Re: [PATCH 2/2] perf map: optimize maps__fixup_overlappings()
From: Jiri Olsa
Date: Tue Aug 07 2018 - 08:55:33 EST
On Tue, Aug 07, 2018 at 12:09:05PM +0300, Konstantin Khlebnikov wrote:
> This function splits and removes overlapping areas.
>
> Maps in tree are ordered by start address thus we could find
> first overlap and stop if next map does not overlap.
>
> Signed-off-by: Konstantin Khlebnikov <khlebnikov@xxxxxxxxxxxxxx>
> ---
> tools/perf/util/map.c | 21 ++++++++++++++++++---
> 1 file changed, 18 insertions(+), 3 deletions(-)
>
> diff --git a/tools/perf/util/map.c b/tools/perf/util/map.c
> index 89ac5b5dc218..9b3f4d244ad4 100644
> --- a/tools/perf/util/map.c
> +++ b/tools/perf/util/map.c
> @@ -675,20 +675,35 @@ static void __map_groups__insert(struct map_groups *mg, struct map *map)
> static int maps__fixup_overlappings(struct maps *maps, struct map *map, FILE *fp)
> {
> struct rb_root *root;
> - struct rb_node *next;
> + struct rb_node *next, *first;
> int err = 0;
>
> down_write(&maps->lock);
>
> root = &maps->entries;
> - next = rb_first(root);
>
> + /* find first where end > map->start, same as find_vma() */
> + next = root->rb_node;
> + first = NULL;
> + while (next) {
> + struct map *pos = rb_entry(next, struct map, rb_node);
> +
> + if (pos->end > map->start) {
> + first = next;
> + if (pos->start <= map->start)
> + break;
please use in here the call to map__overlap as in the
while loop below.. we could change map__overlap to above
(yours) overlap check, seems more straight
> + next = next->rb_left;
> + } else
> + next = next->rb_right;
> + }
> +
> + next = first;
> while (next) {
> struct map *pos = rb_entry(next, struct map, rb_node);
> next = rb_next(&pos->rb_node);
>
> if (!map__overlap(pos, map))
> - continue;
> + break;
please put in ehre the comment from changelog,
that we could stop searching in here
thanks,
jirka
>
> if (verbose >= 2) {
>
>