Re: framebuffer corruption due to overlapping stp instructions on arm64
From: Pavel Machek
Date: Mon Aug 06 2018 - 04:44:57 EST
On Mon 2018-08-06 09:04:33, Ramana Radhakrishnan wrote:
> On Sun, Aug 5, 2018 at 10:36 PM, Pavel Machek <pavel@xxxxxx> wrote:
> > Hi!
> >
> >> > I tried to use a PCIe graphics card on the MacchiatoBIN board and I hit a
> >> > strange problem.
> >> >
> >> > When I use the links browser in graphics mode on the framebuffer, I get
> >> > occasional pixel corruption. Links does memcpy, memset and 4-byte writes
> >> > on the framebuffer - nothing else.
> >> >
> >> > I found out that the pixel corruption is caused by overlapping unaligned
> >> > stp instructions inside memcpy. In order to avoid branching, the arm64
> >> > memcpy implementation may write the same destination twice with different
> >> > alignment. If I put "dmb sy" between the overlapping stp instructions, the
> >> > pixel corruption goes away.
> >> >
> >> > This seems like a hardware bug. Is it a known errata? Do you have any
> >> > workarounds for it?
> >>
> >> Yes fix Links not to use memcpy on the framebuffer.
> >> It is undefined behavior to use device memory with memcpy.
> >
> > No, I don't think so. Why do you think so?
>
> It is undefined behaviour in the architecture.
Why do you think so? Pointer to documentation would be helpful.
Normal access is used for mmapped areas, and I don't think we want to
change that.
Pavel
--
(english) http://www.livejournal.com/~pavelmachek
(cesky, pictures) http://atrey.karlin.mff.cuni.cz/~pavel/picture/horses/blog.html
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