[PATCH] drm/v3d: Fix a use-after-free race accessing the scheduler's fences.
From: Eric Anholt
Date: Tue Jul 24 2018 - 18:54:31 EST
Once we push the job, the scheduler could run it and free it. So, if
we want to reference their fences, we need to grab them before then.
I haven't seen this happen in many days of conformance test runtime,
but let's still close the race.
Signed-off-by: Eric Anholt <eric@xxxxxxxxxx>
Fixes: 57692c94dcbe ("drm/v3d: Introduce a new DRM driver for Broadcom V3D V3.x+")
---
drivers/gpu/drm/v3d/v3d_drv.h | 5 +++++
drivers/gpu/drm/v3d/v3d_gem.c | 8 ++++++--
2 files changed, 11 insertions(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h
index 5042573e97f4..83c55ab6e1c0 100644
--- a/drivers/gpu/drm/v3d/v3d_drv.h
+++ b/drivers/gpu/drm/v3d/v3d_drv.h
@@ -204,6 +204,11 @@ struct v3d_exec_info {
*/
struct dma_fence *bin_done_fence;
+ /* Fence for when the scheduler considers the render to be
+ * done, for when the BOs reservations should be complete.
+ */
+ struct dma_fence *render_done_fence;
+
struct kref refcount;
/* This is the array of BOs that were looked up at the start of exec. */
diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c
index e1fcbb4cd0ae..c98fbfbdb68e 100644
--- a/drivers/gpu/drm/v3d/v3d_gem.c
+++ b/drivers/gpu/drm/v3d/v3d_gem.c
@@ -209,7 +209,7 @@ v3d_flush_caches(struct v3d_dev *v3d)
static void
v3d_attach_object_fences(struct v3d_exec_info *exec)
{
- struct dma_fence *out_fence = &exec->render.base.s_fence->finished;
+ struct dma_fence *out_fence = exec->render_done_fence;
struct v3d_bo *bo;
int i;
@@ -409,6 +409,7 @@ v3d_exec_cleanup(struct kref *ref)
dma_fence_put(exec->render.done_fence);
dma_fence_put(exec->bin_done_fence);
+ dma_fence_put(exec->render_done_fence);
for (i = 0; i < exec->bo_count; i++)
drm_gem_object_put_unlocked(&exec->bo[i]->base);
@@ -574,6 +575,9 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
if (ret)
goto fail_unreserve;
+ exec->render_done_fence =
+ dma_fence_get(&exec->render.base.s_fence->finished);
+
kref_get(&exec->refcount); /* put by scheduler job completion */
drm_sched_entity_push_job(&exec->render.base,
&v3d_priv->sched_entity[V3D_RENDER]);
@@ -587,7 +591,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
sync_out = drm_syncobj_find(file_priv, args->out_sync);
if (sync_out) {
drm_syncobj_replace_fence(sync_out,
- &exec->render.base.s_fence->finished);
+ exec->render_done_fence);
drm_syncobj_put(sync_out);
}
--
2.18.0