Re: [linux-sunxi] [PATCH 11/27] drm/sun4i: Rework DE2 register defines

From: Chen-Yu Tsai
Date: Sun Sep 23 2018 - 22:05:22 EST


On Mon, Sep 24, 2018 at 4:02 AM Jernej Åkrabec <jernej.skrabec@xxxxxxxx> wrote:
>
> Dne sobota, 22. september 2018 ob 14:32:30 CEST je Chen-Yu Tsai napisal(a):
> > Hi,
> >
> > On Sun, Sep 2, 2018 at 3:27 PM Jernej Skrabec <jernej.skrabec@xxxxxxxx>
> wrote:
> > > Most, if not all, registers found in DE2 still exists in DE3. However,
> > > units are on different base addresses.
> > >
> > > To prepare for addition of DE3 support, registers macros are reworked so
> > > they take base address as parameter.
> > >
> > > Signed-off-by: Jernej Skrabec <jernej.skrabec@xxxxxxxx>
> > > [rebased]
> > > Signed-off-by: Icenowy Zheng <icenowy@xxxxxxx>
> >
> > This patch mostly checks out. But see below.
> >
> > > diff --git a/drivers/gpu/drm/sun4i/sun8i_mixer.h
> > > b/drivers/gpu/drm/sun4i/sun8i_mixer.h index 406c42e752d7..020b0a097c84
> > > 100644
> > > --- a/drivers/gpu/drm/sun4i/sun8i_mixer.h
> > > +++ b/drivers/gpu/drm/sun4i/sun8i_mixer.h
> > > @@ -29,20 +29,24 @@
> > >
> > > #define SUN8I_MIXER_GLOBAL_DBUFF_ENABLE BIT(0)
> > >
> > > -#define SUN8I_MIXER_BLEND_PIPE_CTL 0x1000
> > > -#define SUN8I_MIXER_BLEND_ATTR_FCOLOR(x) (0x1004 + 0x10 * (x) +
> > > 0x0)
> > > -#define SUN8I_MIXER_BLEND_ATTR_INSIZE(x) (0x1004 + 0x10 * (x) +
> > > 0x4)
> > > -#define SUN8I_MIXER_BLEND_ATTR_COORD(x) (0x1004 + 0x10 *
> > > (x) + 0x8) -#define SUN8I_MIXER_BLEND_ROUTE 0x1080
> > > -#define SUN8I_MIXER_BLEND_PREMULTIPLY 0x1084
> > > -#define SUN8I_MIXER_BLEND_BKCOLOR 0x1088
> > > -#define SUN8I_MIXER_BLEND_OUTSIZE 0x108c
> > > -#define SUN8I_MIXER_BLEND_MODE(x) (0x1090 + 0x04 * (x))
> > > -#define SUN8I_MIXER_BLEND_CK_CTL 0x10b0
> > > -#define SUN8I_MIXER_BLEND_CK_CFG 0x10b4
> > > -#define SUN8I_MIXER_BLEND_CK_MAX(x) (0x10c0 + 0x04 * (x))
> > > -#define SUN8I_MIXER_BLEND_CK_MIN(x) (0x10e0 + 0x04 * (x))
> > > -#define SUN8I_MIXER_BLEND_OUTCTL 0x10fc
> > > +#define DE2_BLD_BASE 0x1000
> > > +#define DE2_CH_BASE 0x2000
> > > +#define DE2_CH_SIZE 0x1000
> > > +
> > > +#define SUN8I_MIXER_BLEND_PIPE_CTL(base) ((base) + 0)
> > > +#define SUN8I_MIXER_BLEND_ATTR_FCOLOR(base, x) ((base) + 0x4 + 0x10 *
> > > (x))
> > > +#define SUN8I_MIXER_BLEND_ATTR_INSIZE(base, x) ((base) + 0x8 + 0x10 *
> > > (x))
> > > +#define SUN8I_MIXER_BLEND_ATTR_COORD(base, x) ((base) + 0xC + 0x10 *
> > > (x))
> >
> > Nit: Use lowercase for '0xC' to be consistent.
> >
> > > +#define SUN8I_MIXER_BLEND_ROUTE(base) ((base) + 0x80)
> > > +#define SUN8I_MIXER_BLEND_PREMULTIPLY(base) ((base) + 0x84)
> > > +#define SUN8I_MIXER_BLEND_BKCOLOR(base) ((base) + 0x88)
> > > +#define SUN8I_MIXER_BLEND_OUTSIZE(base) ((base) + 0x8c)
> > > +#define SUN8I_MIXER_BLEND_MODE(base, x) ((base) + 0x90 +
> > > 0x04 * (x)) +#define SUN8I_MIXER_BLEND_CK_CTL(base) ((base) +
> > > 0xb0)
> > > +#define SUN8I_MIXER_BLEND_CK_CFG(base) ((base) + 0xb4)
> > > +#define SUN8I_MIXER_BLEND_CK_MAX(base, x) ((base) + 0xc0 + 0x04 *
> > > (x)) +#define SUN8I_MIXER_BLEND_CK_MIN(base, x) ((base) + 0xe0 +
> > > 0x04 * (x)) +#define SUN8I_MIXER_BLEND_OUTCTL(base) ((base) +
