[PATCH v4 3/4] drm/vc4: Check for the binner bo before handling OOM interrupt

From: Paul Kocialkowski
Date: Wed Apr 03 2019 - 11:50:15 EST


Since the OOM interrupt directly deals with the binner bo, it doesn't
make sense to try and handle it without a binner buffer registered.
The interrupt will kick again in due time, so we can safely ignore it
without a binner bo allocated.

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@xxxxxxxxxxx>
---
drivers/gpu/drm/vc4/vc4_irq.c | 3 +++
1 file changed, 3 insertions(+)

diff --git a/drivers/gpu/drm/vc4/vc4_irq.c b/drivers/gpu/drm/vc4/vc4_irq.c
index ffd0a4388752..723dc86b4511 100644
--- a/drivers/gpu/drm/vc4/vc4_irq.c
+++ b/drivers/gpu/drm/vc4/vc4_irq.c
@@ -64,6 +64,9 @@ vc4_overflow_mem_work(struct work_struct *work)
struct vc4_exec_info *exec;
unsigned long irqflags;

+ if (!bo)
+ return;
+
bin_bo_slot = vc4_v3d_get_bin_slot(vc4);
if (bin_bo_slot < 0) {
DRM_ERROR("Couldn't allocate binner overflow mem\n");
--
2.21.0