Re: [PATCH] arm64/neon: Disable -Wincompatible-pointer-types when building with Clang
From: Will Deacon
Date: Fri Feb 15 2019 - 13:50:33 EST
On Thu, Feb 14, 2019 at 06:39:59PM -0700, Nathan Chancellor wrote:
> After commit cc9f8349cb33 ("arm64: crypto: add NEON accelerated XOR
> implementation"), Clang builds for arm64 started failing with the
> following error message.
> arch/arm64/lib/xor-neon.c:58:28: error: incompatible pointer types
> assigning to 'const unsigned long *' from 'uint64_t *' (aka 'unsigned
> long long *') [-Werror,-Wincompatible-pointer-types]
> v3 = veorq_u64(vld1q_u64(dp1 + 6), vld1q_u64(dp2 + 6));
> /usr/lib/llvm-9/lib/clang/9.0.0/include/arm_neon.h:7538:47: note:
> expanded from macro 'vld1q_u64'
> __ret = (uint64x2_t) __builtin_neon_vld1q_v(__p0, 51); \
> There has been quite a bit of debate and triage that has gone into
> figuring out what the proper fix is, viewable at the link below, which
> is still ongoing. Ard suggested disabling this warning with Clang with a
> pragma so no neon code will have this type of error. While this is not
> at all an ideal solution, this build error is the only thing preventing
> KernelCI from having successful arm64 defconfig and allmodconfig builds
> on linux-next. Getting continuous integration running is more important
> so new warnings/errors or boot failures can be caught and fixed quickly.
> Link: https://github.com/ClangBuiltLinux/linux/issues/283
> Suggested-by: Ard Biesheuvel <ard.biesheuvel@xxxxxxxxxx>
> Signed-off-by: Nathan Chancellor <natechancellor@xxxxxxxxx>
> arch/arm64/include/asm/neon-intrinsics.h | 4 ++++
> 1 file changed, 4 insertions(+)
> diff --git a/arch/arm64/include/asm/neon-intrinsics.h b/arch/arm64/include/asm/neon-intrinsics.h
> index 2ba6c6b9541f..71abfc7612b2 100644
> --- a/arch/arm64/include/asm/neon-intrinsics.h
> +++ b/arch/arm64/include/asm/neon-intrinsics.h
> @@ -36,4 +36,8 @@
> #include <arm_neon.h>
> +#ifdef CONFIG_CC_IS_CLANG
> +#pragma clang diagnostic ignored "-Wincompatible-pointer-types"
I'd like Ard's ack on this one, please.