Re: [PATCH 4/9] arm: Split breakpoint validation into "check" and "commit"

From: Mark Rutland
Date: Tue May 08 2018 - 07:14:41 EST


On Tue, May 08, 2018 at 12:13:23PM +0100, Mark Rutland wrote:
> Hi Frederick,

Argh, sorry for the typo -- I realise that K should not be there.

Mark.

> On Sun, May 06, 2018 at 09:19:50PM +0200, Frederic Weisbecker wrote:
> > The breakpoint code mixes up attribute check and commit into a single
> > code entity. Therefore the validation may return an error due to
> > incorrect atributes while still leaving halfway modified architecture
> > breakpoint struct.
> >
> > Prepare fox fixing this misdesign and separate both logics.
>
> Could you elaborate on what the problem is? I would have expected that
> when arch_build_bp_info() returns an error code, we wouldn't
> subsequently use the arch_hw_breakpoint information. Where does that
> happen?
>
> I understand that there was a problem on x86 -- I'm just having
> difficulty figuring it out.
>
> I also see that the check and commit hooks have to duplicate a
> reasonable amount of logic, e.g. the switch on bp->attr.type. Can we
> instead refactor the existing arch_build_bp_info() hooks to use a
> temporary arch_hw_breakpoint, and then struct assign it after all the
> error cases, e.g.
>
> static int arch_build_bp_info(struct perf_event *bp)
> {
> struct arch_hw_breakpoint hbp;
>
> if (some_condition(bp))
> hbp->field = 0xf00;
>
> switch (bp->attr.type) {
> case FOO:
> return -EINVAL;
> case BAR:
> hbp->other_field = 7;
> break;
> };
>
> if (failure_case(foo))
> return err;
>
> *counter_arch_bp(bp) = hbp;
> }
>
> ... or is that also problematic?
>
> Thanks,
> Mark.