[PATCH net-next v2 3/3] net: mvneta: reduce smp_processor_id() calling in mvneta_tx_done_gbe
From: Jisheng Zhang
Date: Fri Aug 31 2018 - 04:14:28 EST
In the loop of mvneta_tx_done_gbe(), we call the smp_processor_id()
each time, move the call out of the loop to optimize the code a bit.
Before the patch, the loop looks like(under arm64):
ldr x1, [x29,#120]
...
ldr w24, [x1,#36]
...
bl 0 <_raw_spin_lock>
str w24, [x27,#132]
...
After the patch, the loop looks like(under arm64):
...
bl 0 <_raw_spin_lock>
str w23, [x28,#132]
...
where w23 is loaded so be ready before the loop.
From another side, mvneta_tx_done_gbe() is called from mvneta_poll()
which is in non-preemptible context, so it's safe to call the
smp_processor_id() function once.
Signed-off-by: Jisheng Zhang <Jisheng.Zhang@xxxxxxxxxxxxx>
Reviewed-by: Gregory CLEMENT <gregory.clement@xxxxxxxxxxx>
---
drivers/net/ethernet/marvell/mvneta.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/drivers/net/ethernet/marvell/mvneta.c b/drivers/net/ethernet/marvell/mvneta.c
index bcd20ebb2ebd..fe3edb3c2bf4 100644
--- a/drivers/net/ethernet/marvell/mvneta.c
+++ b/drivers/net/ethernet/marvell/mvneta.c
@@ -2507,12 +2507,13 @@ static void mvneta_tx_done_gbe(struct mvneta_port *pp, u32 cause_tx_done)
{
struct mvneta_tx_queue *txq;
struct netdev_queue *nq;
+ int cpu = smp_processor_id();
while (cause_tx_done) {
txq = mvneta_tx_done_policy(pp, cause_tx_done);
nq = netdev_get_tx_queue(pp->dev, txq->id);
- __netif_tx_lock(nq, smp_processor_id());
+ __netif_tx_lock(nq, cpu);
if (txq->count)
mvneta_txq_done(pp, txq);
--
2.18.0