Re: [PATCH v2 1/6] device property: Add functions for accessing node's parents

From: Sakari Ailus
Date: Fri Mar 29 2019 - 09:15:24 EST


On Thu, Mar 28, 2019 at 03:52:35PM +0100, Rafael J. Wysocki wrote:
> On Thu, Mar 28, 2019 at 12:13 PM Sakari Ailus
> <sakari.ailus@xxxxxxxxxxxxxxx> wrote:
> >
> > Hi Rafael,
> >
> > On Thu, Mar 28, 2019 at 10:38:01AM +0100, Rafael J. Wysocki wrote:
> > > On Wed, Mar 27, 2019 at 3:20 PM Sakari Ailus
> > > <sakari.ailus@xxxxxxxxxxxxxxx> wrote:
> > > >
> > > > Hi Petr,
> > > >
> > > > On Wed, Mar 27, 2019 at 01:26:25PM +0100, Petr Mladek wrote:
> > > > > On Tue 2019-03-26 14:41:01, Sakari Ailus wrote:
> > > > > > Add two convenience functions for accessing node's parents:
> > > > > >
> > > > > > fwnode_count_parents() returns the number of parent nodes a given node
> > > > > > has. fwnode_get_nth_parent() returns node's parent at a given distance
> > > > > > from the node itself.
> > > > > >
> > > > > > Also reorder fwnode_get_parent() in property.c according to the same order
> > > > > > as in property.h.
> > > > > >
> > > > > > diff --git a/drivers/base/property.c b/drivers/base/property.c
> > > > > > index 8b91ab380d14..61eb6ceacc3f 100644
> > > > > > --- a/drivers/base/property.c
> > > > > > +++ b/drivers/base/property.c
> > > > > > @@ -554,17 +567,49 @@ struct fwnode_handle *fwnode_get_next_parent(struct fwnode_handle *fwnode)
> > > > > > EXPORT_SYMBOL_GPL(fwnode_get_next_parent);
> > > > > >
> > > > > > /**
> > > > > > - * fwnode_get_parent - Return parent firwmare node
> > > > > > - * @fwnode: Firmware whose parent is retrieved
> > > > > > + * fwnode_count_parents - Return the number of parents a node has
> > > > > > + * @fwnode: The node the parents of which are to be counted
> > > > > > *
> > > > > > - * Return parent firmware node of the given node if possible or %NULL if no
> > > > > > - * parent was available.
> > > > > > + * Returns the number of parents a node has.
> > > > > > */
> > > > > > -struct fwnode_handle *fwnode_get_parent(const struct fwnode_handle *fwnode)
> > > > > > +unsigned int fwnode_count_parents(struct fwnode_handle *fwnode)
> > > > > > {
> > > > > > - return fwnode_call_ptr_op(fwnode, get_parent);
> > > > > > + unsigned int count;
> > > > > > +
> > > > > > + fwnode_handle_get(fwnode);
> > > > > > +
> > > > > > + for (count = 0; fwnode; count++)
> > > > > > + fwnode = fwnode_get_next_parent(fwnode);
> > > > >
> > > > > Is it guaranteed that all parents stay when
> > > > > fwnode_get_next_parent() releases the reference count
> > > > > for each counted member?
> > > >
> > > > fwnode_get_next_parent() only releases the child node after it has acquired
> > > > the parent. The only implementation with refcounting for single nodes is
> > > > actually OF.
> > > >
> > > > >
> > > > > > +
> > > > > > + return count - 1;
> > > > >
> > > > > We could start counting from count = -1;
> > > >
> > > > We could, but then count would need to be made signed (unless overflowing
> > > > is preferred instead).
> > >
> > > What if there are no parents?
> > >
> > > Or is it guaranteed that there always will be at least one?
> >
> > If there are no parents, the function will return 0 --- the node itself is
> > counted in the loop, too, hence the need to decrement by one.
>
> Right, sorry.
>
> Then I don't see why count cannot be int. Or call it "iter" to avoid
> confusion with negative "counts". :-)

Another option would be changing where the counting starts --- the first
parent. I.e.

fwnode = fwnode_get_parent(fwnode);

for (count = 0; fwnode; count++)
fwnode = fwnode_get_next_parent(fwnode);

return count;

--
Sakari Ailus
sakari.ailus@xxxxxxxxxxxxxxx