[PATCH] ASoC: AMD: Always subtract bytescount
From: Daniel Kurtz
Date: Mon Jul 02 2018 - 17:19:52 EST
It is always correct to subtract out the starting bytescount value. Even
in the case of 2^64 byte rollover (292 Million Years in the future
@ 48000 Hz) the math still works out.
Signed-off-by: Daniel Kurtz <djkurtz@xxxxxxxxxxxx>
Signed-off-by: Mark Brown <broonie@xxxxxxxxxx>
---
sound/soc/amd/acp-pcm-dma.c | 3 +--
1 file changed, 1 insertion(+), 2 deletions(-)
diff --git a/sound/soc/amd/acp-pcm-dma.c b/sound/soc/amd/acp-pcm-dma.c
index 4665ae12e74e..034fac3de037 100644
--- a/sound/soc/amd/acp-pcm-dma.c
+++ b/sound/soc/amd/acp-pcm-dma.c
@@ -995,8 +995,7 @@ static snd_pcm_uframes_t acp_dma_pointer(struct snd_pcm_substream *substream)
buffersize = frames_to_bytes(runtime, runtime->buffer_size);
bytescount = acp_get_byte_count(rtd);
- if (bytescount > rtd->bytescount)
- bytescount -= rtd->bytescount;
+ bytescount -= rtd->bytescount;
pos = do_div(bytescount, buffersize);
return bytes_to_frames(runtime, pos);
}
--
2.18.0.rc2