Re: [PATCH 1/3] drm/vc4: Fix double destroy of the BO cache on teardown.

From: Noralf TrÃnnes
Date: Wed Aug 02 2017 - 16:53:31 EST



Den 02.08.2017 22.32, skrev Eric Anholt:
It's also destroyed from the top level vc4_drv.c initialization, which
is where the cache was actually initialized from.

This used to just involve duplicate del_timer() and cancel_work_sync()
being called, but it started causing kmalloc issues once we
double-freed the new BO label array.

Fixes: 1908a876f909 ("drm/vc4: Add an ioctl for labeling GEM BOs for summary stats")
Signed-off-by: Eric Anholt <eric@xxxxxxxxxx>
---
drivers/gpu/drm/vc4/vc4_gem.c | 2 --
1 file changed, 2 deletions(-)

diff --git a/drivers/gpu/drm/vc4/vc4_gem.c b/drivers/gpu/drm/vc4/vc4_gem.c
index 209fccd0d3b4..892a031a3ced 100644
--- a/drivers/gpu/drm/vc4/vc4_gem.c
+++ b/drivers/gpu/drm/vc4/vc4_gem.c
@@ -1117,6 +1117,4 @@ vc4_gem_destroy(struct drm_device *dev)
if (vc4->hang_state)
vc4_free_hang_state(dev, vc4->hang_state);
-
- vc4_bo_cache_destroy(dev);
}

I don't have a display connected, but there's no crashing anymore.

Tested-by: Noralf TrÃnnes <noralf@xxxxxxxxxxx>
Acked-by: Noralf TrÃnnes <noralf@xxxxxxxxxxx>