[PATCH] input: adi: make array seq static, reduces object code size

From: Colin King
Date: Mon Sep 04 2017 - 05:04:25 EST


From: Colin Ian King <colin.king@xxxxxxxxxxxxx>

Don't populate the array seq on the stack, instead make it static.
Makes the object code smaller by over 170 bytes:

Before:
text data bss dec hex filename
13227 3232 0 16459 404b drivers/input/joystick/adi.o

After:
text data bss dec hex filename
12957 3328 0 16285 3f9d drivers/input/joystick/adi.o

Signed-off-by: Colin Ian King <colin.king@xxxxxxxxxxxxx>
---
drivers/input/joystick/adi.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/drivers/input/joystick/adi.c b/drivers/input/joystick/adi.c
index d09cefa37931..15a71acb6997 100644
--- a/drivers/input/joystick/adi.c
+++ b/drivers/input/joystick/adi.c
@@ -313,7 +313,7 @@ static void adi_close(struct input_dev *dev)

static void adi_init_digital(struct gameport *gameport)
{
- int seq[] = { 4, -2, -3, 10, -6, -11, -7, -9, 11, 0 };
+ static const int seq[] = { 4, -2, -3, 10, -6, -11, -7, -9, 11, 0 };
int i;

for (i = 0; seq[i]; i++) {
--
2.14.1