Re: [PATCH v12 1/2] leds: core: Introduce LED pattern trigger
From: Pavel Machek
Date: Fri Sep 21 2018 - 18:18:18 EST
On Sat 2018-09-22 00:11:29, Jacek Anaszewski wrote:
> On 09/21/2018 11:17 PM, Pavel Machek wrote:
> > On Fri 2018-09-21 22:59:40, Jacek Anaszewski wrote:
> >> Hi Baolin,
> >>
> >> On 09/21/2018 05:31 AM, Baolin Wang wrote:
> >>> Hi Jacek and Pavel,
> >>>
> >>> On 11 September 2018 at 10:47, Baolin Wang <baolin.wang@xxxxxxxxxx> wrote:
> >>>> This patch adds one new led trigger that LED device can configure
> >>>> the software or hardware pattern and trigger it.
> >>>>
> >>>> Consumers can write 'pattern' file to enable the software pattern
> >>>> which alters the brightness for the specified duration with one
> >>>> software timer.
> >>>>
> >>>> Moreover consumers can write 'hw_pattern' file to enable the hardware
> >>>> pattern for some LED controllers which can autonomously control
> >>>> brightness over time, according to some preprogrammed hardware
> >>>> patterns.
> >>>>
> >>>> Signed-off-by: Raphael Teysseyre <rteysseyre@xxxxxxxxx>
> >>>> Signed-off-by: Baolin Wang <baolin.wang@xxxxxxxxxx>
> >
> >>> Do you have any comments for the v12 patch set? Thanks.
> >>
> >> We will probably have to remove hw_pattern from ledtrig-pattern
> >> since we are unable to come up with generic interface for it.
> >> Unless thread [0] will end up with some brilliant ideas. So far
> >> we're waiting for Pavel's reply.
> >>
> >> [0] https://lkml.org/lkml/2018/9/13/1216
> >
> > To paint a picture:
> >
> > brightness
> >
> > rise hold lower hold down
> > ^ XXXXXXXXXXXXXXX
> > | X XX
> > | X XX
> > | X XXXXXXXXXXXXXXXXXXXXXXXXXX
> > +-------------------------------------------------------> time
> >
> > This is what Baolin's hardware can do, right?
> >
> > This is also what pattern trigger can do, right?
> >
> > So all we need to do is match the two interfaces, so that hw_pattern
> > returns -EINVAL on patterns hardware can not actually do.
> >
> > I believe I described code to do that in [0] above.
>
> You said that we should get the same effect by writing the
> same series of tuples to either pattern or hw_pattern file.
>
> Below command consists of four tuples (marked with brackets
> to highlight), and it will activate breathing mode in Baolin's
> hw_pattern:
>
> "[0 rise_duration] [brightness high_duration] [brightness fall_duration]
> [0 low_duration]"
>
> Now, I can't see how these four tuples could force the software
> fallback to produce breathing effect you depicted.
I really should get some sleep now. But my intention was that software
fallback produces just that with those four tuples. (If it does not,
we can fix the software fallback to do just that).
Best regards,
Pavel
--
(english) http://www.livejournal.com/~pavelmachek
(cesky, pictures) http://atrey.karlin.mff.cuni.cz/~pavel/picture/horses/blog.html
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