Re: [PATCH v2 4/4] vt: coherence validation code for the unicode screen buffer
From: Andy Shevchenko
Date: Mon Jun 18 2018 - 18:02:07 EST
On Sun, Jun 17, 2018 at 10:07 PM, Nicolas Pitre
<nicolas.pitre@xxxxxxxxxx> wrote:
> Make sure the unicode screen buffer matches the video screen content.
> This is provided for debugging convenience and disabled by default.
> +#define VC_UNI_SCREEN_DEBUG 0
> + if (!VC_UNI_SCREEN_DEBUG || !uniscr)
> + return;
Hmm... Interesting. I would rather go with
#ifdef ..._DEBUG
...
#else
return;
#endif
It will relax requirement on how to define _DEBUG. I don't recall I
see something like you proposing in the kernel for the same purpose.
> +
> + WARN_CONSOLE_UNLOCKED();
> +
> + /*
> + * Make sure our unicode screen translates into the same glyphs
> + * as the actual screen. This is brutal indeed.
> + */
> + p = (unsigned short *)vc->vc_origin;
> + mask = vc->vc_hi_font_mask | 0xff;
> + for (y = 0; y < vc->vc_rows; y++) {
> + char32_t *line = uniscr->lines[y];
> + for (x = 0; x < vc->vc_cols; x++) {
> + u16 glyph = scr_readw(p++) & mask;
> + char32_t uc = line[x];
> + int tc = conv_uni_to_pc(vc, uc);
> + if (tc == -4)
> + tc = conv_uni_to_pc(vc, 0xfffd);
> + if (tc == -4)
> + tc = conv_uni_to_pc(vc, '?');
> + if (tc != glyph)
> + pr_notice("%s: mismatch at %d,%d: "
> + "glyph=%#x tc=%#x\n", __func__,
> + x, y, glyph, tc);
Don't split format string in printk(). checkpatch will not warn on longer lines.
> + }
> + }
--
With Best Regards,
Andy Shevchenko