[PATCH 4.18 126/135] Input: xpad - add support for Xbox1 PDP Camo series gamepad
From: Greg Kroah-Hartman
Date: Tue Oct 16 2018 - 13:16:56 EST
4.18-stable review patch. If anyone has any objections, please let me know.
------------------
From: Ramses RamÃrez <ramzeto@xxxxxxxxx>
commit 9735082a7cbae572c2eabdc45acecc8c9fa0759b upstream.
The "Xbox One PDP Wired Controller - Camo series" has a different
product-id than the regular PDP controller and the PDP stealth series,
but it uses the same initialization sequence. This patch adds the
product-id of the camo series to the structures that handle the other
PDP Xbox One controllers.
Signed-off-by: Ramses RamÃrez <ramzeto@xxxxxxxxx>
Cc: stable@xxxxxxxxxxxxxxx
Signed-off-by: Dmitry Torokhov <dmitry.torokhov@xxxxxxxxx>
Signed-off-by: Greg Kroah-Hartman <gregkh@xxxxxxxxxxxxxxxxxxx>
---
drivers/input/joystick/xpad.c | 3 +++
1 file changed, 3 insertions(+)
--- a/drivers/input/joystick/xpad.c
+++ b/drivers/input/joystick/xpad.c
@@ -231,6 +231,7 @@ static const struct xpad_device {
{ 0x0e6f, 0x0246, "Rock Candy Gamepad for Xbox One 2015", 0, XTYPE_XBOXONE },
{ 0x0e6f, 0x02ab, "PDP Controller for Xbox One", 0, XTYPE_XBOXONE },
{ 0x0e6f, 0x02a4, "PDP Wired Controller for Xbox One - Stealth Series", 0, XTYPE_XBOXONE },
+ { 0x0e6f, 0x02a6, "PDP Wired Controller for Xbox One - Camo Series", 0, XTYPE_XBOXONE },
{ 0x0e6f, 0x0301, "Logic3 Controller", 0, XTYPE_XBOX360 },
{ 0x0e6f, 0x0346, "Rock Candy Gamepad for Xbox One 2016", 0, XTYPE_XBOXONE },
{ 0x0e6f, 0x0401, "Logic3 Controller", 0, XTYPE_XBOX360 },
@@ -530,6 +531,8 @@ static const struct xboxone_init_packet
XBOXONE_INIT_PKT(0x0e6f, 0x02ab, xboxone_pdp_init2),
XBOXONE_INIT_PKT(0x0e6f, 0x02a4, xboxone_pdp_init1),
XBOXONE_INIT_PKT(0x0e6f, 0x02a4, xboxone_pdp_init2),
+ XBOXONE_INIT_PKT(0x0e6f, 0x02a6, xboxone_pdp_init1),
+ XBOXONE_INIT_PKT(0x0e6f, 0x02a6, xboxone_pdp_init2),
XBOXONE_INIT_PKT(0x24c6, 0x541a, xboxone_rumblebegin_init),
XBOXONE_INIT_PKT(0x24c6, 0x542a, xboxone_rumblebegin_init),
XBOXONE_INIT_PKT(0x24c6, 0x543a, xboxone_rumblebegin_init),