Re: [mm PATCH v3 1/6] mm: Use mm_zero_struct_page from SPARC on all 64b architectures

From: Pavel Tatashin
Date: Wed Oct 17 2018 - 13:08:15 EST




On 10/17/18 12:31 PM, Alexander Duyck wrote:
> On 10/17/2018 8:40 AM, David Laight wrote:
>> From: Pavel Tatashin
>>> Sent: 17 October 2018 16:12
>>> On 10/17/18 11:07 AM, Alexander Duyck wrote:
>>>> On 10/17/2018 1:47 AM, Michal Hocko wrote:
>>>>> On Mon 15-10-18 13:26:56, Alexander Duyck wrote:
>>>>>> This change makes it so that we use the same approach that was
>>>>>> already in
>>>>>> use on Sparc on all the archtectures that support a 64b long.
>>>>>>
>>>>>> This is mostly motivated by the fact that 8 to 10 store/move
>>>>>> instructions
>>>>>> are likely always going to be faster than having to call into a
>>>>>> function
>>>>>> that is not specialized for handling page init.
>>>>>>
>>>>>> An added advantage to doing it this way is that the compiler can get
>>>>>> away
>>>>>> with combining writes in the __init_single_page call. As a result the
>>>>>> memset call will be reduced to only about 4 write operations, or at
>>>>>> least
>>>>>> that is what I am seeing with GCC 6.2 as the flags, LRU poitners, and
>>>>>> count/mapcount seem to be cancelling out at least 4 of the 8
>>>>>> assignments on
>>>>>> my system.
>>>>>>
>>>>>> One change I had to make to the function was to reduce the minimum
>>>>>> page
>>>>>> size to 56 to support some powerpc64 configurations.
>>>>>
>>>>> This really begs for numbers. I do not mind the change itself with
>>>>> some
>>>>> minor comments below.
>>>>>
>>>>> [...]
>>>>>> diff --git a/include/linux/mm.h b/include/linux/mm.h
>>>>>> index bb0de406f8e7..ec6e57a0c14e 100644
>>>>>> --- a/include/linux/mm.h
>>>>>> +++ b/include/linux/mm.h
>>>>>> @@ -102,8 +102,42 @@ static inline void set_max_mapnr(unsigned long
>>>>>> limit) { }
>>>>>> ÂÂÂ * zeroing by defining this macro in <asm/pgtable.h>.
>>>>>> ÂÂÂ */
>>>>>> ÂÂ #ifndef mm_zero_struct_page
>>>>>
>>>>> Do we still need this ifdef? I guess we can wait for an arch which
>>>>> doesn't like this change and then add the override. I would rather go
>>>>> simple if possible.
>>>>
>>>> We probably don't, but as soon as I remove it somebody will probably
>>>> complain somewhere. I guess I could drop it for now and see if anybody
>>>> screams. Adding it back should be pretty straight forward since it
>>>> would
>>>> only be 2 lines.
>>>>
>>>>>> +#if BITS_PER_LONG == 64
>>>>>> +/* This function must be updated when the size of struct page grows
>>>>>> above 80
>>>>>> + * or reduces below 64. The idea that compiler optimizes out
>>>>>> switch()
>>>>>> + * statement, and only leaves move/store instructions
>>>>>> + */
>>>>>> +#defineÂÂÂ mm_zero_struct_page(pp) __mm_zero_struct_page(pp)
>>>>>> +static inline void __mm_zero_struct_page(struct page *page)
>>>>>> +{
>>>>>> +ÂÂÂ unsigned long *_pp = (void *)page;
>>>>>> +
>>>>>> +ÂÂÂÂ /* Check that struct page is either 56, 64, 72, or 80 bytes */
>>>>>> +ÂÂÂ BUILD_BUG_ON(sizeof(struct page) & 7);
>>>>>> +ÂÂÂ BUILD_BUG_ON(sizeof(struct page) < 56);
>>>>>> +ÂÂÂ BUILD_BUG_ON(sizeof(struct page) > 80);
>>>>>> +
>>>>>> +ÂÂÂ switch (sizeof(struct page)) {
>>>>>> +ÂÂÂ case 80:
>>>>>> +ÂÂÂÂÂÂÂ _pp[9] = 0;ÂÂÂ /* fallthrough */
>>>>>> +ÂÂÂ case 72:
>>>>>> +ÂÂÂÂÂÂÂ _pp[8] = 0;ÂÂÂ /* fallthrough */
>>>>>> +ÂÂÂ default:
>>>>>> +ÂÂÂÂÂÂÂ _pp[7] = 0;ÂÂÂ /* fallthrough */
>>>>>> +ÂÂÂ case 56:
>>>>>> +ÂÂÂÂÂÂÂ _pp[6] = 0;
>>>>>> +ÂÂÂÂÂÂÂ _pp[5] = 0;
>>>>>> +ÂÂÂÂÂÂÂ _pp[4] = 0;
>>>>>> +ÂÂÂÂÂÂÂ _pp[3] = 0;
>>>>>> +ÂÂÂÂÂÂÂ _pp[2] = 0;
>>>>>> +ÂÂÂÂÂÂÂ _pp[1] = 0;
>>>>>> +ÂÂÂÂÂÂÂ _pp[0] = 0;
>>>>>> +ÂÂÂ }
>>>>>
>>>>> This just hit my eyes. I have to confess I have never seen default: to
>>>>> be not the last one in the switch. Can we have case 64 instead or does
>>>>> gcc
>>>>> complain? I would be surprised with the set of BUILD_BUG_ONs.
>>>
>>> It was me, C does not really care where default is placed, I was trying
>>> to keep stores sequential for better cache locality, but "case 64"
>>> should be OK, and even better for this purpose.
>>
>> You'd need to put memory barriers between them to force sequential
>> stores.
>> I'm also surprised that gcc doesn't inline the memset().

I meant sequential only as hint, there is no reason for them to be
strictly sequential, and barrier is one of the reasons why memset() is
slower compared to having these stores here. As, most of memset()
implementations include barrier. As Alex said, compiler will most likely
drop some unnecessary stores anyway because of inlines in
__init_single_page()

Pavel

>>
>> ÂÂÂÂDavid
>
> We don't need them to be sequential. The general idea is we have have to
> fill a given amount of space with 0s. After that we have some calls that
> are initialing the memory that doesn't have to be zero. Ideally the
> compiler is smart enough to realize that since we don't have barriers
> and we are performing assignments after the assignment of zero it can
> just combine the two writes into one and drop the zero assignment.
>
> - Alex