Re: [PATCH v3 10/20] kvm: arm64: Dynamic configuration of VTTBR mask
From: Auger Eric
Date: Wed Jul 04 2018 - 04:24:51 EST
Hi Suzuki,
On 07/03/2018 01:54 PM, Suzuki K Poulose wrote:
> Hi Eric,
>
> On 02/07/18 15:41, Auger Eric wrote:
>> Hi Suzuki,
>>
>> On 06/29/2018 01:15 PM, Suzuki K Poulose wrote:
>>> On arm64 VTTBR_EL2:BADDR holds the base address for the stage2
>>> translation table. The Arm ARM mandates that the bits BADDR[x-1:0]
>>> should be 0, where 'x' is defined for a given IPA Size and the
>>> number of levels for a translation granule size. It is defined
>>> using some magical constants. This patch is a reverse engineered
>>> implementation to calculate the 'x' at runtime for a given ipa and
>>> number of page table levels. See patch for more details.
>>>
>>> Cc: Marc Zyngier <marc.zyngier@xxxxxxx>
>>> Cc: Christoffer Dall <cdall@xxxxxxxxxx>
>>> Signed-off-by: Suzuki K Poulose <suzuki.poulose@xxxxxxx>
>>> ---
>>> Changes since V2:
>>> - Part 1 of spilt from VTCR & VTTBR dynamic configuration
>>> ---
>>> arch/arm64/include/asm/kvm_arm.h | 60
>>> +++++++++++++++++++++++++++++++++++++---
>>> arch/arm64/include/asm/kvm_mmu.h | 25 ++++++++++++++++-
>>> 2 files changed, 80 insertions(+), 5 deletions(-)
>>>
>>> diff --git a/arch/arm64/include/asm/kvm_arm.h
>>> b/arch/arm64/include/asm/kvm_arm.h
>>> index 3dffd38..c557f45 100644
>>> --- a/arch/arm64/include/asm/kvm_arm.h
>>> +++ b/arch/arm64/include/asm/kvm_arm.h
>>> @@ -140,8 +140,6 @@
>>> * Note that when using 4K pages, we concatenate two first level
>>> page tables
>>> * together. With 16K pages, we concatenate 16 first level page
>>> tables.
>>> *
>>> - * The magic numbers used for VTTBR_X in this patch can be found in
>>> Tables
>>> - * D4-23 and D4-25 in ARM DDI 0487A.b.
>> Isn't it a pretty old reference? Could you refer to C.a?
>
> Sure, I will update the references everywhere.
>
>>> + *
>>> + * The algorithm defines the expectations on the BaseAddress (for
>>> the page
>>> + * table) bits resolved at each level based on the page size, entry
>>> level
>>> + * and T0SZ. The variable "x" in the algorithm also affects the
>>> VTTBR:BADDR
>>> + * for stage2 page table.
>>> + *
>>> + * The value of "x" is calculated as :
>>> + * x = Magic_N - T0SZ
>>> + *
>>> + * where Magic_N is an integer depending on the page size and the entry
>>> + * level of the page table as below:
>>> + *
>>> + * --------------------------------------------
>>> + * | Entry level | 4K 16K 64K |
>>> + * --------------------------------------------
>>> + * | Level: 0 (4 levels) | 28 | - | - |
>>> + * --------------------------------------------
>>> + * | Level: 1 (3 levels) | 37 | 31 | 25 |
>>> + * --------------------------------------------
>>> + * | Level: 2 (2 levels) | 46 | 42 | 38 |
>>> + * --------------------------------------------
>>> + * | Level: 3 (1 level) | - | 53 | 51 |
>>> + * --------------------------------------------
>> I understand entry level = Lookup level in the table.
>
> Entry level => The level at which we start the page table walk for
> a given address (This is in line with the ARM ARM). So,
>
> Entry_level = (4 - Number_of_Page_table_levels)
>
>> But you may want to compute x for BaseAddress matching lookup level 2
>> with number of levels = 4.
>
> No, the BaseAddress is only calcualted for the "Entry_level". So the
> above case doesn't exist at all.
>
>> So shouldn't you s/Number of levels/4 - entry_level?
>
> Ok, I now understood what you are referring to [0]
>> for BADDR we want the BaseAddr of the initial lookup level so
>> effectively the entry level we are interested in is 4 - number of levels
>> and we don't care or d) condition. At least this is my understanding ;-)
>> If correct you may slightly reword the explanation?
>
>
>>> + *
>>> + * We have a magic formula for the Magic_N below.
>>> + *
>>> + * Magic_N(PAGE_SIZE, Entry_Level) = 64 - ((PAGE_SHIFT - 3) *
>>> Number of levels)
>
> [0] ^^^
>
>
>
>>> + *
>>> + * where number of levels = (4 - Entry_Level).
>
> ^^^ Doesn't this help make it clear ? Using the expansion makes it a bit
> more
> unreadable below.
I just wanted to mention the tables you refer (D4-23 and D4-25) give
Magic_N for a larger scope as they deal with any lookup level while we
only care about the entry level for BADDR. So I was a little bit
confused when reading the explanation but that's not a big deal.
>
>>> +/*
>>> + * Get the magic number 'x' for VTTBR:BADDR of this KVM instance.
>>> + * With v8.2 LVA extensions, 'x' should be a minimum of 6 with
>>> + * 52bit IPS.
>> Link to the spec?
>
> Sure, will add it.
>
> Thanks for the patience to review :-)
you're welcome ;-)
Eric
>
> Cheers
> Suzuki