On Fri, Dec 01, 2017 at 06:01:57PM +0000, Brendan Jackman wrote:
@@ -7913,6 +7928,29 @@ static inline void update_sd_lb_stats(struct lb_env *env, struct sd_lb_stats *sd
if (child && child->flags & SD_PREFER_SIBLING)
prefer_sibling = 1;
+#ifdef CONFIG_NO_HZ_COMMON
+ if (env->idle == CPU_NEWLY_IDLE) {
+ int cpu;
+
+ /* Update the stats of NOHZ idle CPUs in the sd */
+ for_each_cpu_and(cpu, sched_domain_span(env->sd),
+ nohz.idle_cpus_mask) {
+ struct rq *rq = cpu_rq(cpu);
+
+ /* ... Unless we've already done since the last tick */
+ if (time_after(jiffies, rq->last_blocked_load_update_tick))
+ update_blocked_averages(cpu);
+ }
+ }
+ /*
+ * If we've just updated all of the NOHZ idle CPUs, then we can push
+ * back the next nohz.next_update, which will prevent an unnecessary
+ * wakeup for the nohz stats kick
+ */
+ if (cpumask_subset(nohz.idle_cpus_mask, sched_domain_span(env->sd)))
+ nohz.next_update = jiffies + LOAD_AVG_PERIOD;
+#endif
+
load_idx = get_sd_load_idx(env->sd, env->idle);
do {
We're already going to be iterating all those CPUs through
update_sg_lb_stats(), why not push it all the way down there and avoid
the double iteration?