[PATCH 2/2] x86: Annotate WARN-related UD2 as reachable
From: Josh Poimboeuf
Date: Thu Feb 08 2018 - 18:10:18 EST
By default, objtool assumes that a UD2 is a dead end. This is mainly
because GCC 7+ sometimes inserts a UD2 when it detects a divide-by-zero
condition.
Now that WARN() is moving back to UD2, annotate the code after it as
reachable so objtool can follow the code flow.
Reported-by: Borislav Petkov <bp@xxxxxxxxx>
Signed-off-by: Josh Poimboeuf <jpoimboe@xxxxxxxxxx>
---
arch/x86/include/asm/bug.h | 6 +++++-
1 file changed, 5 insertions(+), 1 deletion(-)
diff --git a/arch/x86/include/asm/bug.h b/arch/x86/include/asm/bug.h
index f2da5fc90e5c..697d89d6fa76 100644
--- a/arch/x86/include/asm/bug.h
+++ b/arch/x86/include/asm/bug.h
@@ -74,7 +74,11 @@ do { \
unreachable(); \
} while (0)
-#define __WARN_FLAGS(flags) _BUG_FLAGS(ASM_UD2, BUGFLAG_WARNING|(flags))
+#define __WARN_FLAGS(flags) \
+do { \
+ _BUG_FLAGS(ASM_UD2, BUGFLAG_WARNING|(flags)); \
+ annotate_reachable(); \
+} while (0)
#include <asm-generic/bug.h>
--
2.14.3