Re: [PATCH v2 1/6] drm/v3d: Document cache flushing ABI.

From: Dave Emett
Date: Tue Dec 04 2018 - 06:51:42 EST


On Mon, 3 Dec 2018 at 22:24, Eric Anholt <eric@xxxxxxxxxx> wrote:
>
> Right now, userspace doesn't do any L2T writes, but we should lay out
> our expectations for how it works.
>
> v2: Explicitly mention the VCD cache flushing requirements and that
> we'll flush the other caches before each of the CLs.
>
> Signed-off-by: Eric Anholt <eric@xxxxxxxxxx>

Reviewed-by: Dave Emett <david.emett@xxxxxxxxxxxx>

> ---
> include/uapi/drm/v3d_drm.h | 8 ++++++++
> 1 file changed, 8 insertions(+)
>
> diff --git a/include/uapi/drm/v3d_drm.h b/include/uapi/drm/v3d_drm.h
> index 35c7d813c66e..ea70669d2138 100644
> --- a/include/uapi/drm/v3d_drm.h
> +++ b/include/uapi/drm/v3d_drm.h
> @@ -52,6 +52,14 @@ extern "C" {
> *
> * This asks the kernel to have the GPU execute an optional binner
> * command list, and a render command list.
> + *
> + * The L1T, slice, L2C, L2T, and GCA caches will be flushed before
> + * each CL executes. The VCD cache should be flushed (if necessary)
> + * by the submitted CLs. The TLB writes are guaranteed to have been
> + * flushed by the time the render done IRQ happens, which is the
> + * trigger for out_sync. Any dirtying of cachelines by the job (only
> + * possible using TMU writes) must be flushed by the caller using the
> + * CL's cache flush commands.
> */
> struct drm_v3d_submit_cl {
> /* Pointer to the binner command list.
> --
> 2.20.0.rc1
>