Re: [PATCH] Fix explanation of lower bits in the SPARSEMEM mem_map pointer

From: Petr Tesarik
Date: Wed Jan 24 2018 - 08:57:26 EST


On Wed, 24 Jan 2018 13:43:53 +0100
Michal Hocko <mhocko@xxxxxxxxxx> wrote:

> On Fri 19-01-18 14:21:33, Petr Tesarik wrote:
> > On Fri, 19 Jan 2018 13:39:56 +0100
> > Michal Hocko <mhocko@xxxxxxxxxx> wrote:
> >
> > > On Fri 19-01-18 08:09:08, Petr Tesarik wrote:
> > > [...]
> > > > diff --git a/include/linux/mmzone.h b/include/linux/mmzone.h
> > > > index 67f2e3c38939..7522a6987595 100644
> > > > --- a/include/linux/mmzone.h
> > > > +++ b/include/linux/mmzone.h
> > > > @@ -1166,8 +1166,16 @@ extern unsigned long usemap_size(void);
> > > >
> > > > /*
> > > > * We use the lower bits of the mem_map pointer to store
> > > > - * a little bit of information. There should be at least
> > > > - * 3 bits here due to 32-bit alignment.
> > > > + * a little bit of information. The pointer is calculated
> > > > + * as mem_map - section_nr_to_pfn(pnum). The result is
> > > > + * aligned to the minimum alignment of the two values:
> > > > + * 1. All mem_map arrays are page-aligned.
> > > > + * 2. section_nr_to_pfn() always clears PFN_SECTION_SHIFT
> > > > + * lowest bits. PFN_SECTION_SHIFT is arch-specific
> > > > + * (equal SECTION_SIZE_BITS - PAGE_SHIFT), and the
> > > > + * worst combination is powerpc with 256k pages,
> > > > + * which results in PFN_SECTION_SHIFT equal 6.
> > > > + * To sum it up, at least 6 bits are available.
> > > > */
> > >
> > > This is _much_ better indeed. Do you think we can go one step further
> > > and add BUG_ON into the sparse code to guarantee that every mmemap
> > > is indeed aligned properly so that SECTION_MAP_LAST_BIT-1 bits are never
> > > used?
> >
> > This is easy for the section_nr_to_pfn() part. I'd just add:
> >
> > BUILD_BUG_ON(PFN_SECTION_SHIFT < SECTION_MAP_LAST_BIT);
> >
> > But for the mem_map arrays... Do you mean adding a run-time BUG_ON into
> > all allocation paths?
> >
> > Note that mem_map arrays can be allocated by:
> >
> > a) __earlyonly_bootmem_alloc
> > b) memblock_virt_alloc_try_nid
> > c) memblock_virt_alloc_try_nid_raw
> > d) alloc_remap (only arch/tile still has it)
> >
> > Some allocation paths are in mm/sparse.c, others are
> > mm/sparse-vmemmap.c, so it becomes a bit messy, but since it's
> > a single line in each, it may work.
>
> Yeah, it is a mess. So I will leave it up to you. I do not want to block
> your comment update which is a nice improvement. So with or without the
> runtime check feel free to add

Hell, since I have already taken the time to review all the allocation
paths, I can just also add those BUG_ONs. I was just curious if you had
a better idea than spraying them all around the place, but it seems you
don't. ;-)

In short, stay tuned for v2, which is now WIP.

Petr T