[PATCH 4.18 069/123] udl-kms: avoid division
From: Greg Kroah-Hartman
Date: Mon Sep 03 2018 - 13:36:26 EST
4.18-stable review patch. If anyone has any objections, please let me know.
------------------
From: Mikulas Patocka <mpatocka@xxxxxxxxxx>
commit 91ba11fb7d7ca0a3bbe8a512e65e666e2ec1e889 upstream.
Division is slow, so it shouldn't be done by the pixel generating code.
The driver supports only 2 or 4 bytes per pixel, so we can replace
division with a shift.
Signed-off-by: Mikulas Patocka <mpatocka@xxxxxxxxxx>
Cc: stable@xxxxxxxxxxxxxxx
Signed-off-by: Dave Airlie <airlied@xxxxxxxxxx>
Signed-off-by: Greg Kroah-Hartman <gregkh@xxxxxxxxxxxxxxxxxxx>
---
drivers/gpu/drm/udl/udl_drv.h | 2 -
drivers/gpu/drm/udl/udl_fb.c | 15 ++++++++------
drivers/gpu/drm/udl/udl_transfer.c | 39 ++++++++++++++++++-------------------
3 files changed, 30 insertions(+), 26 deletions(-)
--- a/drivers/gpu/drm/udl/udl_drv.h
+++ b/drivers/gpu/drm/udl/udl_drv.h
@@ -112,7 +112,7 @@ udl_fb_user_fb_create(struct drm_device
struct drm_file *file,
const struct drm_mode_fb_cmd2 *mode_cmd);
-int udl_render_hline(struct drm_device *dev, int bpp, struct urb **urb_ptr,
+int udl_render_hline(struct drm_device *dev, int log_bpp, struct urb **urb_ptr,
const char *front, char **urb_buf_ptr,
u32 byte_offset, u32 device_byte_offset, u32 byte_width,
int *ident_ptr, int *sent_ptr);
--- a/drivers/gpu/drm/udl/udl_fb.c
+++ b/drivers/gpu/drm/udl/udl_fb.c
@@ -90,7 +90,10 @@ int udl_handle_damage(struct udl_framebu
int bytes_identical = 0;
struct urb *urb;
int aligned_x;
- int bpp = fb->base.format->cpp[0];
+ int log_bpp;
+
+ BUG_ON(!is_power_of_2(fb->base.format->cpp[0]));
+ log_bpp = __ffs(fb->base.format->cpp[0]);
if (!fb->active_16)
return 0;
@@ -125,12 +128,12 @@ int udl_handle_damage(struct udl_framebu
for (i = y; i < y + height ; i++) {
const int line_offset = fb->base.pitches[0] * i;
- const int byte_offset = line_offset + (x * bpp);
- const int dev_byte_offset = (fb->base.width * bpp * i) + (x * bpp);
- if (udl_render_hline(dev, bpp, &urb,
+ const int byte_offset = line_offset + (x << log_bpp);
+ const int dev_byte_offset = (fb->base.width * i + x) << log_bpp;
+ if (udl_render_hline(dev, log_bpp, &urb,
(char *) fb->obj->vmapping,
&cmd, byte_offset, dev_byte_offset,
- width * bpp,
+ width << log_bpp,
&bytes_identical, &bytes_sent))
goto error;
}
@@ -149,7 +152,7 @@ int udl_handle_damage(struct udl_framebu
error:
atomic_add(bytes_sent, &udl->bytes_sent);
atomic_add(bytes_identical, &udl->bytes_identical);
- atomic_add(width*height*bpp, &udl->bytes_rendered);
+ atomic_add((width * height) << log_bpp, &udl->bytes_rendered);
end_cycles = get_cycles();
atomic_add(((unsigned int) ((end_cycles - start_cycles)
>> 10)), /* Kcycles */
--- a/drivers/gpu/drm/udl/udl_transfer.c
+++ b/drivers/gpu/drm/udl/udl_transfer.c
@@ -83,12 +83,12 @@ static inline u16 pixel32_to_be16(const
((pixel >> 8) & 0xf800));
}
-static inline u16 get_pixel_val16(const uint8_t *pixel, int bpp)
+static inline u16 get_pixel_val16(const uint8_t *pixel, int log_bpp)
{
- u16 pixel_val16 = 0;
- if (bpp == 2)
+ u16 pixel_val16;
+ if (log_bpp == 1)
pixel_val16 = *(const uint16_t *)pixel;
- else if (bpp == 4)
+ else
pixel_val16 = pixel32_to_be16(*(const uint32_t *)pixel);
return pixel_val16;
}
@@ -125,8 +125,9 @@ static void udl_compress_hline16(
const u8 *const pixel_end,
uint32_t *device_address_ptr,
uint8_t **command_buffer_ptr,
