RE: [PATCH v2] KVM: x86: Sync the pending Posted-Interrupts
From: Kang, Luwei
Date: Wed Jan 30 2019 - 05:43:48 EST
> > >> This is not what I asked. You should instead do the check after pi_clear_sn.
> > >>
> > >
> > > I think the SN has been cleared here before test the bitmap.
> > > The SN will be set when the vCPU is schedule out. ID:
> > > 28b835d60fcc2498e717cf5e6f0c3691c24546f7
> > > But SN will be cleared when sched in.
> > >
> > > Another place is when vCPU run out of the vcpu_run() function:
> > > kvm_arch_vcpu_ioctl_run()
> > > vcpu_load(vcpu); -> kvm_arch_vcpu_load -> vmx_vcpu_load -> vmx_vcpu_pi_load -> new.sn = 0;
> > > vcpu_run(vcpu);
> > > for(;;)
> > > vcpu_put(vcpu); -> kvm_arch_vcpu_put -> vmx_vcpu_put ->
> > > vmx_vcpu_pi_put -> pi_set_sn() But SN will be cleared in vcpu_load()
> > > before back to vcpu_run()
> >
> > Yes, but you're changing the wrong path. The patch is affecting _all_ vmentries, not just those after PID.SN has been cleared.
> >
> > As I mentioned in the previous email, KVM relies on the SDM's
> > invariant that ON where PID.ON=1 whenever PID.PIR!=0. Invariants are your best friend when dealing with complicated multi-processor
> code so I don't want to change that.
> >
> > It's the VT-d pi_clear_sn path that I want to be changed, because it's
> > VT-d and specifically SN that complicates the very simple definition in the SDM. By modifying the pi_clear_sn path, you ensure the
> invariant is respected and everyone is happy.
>
> Hi Paolo,
> How about like this:
>
> diff --git a/arch/x86/kvm/vmx/vmx.c b/arch/x86/kvm/vmx/vmx.c index 820a03b..dfc5e3d 100644
> --- a/arch/x86/kvm/vmx/vmx.c
> +++ b/arch/x86/kvm/vmx/vmx.c
> @@ -1219,6 +1219,9 @@ static void vmx_vcpu_pi_load(struct kvm_vcpu *vcpu, int cpu)
> new.ndst = (dest << 8) & 0xFF00;
>
> new.sn = 0;
> +
> + if (!bitmap_empty((unsigned long *)new.pir, NR_VECTORS))
> + new.on = 1;
Sorry, should be:
+ if (!bitmap_empty((unsigned long *)pi_desc->pir, NR_VECTORS))
Luwei Kang
> } while (cmpxchg64(&pi_desc->control, old.control,
> new.control) != old.control); }
>
> Thanks,
> Luwei Kang