[PATCH] Input: sidewinder - mark expected switch fall-throughs
From: Gustavo A. R. Silva
Date: Wed Nov 08 2017 - 22:03:09 EST
In preparation to enabling -Wimplicit-fallthrough, mark switch cases
where we are expecting to fall through.
Addresses-Coverity-ID: 114763
Addresses-Coverity-ID: 114764
Addresses-Coverity-ID: 114765
Addresses-Coverity-ID: 114766
Signed-off-by: Gustavo A. R. Silva <garsilva@xxxxxxxxxxxxxx>
---
drivers/input/joystick/sidewinder.c | 10 +++++-----
1 file changed, 5 insertions(+), 5 deletions(-)
diff --git a/drivers/input/joystick/sidewinder.c b/drivers/input/joystick/sidewinder.c
index 4a95b22..5e602a6 100644
--- a/drivers/input/joystick/sidewinder.c
+++ b/drivers/input/joystick/sidewinder.c
@@ -672,16 +672,16 @@ static int sw_connect(struct gameport *gameport, struct gameport_driver *drv)
switch (i * m) {
case 60:
- sw->number++;
+ sw->number++; /* fall through */
case 45: /* Ambiguous packet length */
if (j <= 40) { /* ID length less or eq 40 -> FSP */
case 43:
sw->type = SW_ID_FSP;
break;
}
- sw->number++;
+ sw->number++; /* fall through */
case 30:
- sw->number++;
+ sw->number++; /* fall through */
case 15:
sw->type = SW_ID_GP;
break;
@@ -697,9 +697,9 @@ static int sw_connect(struct gameport *gameport, struct gameport_driver *drv)
sw->type = SW_ID_PP;
break;
case 66:
- sw->bits = 3;
+ sw->bits = 3; /* fall through */
case 198:
- sw->length = 22;
+ sw->length = 22; /* fall through */
case 64:
sw->type = SW_ID_3DP;
if (j == 160)
--
2.7.4