> > > 0xfc)
> > >
> > > #define SUN8I_MIXER_BLEND_PIPE_CTL_EN_MSK GENMASK(12, 8)
> > > #define SUN8I_MIXER_BLEND_PIPE_CTL_EN(pipe) BIT(8 + pipe)
> >
> > [...]
> >
> > > diff --git a/drivers/gpu/drm/sun4i/sun8i_ui_scaler.c
> > > b/drivers/gpu/drm/sun4i/sun8i_ui_scaler.c index
> > > 6bb2aa164c8e..c68eab8a748f 100644
> > > --- a/drivers/gpu/drm/sun4i/sun8i_ui_scaler.c
> > > +++ b/drivers/gpu/drm/sun4i/sun8i_ui_scaler.c
> > > @@ -10,6 +10,7 @@
> > >
> > > */
> > >
> > > #include "sun8i_ui_scaler.h"
> > >
> > > +#include "sun8i_vi_scaler.h"
> > >
> > > static const u32 lan2coefftab16[240] = {
> > >
> > > 0x00004000, 0x00033ffe, 0x00063efc, 0x000a3bfb,
> > >
> > > @@ -88,6 +89,14 @@ static const u32 lan2coefftab16[240] = {
> > >
> > > 0x0b1c1603, 0x0d1c1502, 0x0e1d1401, 0x0f1d1301,
> > >
> > > };
> > >
> > > +static inline u32 sun8i_ui_scaler_base(struct sun8i_mixer *mixer, int
> > > channel)
> > I recently saw a review comment stating one should not inline functions
> > unless they are defined in header files. Otherwise the decision should
> > be left up to the compiler.
> >
> > > +{
> > > + int vi_num = mixer->cfg->vi_num;
> > > +
> > > + return DE2_VI_SCALER_BASE + DE2_VI_SCALER_SIZE * vi_num +
> > > + DE2_UI_SCALER_SIZE * (channel - vi_num);
> > > +}
> > > +
> > >
> > > static int sun8i_ui_scaler_coef_index(unsigned int step)
> > > {
> > >
> > > unsigned int scale, int_part, float_part;
> >
> > [...]
> >
> > > diff --git a/drivers/gpu/drm/sun4i/sun8i_vi_scaler.c
> > > b/drivers/gpu/drm/sun4i/sun8i_vi_scaler.c index
> > > d3f1acb234b7..8697afc36023 100644
> > > --- a/drivers/gpu/drm/sun4i/sun8i_vi_scaler.c
> > > +++ b/drivers/gpu/drm/sun4i/sun8i_vi_scaler.c
> > > @@ -833,6 +833,11 @@ static const u32 bicubic4coefftab32[480] = {
> > >
> > > 0x1012110d, 0x1012110d, 0x1013110c, 0x1013110c,
> > >
> > > };
> > >
> > > +static inline u32 sun8i_vi_scaler_base(struct sun8i_mixer *mixer, int
> > > channel) +{
> > > + return DE2_VI_SCALER_BASE + DE2_VI_SCALER_SIZE * channel;
> > > +}
> > > +
> >
> > This one as well.
> >
> > > static int sun8i_vi_scaler_coef_index(unsigned int step)
> > > {
> > >
> > > unsigned int scale, int_part, float_part;
> > >
> > > @@ -857,7 +862,7 @@ static int sun8i_vi_scaler_coef_index(unsigned int
> > > step)>
> > > }
> > >
> > > }
> > >
> > > -static void sun8i_vi_scaler_set_coeff(struct regmap *map, int layer,
> > > +static void sun8i_vi_scaler_set_coeff(struct regmap *map, u32 base,
> > >
> > > u32 hstep, u32 vstep,
> > > const struct drm_format_info
> > > *format)
> >
> > This is the only instance where a function's "layer" parameter was changed
> > to "base". It would be nice if it were consistent.
>
> Why not? Caller already have base address calculated, so it poses no overhead.
> Additionally, sun8i_vi_scaler_set_coeff() doesn't have struct sun8i_mixer
> *mixer parameter, which would allow calculating base address based on layer
> id. So, you can chose between existing variant or adding additional parameter
> for no real reason.

Thanks for the explanation. Yeah, then the current patch makes sense.

ChenYu