Re: [PATCH] mm, oom: distinguish blockable mode for mmu notifiers
From: Michal Hocko
Date: Fri Aug 24 2018 - 09:40:19 EST
On Fri 24-08-18 15:28:33, Christian König wrote:
> Am 24.08.2018 um 15:24 schrieb Michal Hocko:
> > On Fri 24-08-18 15:10:08, Christian König wrote:
> > > Am 24.08.2018 um 15:01 schrieb Michal Hocko:
> > > > On Fri 24-08-18 14:52:26, Christian König wrote:
> > > > > Am 24.08.2018 um 14:33 schrieb Michal Hocko:
> > > > [...]
> > > > > > Thiking about it some more, I can imagine that a notifier callback which
> > > > > > performs an allocation might trigger a memory reclaim and that in turn
> > > > > > might trigger a notifier to be invoked and recurse. But notifier
> > > > > > shouldn't really allocate memory. They are called from deep MM code
> > > > > > paths and this would be extremely deadlock prone. Maybe Jerome can come
> > > > > > up some more realistic scenario. If not then I would propose to simplify
> > > > > > the locking here. We have lockdep to catch self deadlocks and it is
> > > > > > always better to handle a specific issue rather than having a code
> > > > > > without a clear indication how it can recurse.
> > > > > Well I agree that we should probably fix that, but I have some concerns to
> > > > > remove the existing workaround.
> > > > >
> > > > > See we added that to get rid of a real problem in a customer environment and
> > > > > I don't want to that to show up again.
> > > > It would really help to know more about that case and fix it properly
> > > > rather than workaround it like this. Anyway, let me think how to handle
> > > > the non-blocking notifier invocation then. I was not able to come up
> > > > with anything remotely sane yet.
> > > With avoiding allocating memory in the write lock path I don't see an issue
> > > any more with that.
> > >
> > > All what the write lock path does now is adding items to a linked lists,
> > > arrays etc....
> > Can we change it to non-sleepable lock then?
>
> No, the write side doesn't sleep any more, but the read side does.
>
> See amdgpu_mn_invalidate_node() and that is where you actually need to
> handle the non-blocking flag correctly.
Ohh, right you are. We already handle that by bailing out before calling
amdgpu_mn_invalidate_node in !blockable mode. So does this looks good to
you?
diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_mn.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_mn.c
index e55508b39496..48fa152231be 100644
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_mn.c
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_mn.c
@@ -180,11 +180,15 @@ void amdgpu_mn_unlock(struct amdgpu_mn *mn)
*/
static int amdgpu_mn_read_lock(struct amdgpu_mn *amn, bool blockable)
{
- if (blockable)
- mutex_lock(&amn->read_lock);
- else if (!mutex_trylock(&amn->read_lock))
- return -EAGAIN;
-
+ /*
+ * We can take sleepable lock even on !blockable mode because
+ * read_lock is only ever take from this path and the notifier
+ * lock never really sleeps. In fact the only reason why the
+ * later is sleepable is because the notifier itself might sleep
+ * in amdgpu_mn_invalidate_node but blockable mode is handled
+ * before calling into that path.
+ */
+ mutex_lock(&amn->read_lock);
if (atomic_inc_return(&amn->recursion) == 1)
down_read_non_owner(&amn->lock);
mutex_unlock(&amn->read_lock);
--
Michal Hocko
SUSE Labs