[PATCH 4/4] cachefiles: Wait rather than BUG'ing on "Unexpected object collision"

From: David Howells
Date: Thu Jul 05 2018 - 12:31:40 EST


From: Kiran Kumar Modukuri <kiran.modukuri@xxxxxxxxx>

If we meet a conflicting object that is marked FSCACHE_OBJECT_IS_LIVE in
the active object tree, we have been emitting a BUG after logging
information about it and the new object.

Instead, we should wait for the CACHEFILES_OBJECT_ACTIVE flag to be cleared
on the old object (or return an error). The ACTIVE flag should be cleared
after it has been removed from the active object tree. A timeout of 60s is
used in the wait, so we shouldn't be able to get stuck there.

Signed-off-by: Kiran Kumar Modukuri <kiran.modukuri@xxxxxxxxx>
Signed-off-by: David Howells <dhowells@xxxxxxxxxx>
---

fs/cachefiles/namei.c | 1 -
1 file changed, 1 deletion(-)

diff --git a/fs/cachefiles/namei.c b/fs/cachefiles/namei.c
index b5d6dd72dfa0..af2b17b21b94 100644
--- a/fs/cachefiles/namei.c
+++ b/fs/cachefiles/namei.c
@@ -192,7 +192,6 @@ static int cachefiles_mark_object_active(struct cachefiles_cache *cache,
pr_err("\n");
pr_err("Error: Unexpected object collision\n");
cachefiles_printk_object(object, xobject);
- BUG();
}
atomic_inc(&xobject->usage);
write_unlock(&cache->active_lock);