On 2017/5/31 11:30, Jessica Yu wrote:
+++ Wanlong Gao [31/05/17 10:23 +0800]:
Hi Jessica,
On 2017/5/29 17:10, Jessica Yu wrote:
+++ Xie XiuQi [20/05/17 15:46 +0800]:
From: Wanlong Gao <gaowanlong@xxxxxxxxxx>
Module name has a limited length, but currently the build system
allows the build finishing even if the module name is too long.
CC /root/kprobe_example/abcdefghijklmnopqrstuvwxyzabcdefghijklmnopqrstuvwxyzabcdefghijklmnopqrstuvwxyz.mod.o
/root/kprobe_example/abcdefghijklmnopqrstuvwxyzabcdefghijklmnopqrstuvwxyzabcdefghijklmnopqrstuvwxyz.mod.c:9:2:
warning: initializer-string for array of chars is too long [enabled by default]
.name = KBUILD_MODNAME,
^
but it's merely a warning.
This patch adds the check of the module name length in modpost and stops
the build properly.
Signed-off-by: Wanlong Gao <gaowanlong@xxxxxxxxxx>
Signed-off-by: Xie XiuQi <xiexiuqi@xxxxxxxxxx>
---
scripts/mod/modpost.c | 11 +++++++++++
1 file changed, 11 insertions(+)
diff --git a/scripts/mod/modpost.c b/scripts/mod/modpost.c
index 30d752a..db11c57 100644
--- a/scripts/mod/modpost.c
+++ b/scripts/mod/modpost.c
@@ -2166,6 +2166,17 @@ static int add_versions(struct buffer *b, struct module *mod)
{
struct symbol *s, *exp;
int err = 0;
+ const char *mod_name;
+
+ mod_name = strrchr(mod->name, '/');
+ if (mod_name == NULL)
+ mod_name = mod->name;
+ else
+ mod_name++;
+ if (strlen(mod_name) >= MODULE_NAME_LEN) {
+ merror("module name is too long [%s.ko]\n", mod->name);
+ return 1;
+ }
Hi Xie,
This check shouldn't be in add_versions() (which does something else entirely),
it should probably be put in a separate helper function called from main. But
I'm not a big fan of the extra string manipulation to do something this simple.
I think this check can be vastly simplified, how about something like the
following?
This looks better, would you apply your following patch?
Reviewed-by: Wanlong Gao <gaowanlong@xxxxxxxxxx>
Tested-by: Wanlong Gao <gaowanlong@xxxxxxxxxx>
Sure, thanks for testing. I'll go ahead and format this into a proper
patch and resend.
Please wait, I just found that this patch makes the built module can't
be inserted by the following error:
# insmod abcdefghijklmnopqrstuvwxyzabcdefghijklmnopqrstuvwxyzabc.ko
insmod: ERROR: could not insert module abcdefghijklmnopqrstuvwxyzabcdefghijklmnopqrstuvwxyzabc.ko: Invalid parameters
# dmesg
abcdefghijklmnopqrstuvwxyzabcdefghijklmnopqrstuvwxyzabc: Unknown symbol __fentry__ (err -22)
diff --git a/scripts/mod/modpost.c b/scripts/mod/modpost.c
index 48397fe..bb09fc7 100644
--- a/scripts/mod/modpost.c
+++ b/scripts/mod/modpost.c
@@ -2139,6 +2139,9 @@ static void add_header(struct buffer *b, struct module *mod)
"#endif\n");
buf_printf(b, "\t.arch = MODULE_ARCH_INIT,\n");
buf_printf(b, "};\n");
+ buf_printf(b, "\n");
+ buf_printf(b, "static void __attribute__((section(\".discard\"), used)) __modname_test(void)\n");
+ buf_printf(b, "{ BUILD_BUG_ON(sizeof(KBUILD_MODNAME) > MODULE_NAME_LEN); }\n");
}
static void add_intree_flag(struct buffer *b, int is_intree)
This simply checks if KBUILD_MODNAME > MODULE_NAME_LEN and breaks the build if
it does.
Jessica
for (s = mod->unres; s; s = s->next) {
exp = find_symbol(s->name);
--
1.8.3.1
.
.