[PATCH v4 2/6] drm: use drm_driver_legacy_fb_format in drm_gem_fbdev_fb_create

From: Gerd Hoffmann
Date: Fri Sep 21 2018 - 09:47:12 EST


Creating framebuffers for fbdev emulation should use the correct format
code too, so switch drm_gem_fbdev_fb_create() over to use the new
drm_driver_legacy_fb_format() function.

Signed-off-by: Gerd Hoffmann <kraxel@xxxxxxxxxx>
Acked-by: Daniel Vetter <daniel.vetter@xxxxxxxx>
---
drivers/gpu/drm/drm_gem_framebuffer_helper.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/drm_gem_framebuffer_helper.c b/drivers/gpu/drm/drm_gem_framebuffer_helper.c
index 7607f9cd6f..ded7a379ac 100644
--- a/drivers/gpu/drm/drm_gem_framebuffer_helper.c
+++ b/drivers/gpu/drm/drm_gem_framebuffer_helper.c
@@ -316,8 +316,8 @@ drm_gem_fbdev_fb_create(struct drm_device *dev,
if (pitch_align)
mode_cmd.pitches[0] = roundup(mode_cmd.pitches[0],
pitch_align);
- mode_cmd.pixel_format = drm_mode_legacy_fb_format(sizes->surface_bpp,
- sizes->surface_depth);
+ mode_cmd.pixel_format = drm_driver_legacy_fb_format(dev, sizes->surface_bpp,
+ sizes->surface_depth);
if (obj->size < mode_cmd.pitches[0] * mode_cmd.height)
return ERR_PTR(-EINVAL);

--
2.9.3