Re: [PATCH v2 4/6] drm/virtio: params struct for virtio_gpu_cmd_create_resource_3d()

From: Noralf TrÃnnes
Date: Thu Jan 31 2019 - 05:47:48 EST




Den 30.01.2019 10.43, skrev Gerd Hoffmann:
> Add 3d resource parameters to virtio_gpu_object_params struct. With
> that in place we can use it for virtio_gpu_cmd_resource_create_3d()
> calls.
>
> Signed-off-by: Gerd Hoffmann <kraxel@xxxxxxxxxx>
> ---

You don't remove the struct virtio_gpu_resource_create_3d definition,
but it looks like there's no users left?

Noralf.

> drivers/gpu/drm/virtio/virtgpu_drv.h | 10 +++++++++-
> drivers/gpu/drm/virtio/virtgpu_ioctl.c | 25 ++++++++++---------------
> drivers/gpu/drm/virtio/virtgpu_vq.c | 16 +++++++++++++---
> 3 files changed, 32 insertions(+), 19 deletions(-)
>
> diff --git a/drivers/gpu/drm/virtio/virtgpu_drv.h b/drivers/gpu/drm/virtio/virtgpu_drv.h
> index a40215c10e..3265e62725 100644
> --- a/drivers/gpu/drm/virtio/virtgpu_drv.h
> +++ b/drivers/gpu/drm/virtio/virtgpu_drv.h
> @@ -56,6 +56,14 @@ struct virtio_gpu_object_params {
> uint32_t height;
> unsigned long size;
> bool pinned;
> + /* 3d */
> + uint32_t target;
> + uint32_t bind;
> + uint32_t depth;
> + uint32_t array_size;
> + uint32_t last_level;
> + uint32_t nr_samples;
> + uint32_t flags;
> };
>
> struct virtio_gpu_object {
> @@ -310,7 +318,7 @@ void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev,
> void
> virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev,
> struct virtio_gpu_object *bo,
> - struct virtio_gpu_resource_create_3d *rc_3d);
> + struct virtio_gpu_object_params *params);
> void virtio_gpu_ctrl_ack(struct virtqueue *vq);
> void virtio_gpu_cursor_ack(struct virtqueue *vq);
> void virtio_gpu_fence_ack(struct virtqueue *vq);
> diff --git a/drivers/gpu/drm/virtio/virtgpu_ioctl.c b/drivers/gpu/drm/virtio/virtgpu_ioctl.c
> index 84c2216fd4..431e5d767e 100644
> --- a/drivers/gpu/drm/virtio/virtgpu_ioctl.c
> +++ b/drivers/gpu/drm/virtio/virtgpu_ioctl.c
> @@ -283,7 +283,6 @@ static int virtio_gpu_resource_create_ioctl(struct drm_device *dev, void *data,
> struct ttm_validate_buffer mainbuf;
> struct virtio_gpu_fence *fence = NULL;
> struct ww_acquire_ctx ticket;
> - struct virtio_gpu_resource_create_3d rc_3d;
> struct virtio_gpu_object_params params = { 0 };
>
> if (vgdev->has_virgl_3d == false) {
> @@ -307,7 +306,15 @@ static int virtio_gpu_resource_create_ioctl(struct drm_device *dev, void *data,
> params.width = rc->width;
> params.height = rc->height;
> params.size = rc->size;
> -
> + if (vgdev->has_virgl_3d) {
> + params.target = rc->target;
> + params.bind = rc->bind;
> + params.depth = rc->depth;
> + params.array_size = rc->array_size;
> + params.last_level = rc->last_level;
> + params.nr_samples = rc->nr_samples;
> + params.flags = rc->flags;
> + }
> /* allocate a single page size object */
> if (params.size == 0)
> params.size = PAGE_SIZE;
> @@ -333,25 +340,13 @@ static int virtio_gpu_resource_create_ioctl(struct drm_device *dev, void *data,
> goto fail_unref;
> }
>
> - rc_3d.resource_id = cpu_to_le32(qobj->hw_res_handle);
> - rc_3d.target = cpu_to_le32(rc->target);
> - rc_3d.format = cpu_to_le32(rc->format);
> - rc_3d.bind = cpu_to_le32(rc->bind);
> - rc_3d.width = cpu_to_le32(rc->width);
> - rc_3d.height = cpu_to_le32(rc->height);
> - rc_3d.depth = cpu_to_le32(rc->depth);
> - rc_3d.array_size = cpu_to_le32(rc->array_size);
> - rc_3d.last_level = cpu_to_le32(rc->last_level);
> - rc_3d.nr_samples = cpu_to_le32(rc->nr_samples);
> - rc_3d.flags = cpu_to_le32(rc->flags);
> -
> fence = virtio_gpu_fence_alloc(vgdev);
> if (!fence) {
> ret = -ENOMEM;
> goto fail_backoff;
> }
>
> - virtio_gpu_cmd_resource_create_3d(vgdev, qobj, &rc_3d);
> + virtio_gpu_cmd_resource_create_3d(vgdev, qobj, &params);
> ret = virtio_gpu_object_attach(vgdev, qobj, fence);
> if (ret) {
> dma_fence_put(&fence->f);
> diff --git a/drivers/gpu/drm/virtio/virtgpu_vq.c b/drivers/gpu/drm/virtio/virtgpu_vq.c
> index 363b8b8577..ca93ec6ca3 100644
> --- a/drivers/gpu/drm/virtio/virtgpu_vq.c
> +++ b/drivers/gpu/drm/virtio/virtgpu_vq.c
> @@ -826,7 +826,7 @@ void virtio_gpu_cmd_context_detach_resource(struct virtio_gpu_device *vgdev,
> void
> virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev,
> struct virtio_gpu_object *bo,
> - struct virtio_gpu_resource_create_3d *rc_3d)
> + struct virtio_gpu_object_params *params)
> {
> struct virtio_gpu_resource_create_3d *cmd_p;
> struct virtio_gpu_vbuffer *vbuf;
> @@ -834,9 +834,19 @@ virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev,
> cmd_p = virtio_gpu_alloc_cmd(vgdev, &vbuf, sizeof(*cmd_p));
> memset(cmd_p, 0, sizeof(*cmd_p));
>
> - *cmd_p = *rc_3d;
> cmd_p->hdr.type = cpu_to_le32(VIRTIO_GPU_CMD_RESOURCE_CREATE_3D);
> - cmd_p->hdr.flags = 0;
> + cmd_p->resource_id = cpu_to_le32(bo->hw_res_handle);
> + cmd_p->format = cpu_to_le32(params->format);
> + cmd_p->width = cpu_to_le32(params->width);
> + cmd_p->height = cpu_to_le32(params->height);
> +
> + cmd_p->target = cpu_to_le32(params->target);
> + cmd_p->bind = cpu_to_le32(params->bind);
> + cmd_p->depth = cpu_to_le32(params->depth);
> + cmd_p->array_size = cpu_to_le32(params->array_size);
> + cmd_p->last_level = cpu_to_le32(params->last_level);
> + cmd_p->nr_samples = cpu_to_le32(params->nr_samples);
> + cmd_p->flags = cpu_to_le32(params->flags);
>
> virtio_gpu_queue_ctrl_buffer(vgdev, vbuf);
> bo->created = true;
>