Re: [PATCH v2 4/4] x86/static_call: Add inline static call implementation for x86-64
From: Steven Rostedt
Date: Thu Nov 29 2018 - 14:27:45 EST
On Thu, 29 Nov 2018 13:22:11 -0600
Josh Poimboeuf <jpoimboe@xxxxxxxxxx> wrote:
> On Thu, Nov 29, 2018 at 02:16:48PM -0500, Steven Rostedt wrote:
> > > and honestly, the way "static_call()" works now, can you guarantee
> > > that the call-site doesn't end up doing that, and calling the
> > > trampoline function for two different static calls from one indirect
> > > call?
> > >
> > > See what I'm talking about? Saying "callers are wrapped in macros"
> > > doesn't actually protect you from the compiler doing things like that.
> > >
> > > In contrast, if the call was wrapped in an inline asm, we'd *know* the
> > > compiler couldn't turn a "call wrapper(%rip)" into anything else.
> >
> > But then we need to implement all numbers of parameters.
>
> I actually have an old unfinished patch which (ab)used C macros to
> detect the number of parameters and then setup the asm constraints
> accordingly. At the time, the goal was to optimize the BUG code.
>
> I had wanted to avoid this kind of approach for static calls, because
> "ugh", but now it's starting to look much more appealing.
>
> Behold:
>
> diff --git a/arch/x86/include/asm/bug.h b/arch/x86/include/asm/bug.h
> index aa6b2023d8f8..d63e9240da77 100644
> --- a/arch/x86/include/asm/bug.h
> +++ b/arch/x86/include/asm/bug.h
> @@ -32,10 +32,59 @@
>
> #ifdef CONFIG_DEBUG_BUGVERBOSE
>
> -#define _BUG_FLAGS(ins, flags) \
> +#define __BUG_ARGS_0(ins, ...) \
> +({\
> + asm volatile("1:\t" ins "\n"); \
> +})
> +#define __BUG_ARGS_1(ins, ...) \
> +({\
> + asm volatile("1:\t" ins "\n" \
> + : : "D" (ARG1(__VA_ARGS__))); \
> +})
> +#define __BUG_ARGS_2(ins, ...) \
> +({\
> + asm volatile("1:\t" ins "\n" \
> + : : "D" (ARG1(__VA_ARGS__)), \
> + "S" (ARG2(__VA_ARGS__))); \
> +})
> +#define __BUG_ARGS_3(ins, ...) \
> +({\
> + asm volatile("1:\t" ins "\n" \
> + : : "D" (ARG1(__VA_ARGS__)), \
> + "S" (ARG2(__VA_ARGS__)), \
> + "d" (ARG3(__VA_ARGS__))); \
> +})
> +#define __BUG_ARGS_4(ins, ...) \
> +({\
> + asm volatile("1:\t" ins "\n" \
> + : : "D" (ARG1(__VA_ARGS__)), \
> + "S" (ARG2(__VA_ARGS__)), \
> + "d" (ARG3(__VA_ARGS__)), \
> + "c" (ARG4(__VA_ARGS__))); \
> +})
> +#define __BUG_ARGS_5(ins, ...) \
> +({\
> + register u64 __r8 asm("r8") = (u64)ARG5(__VA_ARGS__); \
> + asm volatile("1:\t" ins "\n" \
> + : : "D" (ARG1(__VA_ARGS__)), \
> + "S" (ARG2(__VA_ARGS__)), \
> + "d" (ARG3(__VA_ARGS__)), \
> + "c" (ARG4(__VA_ARGS__)), \
> + "r" (__r8)); \
> +})
> +#define __BUG_ARGS_6 foo
> +#define __BUG_ARGS_7 foo
> +#define __BUG_ARGS_8 foo
> +#define __BUG_ARGS_9 foo
> +
There exist tracepoints with 13 arguments.
-- Steve