Re: [PATCH v4 perf,bpf 06/15] perf, bpf: save bpf_prog_info in a rbtree in perf_env

From: Jiri Olsa
Date: Wed Feb 27 2019 - 08:21:30 EST


On Mon, Feb 25, 2019 at 04:20:10PM -0800, Song Liu wrote:
> bpf_prog_info contains information necessary to annotate bpf programs.
> This patch saves bpf_prog_info for bpf programs loaded in the system.
>
> Signed-off-by: Song Liu <songliubraving@xxxxxx>
> ---
> tools/perf/util/bpf-event.c | 32 +++++++++++++-
> tools/perf/util/bpf-event.h | 7 ++-
> tools/perf/util/env.c | 85 +++++++++++++++++++++++++++++++++++++
> tools/perf/util/env.h | 17 ++++++++
> 4 files changed, 139 insertions(+), 2 deletions(-)
>
> diff --git a/tools/perf/util/bpf-event.c b/tools/perf/util/bpf-event.c
> index ff7ee149ec46..ce81b2c43a51 100644
> --- a/tools/perf/util/bpf-event.c
> +++ b/tools/perf/util/bpf-event.c
> @@ -10,6 +10,7 @@
> #include "debug.h"
> #include "symbol.h"
> #include "machine.h"
> +#include "env.h"
> #include "session.h"
>
> #define ptr_to_u64(ptr) ((__u64)(unsigned long)(ptr))
> @@ -54,17 +55,28 @@ static int perf_event__synthesize_one_bpf_prog(struct perf_session *session,
> struct bpf_event *bpf_event = &event->bpf_event;
> struct bpf_prog_info_linear *info_linear;
> struct perf_tool *tool = session->tool;
> + struct bpf_prog_info_node *info_node;
> struct bpf_prog_info *info;
> struct btf *btf = NULL;
> bool has_btf = false;
> + struct perf_env *env;
> u32 sub_prog_cnt, i;
> int err = 0;
> u64 arrays;
>
> + /*
> + * for perf-record and perf-report use header.env;
> + * otherwise, use global perf_env.
> + */
> + env = session->data ? &session->header.env : &perf_env;
> +
> arrays = 1UL << BPF_PROG_INFO_JITED_KSYMS;
> arrays |= 1UL << BPF_PROG_INFO_JITED_FUNC_LENS;
> arrays |= 1UL << BPF_PROG_INFO_FUNC_INFO;
> arrays |= 1UL << BPF_PROG_INFO_PROG_TAGS;
> + arrays |= 1UL << BPF_PROG_INFO_JITED_INSNS;
> + arrays |= 1UL << BPF_PROG_INFO_LINE_INFO;
> + arrays |= 1UL << BPF_PROG_INFO_JITED_LINE_INFO;
>
> info_linear = bpf_program__get_prog_info_linear(fd, arrays);
> if (IS_ERR_OR_NULL(info_linear)) {
> @@ -153,8 +165,8 @@ static int perf_event__synthesize_one_bpf_prog(struct perf_session *session,
> machine, process);
> }
>
> - /* Synthesize PERF_RECORD_BPF_EVENT */
> if (opts->bpf_event) {
> + /* Synthesize PERF_RECORD_BPF_EVENT */
> *bpf_event = (struct bpf_event){
> .header = {
> .type = PERF_RECORD_BPF_EVENT,
> @@ -167,6 +179,24 @@ static int perf_event__synthesize_one_bpf_prog(struct perf_session *session,
> memcpy(bpf_event->tag, info->tag, BPF_TAG_SIZE);
> memset((void *)event + event->header.size, 0, machine->id_hdr_size);
> event->header.size += machine->id_hdr_size;
> +
> + /* save bpf_prog_info to env */

why do we save this to perf_env in here? we just
synthesize the same data as event, so report and
top will read it and fill perf_env again, right?

could you please explain the whole flow of the
bpf events and its respective data in perf_env
and put it into the changelog

> + info_node = malloc(sizeof(struct bpf_prog_info_node));
> +
> + /*
> + * Do not bail out for !info_node, as we still want to
> + * call perf_tool__process_synth_event()

well, we are out of memory, so I dont think perf_tool__process_synth_event
will get too far.. also the perf_env data would be inconsistent with what
you store as event.. how can that work?

thanks,
jirka

> + */
> + if (info_node) {
> + info_node->info_linear = info_linear;
> + perf_env__insert_bpf_prog_info(env, info_node);
> + info_linear = NULL;
> + }
> +

SNIP