Re: [PATCH v3] x86/numa_emulation: Fix uniform-split numa emulation
From: Dave Hansen
Date: Thu Oct 25 2018 - 16:52:08 EST
On 10/25/18 1:26 PM, Dan Williams wrote:
> --- a/arch/x86/mm/numa_emulation.c
> +++ b/arch/x86/mm/numa_emulation.c
> @@ -400,9 +400,17 @@ void __init numa_emulation(struct numa_meminfo *numa_meminfo, int numa_dist_cnt)
> n = simple_strtoul(emu_cmdline, &emu_cmdline, 0);
> ret = -1;
> for_each_node_mask(i, physnode_mask) {
> + /*
> + * The reason we pass in blk[0] is due to
> + * numa_remove_memblk_from() called by
> + * emu_setup_memblk() will delete entry 0
> + * and then move everything else up in the pi.blk
> + * array. Therefore we should always be looking
> + * at blk[0].
> + */
> ret = split_nodes_size_interleave_uniform(&ei, &pi,
> - pi.blk[i].start, pi.blk[i].end, 0,
> - n, &pi.blk[i], nid);
> + pi.blk[0].start, pi.blk[0].end, 0,
> + n, &pi.blk[0], nid);
So, has this *ever* worked on a multi-socket configuration? Or has it
just never been run on a multi-socket configuration?
Either way, nice changelog, and nice comments. I'd have some minor nits
if you have to respin it, but otherwise:
Reviewed-by: Dave Hansen <dave.hansen@xxxxxxxxxxxxxxx>