[PATCH 4.9 08/25] ALSA: hda - Sleep for 10ms after entering D3 on Conexant codecs
From: Greg Kroah-Hartman
Date: Tue Aug 21 2018 - 02:33:50 EST
4.9-stable review patch. If anyone has any objections, please let me know.
------------------
From: Park Ju Hyung <qkrwngud825@xxxxxxxxx>
commit f59cf9a0551dd954ad8b752461cf19d9789f4b1d upstream.
On rare occasions, we are still noticing that the internal speaker
spitting out spurious noises even after adding the problematic codec
to the list.
Adding a 10ms artificial delay before rebooting fixes the issue entirely.
Patch for Realtek codecs also adds the same amount of delay after
entering D3.
Signed-off-by: Park Ju Hyung <qkrwngud825@xxxxxxxxx>
Cc: <stable@xxxxxxxxxxxxxxx>
Signed-off-by: Takashi Iwai <tiwai@xxxxxxx>
Signed-off-by: Greg Kroah-Hartman <gregkh@xxxxxxxxxxxxxxxxxxx>
---
sound/pci/hda/patch_conexant.c | 1 +
1 file changed, 1 insertion(+)
--- a/sound/pci/hda/patch_conexant.c
+++ b/sound/pci/hda/patch_conexant.c
@@ -219,6 +219,7 @@ static void cx_auto_reboot_notify(struct
snd_hda_codec_set_power_to_all(codec, codec->core.afg, AC_PWRST_D3);
snd_hda_codec_write(codec, codec->core.afg, 0,
AC_VERB_SET_POWER_STATE, AC_PWRST_D3);
+ msleep(10);
}
static void cx_auto_free(struct hda_codec *codec)