Re: [PATCH 0/7] generate full callchain cursor entries for inlined frames
From: Namhyung Kim
Date: Mon May 29 2017 - 21:33:09 EST
On Mon, May 29, 2017 at 08:36:25PM +0200, Milian Wolff wrote:
> On Mittwoch, 24. Mai 2017 17:02:37 CEST Namhyung Kim wrote:
> > On Wed, May 24, 2017 at 03:42:59PM +0200, Milian Wolff wrote:
> > > If you think the above is not a valid assessment, I'll try to change my
> > > patch series to use the IP + 1 trick you suggest. But I really don't
> > > think it's going to work.
> >
> > So I agree that we should do symbol name comparison, but I still
> > prefer setting fake symbol address to [IP, +1]. That would reduce
> > memory space for annotate as well.
>
> Can you expand on this? I can implement this, but without having a way to test
> I don't know whether I'm doing it right or not ;-)
>
> Note that fake symbols cannot be annotated from `perf report` currently. The
> browser just does nothing - no error, nothing. So I'm really unsure how this
> would influence the "memory space for annotate".
Hmm.. nevermind. I missed that it cannot be annotated. And if it
aggregates symbols by name, start address might not be necessary.
Thanks,
Namhyung