Re: [PATCH v3 bpf-next 10/10] selftests/bpf: cgroup local storage-based network counters

From: Alexei Starovoitov
Date: Fri Sep 28 2018 - 06:28:31 EST


On Fri, Sep 28, 2018 at 11:08:29AM +0100, Roman Gushchin wrote:
> > > + /* Some packets can be still in per-cpu cache, but not more than
> > > + * MAX_PERCPU_PACKETS.
> > > + */
> > > + packets = netcnt.packets;
> > > + for (cpu = 0; cpu < nproc; cpu++) {
> > > + if (percpu_netcnt[cpu].packets > 32) {
> >
> > pls use MAX_PERCPU_PACKETS in the above check.
> > could you also double check that if that #define is changed to 1k or so
> > the exact "!= 10000" check below still works as expected?
>
> Do you mean adding a new test with a different MAX_PERCPU_PACKETS?

good idea! If it's easy to compile the same source twice with different
MAX_PERCPU_PACKETS that would certainly make the test stronger.
Not sure how feasible though.

>
> >
> > > + printf("Unexpected percpu value: %llu\n",
> > > + percpu_netcnt[cpu].packets);
> > > + goto err;
> >
> > > + }
> > > +
> > > + packets += percpu_netcnt[cpu].packets;
> > > + }
> > > +
> > > + /* No packets should be lost */
> > > + if (packets != 10000) {
> > > + printf("Unexpected packet count: %lu\n", packets);
> > > + goto err;
> > > + }
> > > +
> > > + /* Let's check that bytes counter value is reasonable */
> > > + if (netcnt.bytes < packets * 500 || netcnt.bytes > packets * 1500) {
> >
> > since packet count is accurate why byte count would vary ?
>
> Tbh I'm not sure if the size of the packet here can vary depending
> on the environment. Is there a nice way to get the expected size?

ping packets should be fixed size depending on v4 vs v6.
If 'ping -6' is used, it will force ipv6.