono>
> > > >
> > > > using namespace std;
> > > >
> > > > int main()
> > > > {
> > > >
> > > > this_thread::sleep_for(chrono::milliseconds(1000));
> > > > this_thread::sleep_for(chrono::milliseconds(100));
> > > > this_thread::sleep_for(chrono::milliseconds(10));
> > > >
> > > > return 0;
> > > >
> > > > }
> > > >
> > > > ~~~~~~~~~~~~~~~
> > >
> > > It'd be nice if the test program has a signal frame for verification.
> >
> > I have pretty much zero experience about signals. Would it be enough to add
> > a signal handler for, say, SIGUSR1 to my test application and then trigger
> > a sleep when that signal is delivered? If that should be enough, I'll write
> > and test it out.
>
> ~~~~~~~~~~~~~~~
> #include <thread>
> #include <chrono>
> #include <signal.h>
>
> using namespace std;
>
> volatile bool run_loop = true;
>
> void my_handler(int signum)
> {
> this_thread::sleep_for(chrono::milliseconds(1000));
> this_thread::sleep_for(chrono::milliseconds(100));
> this_thread::sleep_for(chrono::milliseconds(10));
> run_loop = false;
> }
>
> int main()
> {
> signal(SIGUSR1, my_handler);
>
> while (run_loop) {}
>
> return 0;
> }
> ~~~~~~~~~~~~~~~
>
> This does not properly unwind neither before nor after this patch. I only ever
> get:
>
> 100.00% core.c:0
> |
> ---__schedule core.c:0
> schedule
> do_nanosleep hrtimer.c:0
> hrtimer_nanosleep
> sys_nanosleep
> entry_SYSCALL_64_fastpath .tmp_entry_64.o:0
> __nanosleep_nocancel .:0
> std::this_thread::sleep_for<long, std::ratio<1l, 1000l> >
> thread:323
>
> So... should this work? Please tell me how to test this properly.
How did you send the SIGUSR1 to the process?
Anyway it does nothing to do with inlining, right? I just wrote a
test code below to burn a cpu with or without a signal frame.
$ nl -ba frame-addr.c
1 #include <stdio.h>
2 #include <stdlib.h>
3 #include <signal.h>
4
5 #define __noinline __attribute__((noinline))
6
7 __noinline void bar(void)
8 {
9 volatile long cnt = 0;
10
11 for (cnt = 0; cnt < 100000000; cnt++);
12 }
13
14 __noinline void foo(void)
15 {
16 bar();
17 }
18
19 void sig_handler(int sig)
20 {
21 foo();
22 }
23
24 int main(void)
25 {
26 signal(SIGUSR1, sig_handler);
27 raise(SIGUSR1);
28
29 foo();
30 return 0;
31 }
$ gcc -O2 -g -fno-optimize-sibling-calls -o frame-addr frame-addr.c
$ perf record --call-graph dwarf ./frame-addr
$ perf report -q -g srcline | head -15
99.88% frame-addr frame-addr [.] bar
|
---bar frame-addr.c:11
foo frame-addr.c:16
|
|--51.12%--main frame-addr.c:29
| __libc_start_main
| _start
|
--48.76%--sig_handler frame-addr.c:21
0x33a8f
raise .:0
main frame-addr.c:29 <--- bad
__libc_start_main
_start
Note that 'raise' was called at line 27. It seems that simply
checking current frame fixes it.
Thanks,
Namhyung