[PATCH 3/7] Input: libps2 - use BIT() for bitmask constants
From: Dmitry Torokhov
Date: Fri Jan 19 2018 - 14:42:01 EST
Let's explicitly document bit numbers with BIT() macro.
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@xxxxxxxxx>
---
include/linux/libps2.h | 10 +++++-----
1 file changed, 5 insertions(+), 5 deletions(-)
diff --git a/include/linux/libps2.h b/include/linux/libps2.h
index 365c50b097ded..649295a5ff47d 100644
--- a/include/linux/libps2.h
+++ b/include/linux/libps2.h
@@ -20,11 +20,11 @@
#define PS2_RET_NAK 0xfe
#define PS2_RET_ERR 0xfc
-#define PS2_FLAG_ACK 1 /* Waiting for ACK/NAK */
-#define PS2_FLAG_CMD 2 /* Waiting for command to finish */
-#define PS2_FLAG_CMD1 4 /* Waiting for the first byte of command response */
-#define PS2_FLAG_WAITID 8 /* Command execiting is GET ID */
-#define PS2_FLAG_NAK 16 /* Last transmission was NAKed */
+#define PS2_FLAG_ACK BIT(0) /* Waiting for ACK/NAK */
+#define PS2_FLAG_CMD BIT(1) /* Waiting for a command to finish */
+#define PS2_FLAG_CMD1 BIT(2) /* Waiting for the first byte of command response */
+#define PS2_FLAG_WAITID BIT(3) /* Command executing is GET ID */
+#define PS2_FLAG_NAK BIT(4) /* Last transmission was NAKed */
struct ps2dev {
struct serio *serio;
--
2.16.0.rc1.238.g530d649a79-goog