Re: [PATCH v2] packet: track ring entry use using a shadow ring to prevent RX ring overrun
From: Willem de Bruijn
Date: Wed May 23 2018 - 11:00:50 EST
On Wed, May 23, 2018 at 11:29 AM, Jon Rosen (jrosen) <jrosen@xxxxxxxxx> wrote:
>> -----Original Message-----
>> From: Willem de Bruijn [mailto:willemdebruijn.kernel@xxxxxxxxx]
>> Sent: Wednesday, May 23, 2018 9:37 AM
>> To: Jon Rosen (jrosen) <jrosen@xxxxxxxxx>
>> Cc: David S. Miller <davem@xxxxxxxxxxxxx>; Willem de Bruijn <willemb@xxxxxxxxxx>; Eric Dumazet
>> <edumazet@xxxxxxxxxx>; Kees Cook <keescook@xxxxxxxxxxxx>; David Windsor <dwindsor@xxxxxxxxx>; Rosen,
>> Rami <rami.rosen@xxxxxxxxx>; Reshetova, Elena <elena.reshetova@xxxxxxxxx>; Mike Maloney
>> <maloney@xxxxxxxxxx>; Benjamin Poirier <bpoirier@xxxxxxxx>; Thomas Gleixner <tglx@xxxxxxxxxxxxx>; Greg
>> Kroah-Hartman <gregkh@xxxxxxxxxxxxxxxxxxx>; open list:NETWORKING [GENERAL] <netdev@xxxxxxxxxxxxxxx>;
>> open list <linux-kernel@xxxxxxxxxxxxxxx>
>> Subject: Re: [PATCH v2] packet: track ring entry use using a shadow ring to prevent RX ring overrun
>> On Wed, May 23, 2018 at 7:54 AM, Jon Rosen (jrosen) <jrosen@xxxxxxxxx> wrote:
>> >> > For the ring, there is no requirement to allocate exactly the amount
>> >> > specified by the user request. Safer than relying on shared memory
>> >> > and simpler than the extra allocation in this patch would be to allocate
>> >> > extra shadow memory at the end of the ring (and not mmap that).
>> >> >
>> >> > That still leaves an extra cold cacheline vs using tp_padding.
>> >> Given my lack of experience and knowledge in writing kernel code
>> >> it was easier for me to allocate the shadow ring as a separate
>> >> structure. Of course it's not about me and my skills so if it's
>> >> more appropriate to allocate at the tail of the existing ring
>> >> then certainly I can look at doing that.
>> > The memory for the ring is not one contiguous block, it's an array of
>> > blocks of pages (or 'order' sized blocks of pages). I don't think
>> > increasing the size of each of the blocks to provided storage would be
>> > such a good idea as it will risk spilling over into the next order and
>> > wasting lots of memory. I suspect it's also more complex than a single
>> > shadow ring to do both the allocation and the access.
>> > It could be tacked onto the end of the pg_vec used to store the
>> > pointers to the blocks. The challenge with that is that a pg_vec is
>> > created for each of RX and TX rings so either it would have to
>> > allocate unnecessary storage for TX or the caller will have to say if
>> > extra space should be allocated or not. E.g.:
>> > static struct pgv *alloc_pg_vec(struct tpacket_req *req, int order, int scratch, void **scratch_p)
>> > I'm not sure avoiding the extra allocation and moving it to the
>> > pg_vec for the RX ring is going to get the simplification you were
>> > hoping for. Is there another way of storing the shadow ring which
>> > I should consider?
>> I did indeed mean attaching extra pages to pg_vec. It should be
>> simpler than a separate structure, but I may be wrong.
> I don't think it would be too bad, it may actually turn out to be
> convenient to implement.
>> Either way, I still would prefer to avoid the shadow buffer completely.
>> It incurs complexity and cycle cost on all users because of only the
>> rare (non-existent?) consumer that overwrites the padding bytes.
> I prefer that as well. I'm just not sure there is a bulletproof
> solution without the shadow state. I also wish it were only a
> theoretical issue but unfortunately it is actually something our
> customers have seen.
>> Perhaps we can use padding yet avoid deadlock by writing a
>> timed value. The simplest would be jiffies >> N. Then only a
>> process that writes this exact value would be subject to drops and
>> then still only for a limited period.
>> Instead of depending on wall clock time, like jiffies, another option
>> would be to keep a percpu array of values. Each cpu has a zero
>> entry if it is not writing, nonzero if it is. If a writer encounters a
>> number in padding that is > num_cpus, then the state is garbage
>> from userspace. If <= num_cpus, it is adhered to only until that cpu
>> clears its entry, which is guaranteed to happen eventually.
>> Just a quick thought. This might not fly at all upon closer scrutiny.
> I'm not sure I understand the suggestion, but I'll think on it
> some more.
The idea is to use tp_padding to signal state between kernel threads.
But in such a way that worst case is not a deadlock, just a higher drop
First, write a specific value and ignore any values other than zero and
this. This fixes the bug, except for the rare users that write to padding.
Second, invalidate the specific value at some point to ensure forward
Simplest is wall clock time, so jiffies based. But this is imprecise.
Alternative that scales with #cpus instead of #slots is to a percpu
array. A kernel thread that reads a non-zero padding is reading
either garbage or a cpuid. If a cpuid, it can double check that the
given cpu is busy writing by reading the entry from the percpu array.
> Some other options maybe worth considering (in no specific order):
> - test the application to see if it will consume entries if tp_status
> is set to anything other than TP_STATUS_USER, only use shadow if
> it doesn't strictly honor the TP_STATUS_USER bit.
> - skip shadow if we see new TP_STATUS_USER_TO_KERNEL is used
> - use tp_len == -1 to indicate inuse