Re: [PATCHv3 3/8] drm/omap: add support for manually updated displays

From: Daniel Vetter
Date: Fri Apr 20 2018 - 04:11:16 EST


On Fri, Apr 20, 2018 at 10:09:38AM +0300, Tomi Valkeinen wrote:
> Hi Sebastian,
>
> On 30/03/18 20:18, Sebastian Reichel wrote:
> > This adds the required infrastructure for manually
> > updated displays, such as DSI command mode panels.
> >
> > While those panels often support partial updates
> > we currently always do a full refresh. Display
> > will be refreshed when something calls the dirty
> > callback, such as libdrm's drmModeDirtyFB().
> >
> > This is currently being implemented for the kernel
> > console and for Xorg. Weston currently does not
> > implement this and is known not to work on manually
> > updated displays.
> >
> > Tested-by: Tony Lindgren <tony@xxxxxxxxxxx>
> > Signed-off-by: Sebastian Reichel <sebastian.reichel@xxxxxxxxxxxxxxx>
> > ---
> > drivers/gpu/drm/omapdrm/omap_crtc.c | 107 +++++++++++++++++++++++++++++++++---
> > drivers/gpu/drm/omapdrm/omap_crtc.h | 1 +
> > drivers/gpu/drm/omapdrm/omap_fb.c | 20 +++++++
> > 3 files changed, 120 insertions(+), 8 deletions(-)
> >
> > diff --git a/drivers/gpu/drm/omapdrm/omap_crtc.c b/drivers/gpu/drm/omapdrm/omap_crtc.c
> > index b893985e4efb..1b91bff5bac6 100644
> > --- a/drivers/gpu/drm/omapdrm/omap_crtc.c
> > +++ b/drivers/gpu/drm/omapdrm/omap_crtc.c
> > @@ -51,6 +51,7 @@ struct omap_crtc {
> > bool pending;
> > wait_queue_head_t pending_wait;
> > struct drm_pending_vblank_event *event;
> > + struct delayed_work update_work;
> >
> > void (*framedone_handler)(void *);
> > void *framedone_handler_data;
> > @@ -146,6 +147,25 @@ static void omap_crtc_dss_disconnect(struct omap_drm_private *priv,
> > static void omap_crtc_dss_start_update(struct omap_drm_private *priv,
> > enum omap_channel channel)
> > {
> > + priv->dispc_ops->mgr_enable(priv->dispc, channel, true);
> > +}
> > +
> > +static bool omap_crtc_is_manually_updated(struct drm_crtc *crtc)
> > +{
> > + struct drm_connector *connector;
> > + struct drm_connector_list_iter conn_iter;
> > + bool result = false;
> > +
> > + drm_connector_list_iter_begin(crtc->dev, &conn_iter);
> > + drm_for_each_connector_iter(connector, &conn_iter) {
> > + if (connector->state->crtc != crtc)
> > + continue;
> > + result = omap_connector_get_manually_updated(connector);
> > + break;
> > + }
> > + drm_connector_list_iter_end(&conn_iter);
>
> It would be much nicer if the is-manual flag was somehow conveyed from
> connector/encoder to the crtc when doing modesetting. I don't know how
> or where, so just thinking out loud. However, if we need to do such loop
> as above, I think we should just do it once, perhaps in
> omap_crtc_atomic_enable, and store the value in omap_crtc's private data.

Do it in your atomic_check code, and store it as a omap private bit in
omap_crtc_state. That guarantees you that it's always up-to-date, and will
never change (except when you get a completely new state).

Recomputing derived state like this as part of your atomic_commit code
isn't recommended much.
-Daniel

>
> > +
> > + return result;
> > }
> >
> > /* Called only from the encoder enable/disable and suspend/resume handlers. */
> > @@ -157,12 +177,17 @@ static void omap_crtc_set_enabled(struct drm_crtc *crtc, bool enable)
> > enum omap_channel channel = omap_crtc->channel;
> > struct omap_irq_wait *wait;
> > u32 framedone_irq, vsync_irq;
> > + bool is_manual = omap_crtc_is_manually_updated(crtc);
> > + enum omap_display_type type = omap_crtc_output[channel]->output_type;
> > int ret;
> >
> > if (WARN_ON(omap_crtc->enabled == enable))
> > return;
> >
> > - if (omap_crtc_output[channel]->output_type == OMAP_DISPLAY_TYPE_HDMI) {
> > + if (is_manual)
> > + omap_irq_enable_framedone(crtc, enable);
> > +
> > + if (is_manual || type == OMAP_DISPLAY_TYPE_HDMI) {
> > priv->dispc_ops->mgr_enable(priv->dispc, channel, enable);
> > omap_crtc->enabled = enable;
> > return;
>
> This doesn't look correct, omap_crtc_dss_start_update() already sets the
> enable bit for manual update displays. And you don't want to set the
> enable to false with manual update displays.
>
> HDMI handling here is already a special case due to HW issues, so I'd
> rather see the manual update handled separately from the HDMI.
>
> > @@ -214,7 +239,6 @@ static void omap_crtc_set_enabled(struct drm_crtc *crtc, bool enable)
> > }
> > }
> >
> > -
> > static int omap_crtc_dss_enable(struct omap_drm_private *priv,
> > enum omap_channel channel)
> > {
> > @@ -378,6 +402,53 @@ void omap_crtc_framedone_irq(struct drm_crtc *crtc, uint32_t irqstatus)
> > wake_up(&omap_crtc->pending_wait);
> > }
> >
> > +void omap_crtc_flush(struct drm_crtc *crtc)
> > +{
> > + struct omap_crtc *omap_crtc = to_omap_crtc(crtc);
> > +
> > + if (!omap_crtc_is_manually_updated(crtc))
> > + return;
> > +
> > + if (!delayed_work_pending(&omap_crtc->update_work))
> > + schedule_delayed_work(&omap_crtc->update_work, 0);
> > +}
>
> Why delayed work here?
>
> It's actually not quite clear to me how manual update displays work with
> DRM...
>
> As far as I see, we have essentially two cases: 1) single buffering,
> where the userspace must set an area in the fb dirty, which then
> triggers the update, 2) multi buffering, which doesn't need fb dirty,
> but just a page flip which triggers the update.
>
> In the 2) case (which I think is the optimal case which all the modern
> apps should use), there's no need for delayed work or any work, and the
> code flow should be very similar to the auto-update model.
>
> Also, as Daniel mentioned in "drm/omapdrm: Nuke
> omap_framebuffer_get_next_connector()" thread, the dirtying mechanism in
> the series is not valid.
>
> Tomi
>
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--
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch