Re: [PATCH BUGFIX/IMPROVEMENT V2 0/2] block, bfq: improve and refactor throughput-boosting logic
From: Jens Axboe
Date: Fri Aug 11 2017 - 10:58:39 EST
On 08/10/2017 01:55 PM, Paolo Valente wrote:
>
>> Il giorno 04 ago 2017, alle ore 07:35, Paolo Valente <paolo.valente@xxxxxxxxxx> ha scritto:
>>
>> Hi,
>> these two patches improve throughput-boosting logic in two
>> aspects. The first patch refactors the parts of the device-idling
>> logic, related to throughput boosting, that are still scattered across
>> the source file bfq-iosched.c. The patch concetrates all the logic in
>> one function. The second patch fixes/improves device idling for
>> flash-based devices that have no internal queueing of I/O requests.
>>
>> The contribution in the first patch has been triggered by that in the
>> second patch: finding the change made by the second patch has been
>> more difficult than it had to be, because the logic that decides
>> whether to idle the device is scattered across three functions.
>>
>> The second patch provides a significant throghput boost, for random
>> I/O with flash-based non-queueing devices. For example, on a HiKey
>> board, throughput increases by up to 125%, growing, e.g., from 6.9MB/s
>> to 15.6MB/s with two or three random readers in parallel.
>>
>
> Hi Jens,
> any idea about the fate of these two patches?
Queued up for 4.14.
--
Jens Axboe