[PATCH 2/5] ASoC: Intel: kbl_rt5663_max98927: Map BTN_0 to KEY_PLAYPAUSE
From: Benson Leung
Date: Wed Nov 22 2017 - 15:58:04 EST
The Android 3.5mm Headset jack specification mentions that BTN_0 should
be mapped to KEY_MEDIA, but this is less logical than KEY_PLAYPAUSE,
which has much broader userspace support.
For example, the Chrome OS userspace now supports KEY_PLAYPAUSE to toggle
play/pause of videos and audio, but does not handle KEY_MEDIA.
Furthermore, Android itself now supports KEY_PLAYPAUSE equivalently, as the
new USB headset spec requires KEY_PLAYPAUSE for BTN_0.
https://source.android.com/devices/accessories/headset/usb-headset-spec
Signed-off-by: Benson Leung <bleung@xxxxxxxxxxxx>
---
sound/soc/intel/boards/kbl_rt5663_max98927.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/sound/soc/intel/boards/kbl_rt5663_max98927.c b/sound/soc/intel/boards/kbl_rt5663_max98927.c
index 6dcad0a8a0d0..bf7014ca486f 100644
--- a/sound/soc/intel/boards/kbl_rt5663_max98927.c
+++ b/sound/soc/intel/boards/kbl_rt5663_max98927.c
@@ -225,7 +225,7 @@ static int kabylake_rt5663_codec_init(struct snd_soc_pcm_runtime *rtd)
}
jack = &ctx->kabylake_headset;
- snd_jack_set_key(jack->jack, SND_JACK_BTN_0, KEY_MEDIA);
+ snd_jack_set_key(jack->jack, SND_JACK_BTN_0, KEY_PLAYPAUSE);
snd_jack_set_key(jack->jack, SND_JACK_BTN_1, KEY_VOICECOMMAND);
snd_jack_set_key(jack->jack, SND_JACK_BTN_2, KEY_VOLUMEUP);
snd_jack_set_key(jack->jack, SND_JACK_BTN_3, KEY_VOLUMEDOWN);
--
2.15.0.448.gf294e3d99a-goog