Re: [PATCH 1/2] dt-bindings: phy: Add Qualcomm Synopsys High-Speed USB PHY binding
From: Shawn Guo
Date: Mon Nov 19 2018 - 01:55:45 EST
On Sat, Nov 17, 2018 at 09:13:38AM -0600, Rob Herring wrote:
<snip>
> > > > +- qcom,init-seq:
> > > > + Value type: <u32 array>
> > > > + Definition: Should contain a sequence of <offset value delay> tuples to
> > > > + program 'value' into phy register at 'offset' with 'delay'
> > > > + in us afterwards.
> > >
> > > If we wanted this type of thing in DT, we'd have a generic binding (or
> > > forth).
> >
> > Right now, this is a qualcomm usb phy specific bindings - first used in
> > qcom,usb-hs-phy.txt and I extended it a bit for my phy. As this is not
> > a so good hardware description, I'm a little hesitated to make it
> > generic for other platforms to use in general. What about we put off it
> > a little bit until we see more platforms need the same thing?
>
> I'm not saying I want it generic. Quite the opposite. I don't think we
> should have it either generically or vendor specific. The main thing I
> have a problem with is the timing information because then we're more
> that just data. Without that we're talking about a bunch of properties
> for register fields or just raw register values in DT. That becomes
> more of a judgement call. There's not too much value in making a
> driver translate a bunch of properties just to stuff them into
> registers on init. But then just allowing any raw register value to be
> in DT could be easily abused.
Rob,
I agree with your comments. Honestly, I'm not comfortable with this
'qcom,init-seq' thing in the first impression. The similar existence in
mainline qcom,usb-hs-phy.txt makes me think it might be acceptable with
the timing data added. Okay, I know your position on this now.
@Sriharsha,
Seeing that 'qcom,init-seq' is being configured with the exactly same
values for both HS phys in SoC level dts file (qcs404.dtsi), I think
such settings can be moved into driver code as SoC specific data.
Unless you have a different view on this, I will do it with v4.
Shawn