- const uint8_t *const cmd_buffer_end, int bpp)
+ const uint8_t *const cmd_buffer_end, int log_bpp)
{
+ const int bpp = 1 << log_bpp;
const u8 *pixel = *pixel_start_ptr;
uint32_t dev_addr = *device_address_ptr;
uint8_t *cmd = *command_buffer_ptr;
@@ -153,12 +154,12 @@ static void udl_compress_hline16(
raw_pixels_count_byte = cmd++; /* we'll know this later */
raw_pixel_start = pixel;
- cmd_pixel_end = pixel + min3(MAX_CMD_PIXELS + 1UL,
- (unsigned long)(pixel_end - pixel) / bpp,
- (unsigned long)(cmd_buffer_end - 1 - cmd) / 2) * bpp;
+ cmd_pixel_end = pixel + (min3(MAX_CMD_PIXELS + 1UL,
+ (unsigned long)(pixel_end - pixel) >> log_bpp,
+ (unsigned long)(cmd_buffer_end - 1 - cmd) / 2) << log_bpp);
prefetch_range((void *) pixel, cmd_pixel_end - pixel);
- pixel_val16 = get_pixel_val16(pixel, bpp);
+ pixel_val16 = get_pixel_val16(pixel, log_bpp);
while (pixel < cmd_pixel_end) {
const u8 *const start = pixel;
@@ -170,7 +171,7 @@ static void udl_compress_hline16(
pixel += bpp;
while (pixel < cmd_pixel_end) {
- pixel_val16 = get_pixel_val16(pixel, bpp);
+ pixel_val16 = get_pixel_val16(pixel, log_bpp);
if (pixel_val16 != repeating_pixel_val16)
break;
pixel += bpp;
@@ -179,10 +180,10 @@ static void udl_compress_hline16(
if (unlikely(pixel > start + bpp)) {
/* go back and fill in raw pixel count */
*raw_pixels_count_byte = (((start -
- raw_pixel_start) / bpp) + 1) & 0xFF;
+ raw_pixel_start) >> log_bpp) + 1) & 0xFF;
/* immediately after raw data is repeat byte */
- *cmd++ = (((pixel - start) / bpp) - 1) & 0xFF;
+ *cmd++ = (((pixel - start) >> log_bpp) - 1) & 0xFF;
/* Then start another raw pixel span */
raw_pixel_start = pixel;
@@ -192,14 +193,14 @@ static void udl_compress_hline16(
if (pixel > raw_pixel_start) {
/* finalize last RAW span */
- *raw_pixels_count_byte = ((pixel-raw_pixel_start) / bpp) & 0xFF;
+ *raw_pixels_count_byte = ((pixel - raw_pixel_start) >> log_bpp) & 0xFF;
} else {
/* undo unused byte */
cmd--;
}
- *cmd_pixels_count_byte = ((pixel - cmd_pixel_start) / bpp) & 0xFF;
- dev_addr += ((pixel - cmd_pixel_start) / bpp) * 2;
+ *cmd_pixels_count_byte = ((pixel - cmd_pixel_start) >> log_bpp) & 0xFF;
+ dev_addr += ((pixel - cmd_pixel_start) >> log_bpp) * 2;
}
if (cmd_buffer_end <= MIN_RLX_CMD_BYTES + cmd) {
@@ -222,19 +223,19 @@ static void udl_compress_hline16(
* (that we can only write to, slowly, and can never read), and (optionally)
* our shadow copy that tracks what's been sent to that hardware buffer.
*/
-int udl_render_hline(struct drm_device *dev, int bpp, struct urb **urb_ptr,
+int udl_render_hline(struct drm_device *dev, int log_bpp, struct urb **urb_ptr,
const char *front, char **urb_buf_ptr,
u32 byte_offset, u32 device_byte_offset,
u32 byte_width,
int *ident_ptr, int *sent_ptr)
{
const u8 *line_start, *line_end, *next_pixel;
- u32 base16 = 0 + (device_byte_offset / bpp) * 2;
+ u32 base16 = 0 + (device_byte_offset >> log_bpp) * 2;
struct urb *urb = *urb_ptr;
u8 *cmd = *urb_buf_ptr;
u8 *cmd_end = (u8 *) urb->transfer_buffer + urb->transfer_buffer_length;
- BUG_ON(!(bpp == 2 || bpp == 4));
+ BUG_ON(!(log_bpp == 1 || log_bpp == 2));
line_start = (u8 *) (front + byte_offset);
next_pixel = line_start;
@@ -244,7 +245,7 @@ int udl_render_hline(struct drm_device *
udl_compress_hline16(&next_pixel,
line_end, &base16,
- (u8 **) &cmd, (u8 *) cmd_end, bpp);
+ (u8 **) &cmd, (u8 *) cmd_end, log_bpp);
if (cmd >= cmd_end) {
int len = cmd - (u8 *) urb->transfer_buffer;