Re: [PATCH v2 1/2] mm: fix race on soft-offlining free huge pages
From: Naoya Horiguchi
Date: Tue Jul 17 2018 - 21:49:26 EST
On Wed, Jul 18, 2018 at 12:55:29AM +0000, Horiguchi Naoya(堀口 直也) wrote:
> On Tue, Jul 17, 2018 at 04:27:43PM +0200, Michal Hocko wrote:
> > On Tue 17-07-18 14:32:31, Naoya Horiguchi wrote:
> > > There's a race condition between soft offline and hugetlb_fault which
> > > causes unexpected process killing and/or hugetlb allocation failure.
> > >
> > > The process killing is caused by the following flow:
> > >
> > > CPU 0 CPU 1 CPU 2
> > >
> > > soft offline
> > > get_any_page
> > > // find the hugetlb is free
> > > mmap a hugetlb file
> > > page fault
> > > ...
> > > hugetlb_fault
> > > hugetlb_no_page
> > > alloc_huge_page
> > > // succeed
> > > soft_offline_free_page
> > > // set hwpoison flag
> > > mmap the hugetlb file
> > > page fault
> > > ...
> > > hugetlb_fault
> > > hugetlb_no_page
> > > find_lock_page
> > > return VM_FAULT_HWPOISON
> > > mm_fault_error
> > > do_sigbus
> > > // kill the process
> > >
> > >
> > > The hugetlb allocation failure comes from the following flow:
> > >
> > > CPU 0 CPU 1
> > >
> > > mmap a hugetlb file
> > > // reserve all free page but don't fault-in
> > > soft offline
> > > get_any_page
> > > // find the hugetlb is free
> > > soft_offline_free_page
> > > // set hwpoison flag
> > > dissolve_free_huge_page
> > > // fail because all free hugepages are reserved
> > > page fault
> > > ...
> > > hugetlb_fault
> > > hugetlb_no_page
> > > alloc_huge_page
> > > ...
> > > dequeue_huge_page_node_exact
> > > // ignore hwpoisoned hugepage
> > > // and finally fail due to no-mem
> > >
> > > The root cause of this is that current soft-offline code is written
> > > based on an assumption that PageHWPoison flag should beset at first to
> > > avoid accessing the corrupted data. This makes sense for memory_failure()
> > > or hard offline, but does not for soft offline because soft offline is
> > > about corrected (not uncorrected) error and is safe from data lost.
> > > This patch changes soft offline semantics where it sets PageHWPoison flag
> > > only after containment of the error page completes successfully.
> >
> > Could you please expand on the worklow here please? The code is really
> > hard to grasp. I must be missing something because the thing shouldn't
> > be really complicated. Either the page is in the free pool and you just
> > remove it from the allocator (with hugetlb asking for a new hugeltb page
> > to guaratee reserves) or it is used and you just migrate the content to
> > a new page (again with the hugetlb reserves consideration). Why should
> > PageHWPoison flag ordering make any relevance?
>
> (Considering soft offlining free hugepage,)
> PageHWPoison is set at first before this patch, which is racy with
> hugetlb fault code because it's not protected by hugetlb_lock.
>
> Originally this was written in the similar manner as hard-offline, where
> the race is accepted and a PageHWPoison flag is set as soon as possible.
> But actually that's found not necessary/correct because soft offline is
> supposed to be less aggressive and failure is OK.
>
> So this patch is suggesting to make soft-offline less aggressive
> by moving SetPageHWPoison into the lock.
My apology, this part of reasoning was incorrect. What patch 1/2 actually
does is transforming the issue into the normal page's similar race issue
which is solved by patch 2/2. After patch 1/2, soft offline never sets
PageHWPoison on hugepage.
Thanks,
Naoya Horiguchi
>
> >
> > Do I get it right that the only difference between the hard and soft
> > offlining is that hugetlb reserves might break for the former while not
> > for the latter
>
> Correct.
>
> > and that the failed migration kills all owners for the
> > former while not for latter?
>
> Hard-offline doesn't cause any page migration because the data is already
> lost, but yes it can kill the owners.
> Soft-offline never kills processes even if it fails (due to migration failrue
> or some other reasons.)
>
> I listed below some common points and differences between hard-offline
> and soft-offline.
>
> common points
> - they are both contained by PageHWPoison flag,
> - error is injected via simliar interfaces.
>
> differences
> - the data on the page is considered lost in hard offline, but is not
> in soft offline,
> - hard offline likely kills the affected processes, but soft offline
> never kills processes,
> - soft offline causes page migration, but hard offline does not,
> - hard offline prioritizes to prevent consumption of broken data with
> accepting some race, and soft offline prioritizes not to impact
> userspace with accepting failure.
>
> Looks to me that there're more differences rather than commont points.