Re: [PATCH 04/11] drm/meson: Add G12A Support for VIU setup

From: Jerome Brunet
Date: Tue Apr 09 2019 - 04:42:56 EST


On Mon, 2019-03-25 at 15:18 +0100, Neil Armstrong wrote:
> Amlogic G12A SoC needs a different VIU setup code,
> handle it.
>
> Signed-off-by: Neil Armstrong <narmstrong@xxxxxxxxxxxx>
> ---
> drivers/gpu/drm/meson/meson_viu.c | 72 ++++++++++++++++++++++++++++---
> 1 file changed, 67 insertions(+), 5 deletions(-)
>
> diff --git a/drivers/gpu/drm/meson/meson_viu.c b/drivers/gpu/drm/meson/meson_viu.c
> index ac0f3687e09a..0169c98b01c9 100644
> --- a/drivers/gpu/drm/meson/meson_viu.c
> +++ b/drivers/gpu/drm/meson/meson_viu.c
> @@ -90,6 +90,34 @@ static int eotf_bypass_coeff[EOTF_COEFF_SIZE] = {
> EOTF_COEFF_RIGHTSHIFT /* right shift */
> };
>
> +void meson_viu_set_g12a_osd1_matrix(struct meson_drm *priv, int *m,
> + bool csc_on)
> +{
> + /* VPP WRAP OSD1 matrix */
> + writel(((m[0] & 0xfff) << 16) | (m[1] & 0xfff),
> + priv->io_base + _REG(VPP_WRAP_OSD1_MATRIX_PRE_OFFSET0_1));
> + writel(m[2] & 0xfff,
> + priv->io_base + _REG(VPP_WRAP_OSD1_MATRIX_PRE_OFFSET2));
> + writel(((m[3] & 0x1fff) << 16) | (m[4] & 0x1fff),
> + priv->io_base + _REG(VPP_WRAP_OSD1_MATRIX_COEF00_01));
> + writel(((m[5] & 0x1fff) << 16) | (m[6] & 0x1fff),
> + priv->io_base + _REG(VPP_WRAP_OSD1_MATRIX_COEF02_10));
> + writel(((m[7] & 0x1fff) << 16) | (m[8] & 0x1fff),
> + priv->io_base + _REG(VPP_WRAP_OSD1_MATRIX_COEF11_12));
> + writel(((m[9] & 0x1fff) << 16) | (m[10] & 0x1fff),
> + priv->io_base + _REG(VPP_WRAP_OSD1_MATRIX_COEF20_21));
> + writel((m[11] & 0x1fff) << 16,
> + priv->io_base + _REG(VPP_WRAP_OSD1_MATRIX_COEF22));
> +
> + writel(((m[18] & 0xfff) << 16) | (m[19] & 0xfff),
> + priv->io_base + _REG(VPP_WRAP_OSD1_MATRIX_OFFSET0_1));

Can you define some of the masks and shifts above ? possibly the same define
for all the registers I suppose ... maybe using FIELD_PREP ?

> + writel(m[20] & 0xfff,
> + priv->io_base + _REG(VPP_WRAP_OSD1_MATRIX_OFFSET2));
> +
> + writel_bits_relaxed(BIT(0), csc_on ? BIT(0) : 0,
> + priv->io_base + _REG(VPP_WRAP_OSD1_MATRIX_EN_CTRL));
> +}
> +
> void meson_viu_set_osd_matrix(struct meson_drm *priv,
> enum viu_matrix_sel_e m_select,
> int *m, bool csc_on)
> @@ -336,14 +364,24 @@ void meson_viu_init(struct meson_drm *priv)
> if (meson_vpu_is_compatible(priv, "amlogic,meson-gxm-vpu") ||
> meson_vpu_is_compatible(priv, "amlogic,meson-gxl-vpu"))
> meson_viu_load_matrix(priv);
> + else if (meson_vpu_is_compatible(priv, "amlogic,meson-g12a-vpu"))
> + meson_viu_set_g12a_osd1_matrix(priv, RGB709_to_YUV709l_coeff,
> + true);
>
> /* Initialize OSD1 fifo control register */
> reg = BIT(0) | /* Urgent DDR request priority */
> - (4 << 5) | /* hold_fifo_lines */
> - (3 << 10) | /* burst length 64 */
> - (32 << 12) | /* fifo_depth_val: 32*8=256 */
> - (2 << 22) | /* 4 words in 1 burst */
> - (2 << 24);
> + (4 << 5); /* hold_fifo_lines */
> + if (meson_vpu_is_compatible(priv, "amlogic,meson-g12a-vpu"))
> + reg |= (1 << 10) | /* burst length 32 */
> + (32 << 12) | /* fifo_depth_val: 32*8=256 */
> + (2 << 22) | /* 4 words in 1 burst */
> + (2 << 24) |
> + (1 << 31);
> + else
> + reg |= (3 << 10) | /* burst length 64 */
> + (32 << 12) | /* fifo_depth_val: 32*8=256 */
> + (2 << 22) | /* 4 words in 1 burst */
> + (2 << 24);

Could you use the BIT() macro and add some defines ?

> writel_relaxed(reg, priv->io_base + _REG(VIU_OSD1_FIFO_CTRL_STAT));
> writel_relaxed(reg, priv->io_base + _REG(VIU_OSD2_FIFO_CTRL_STAT));
>
> @@ -369,6 +407,30 @@ void meson_viu_init(struct meson_drm *priv)
> writel_relaxed(0x00FF00C0,
> priv->io_base + _REG(VD2_IF0_LUMA_FIFO_SIZE));
>
> + if (meson_vpu_is_compatible(priv, "amlogic,meson-g12a-vpu")) {
> + writel_relaxed(4 << 29 |
> + 1 << 27 |
> + 1 << 26 | /* blend_din0 input to blend0 */
> + 1 << 25 | /* blend1_dout to blend2 */
> + 1 << 24 | /* blend1_din3 input to blend1 */
> + 1 << 20 |
> + 0 << 16 |
> + 1,
> + priv->io_base + _REG(VIU_OSD_BLEND_CTRL));
> + writel_relaxed(3 << 8 |
> + 1 << 20,
> + priv->io_base + _REG(OSD1_BLEND_SRC_CTRL));
> + writel_relaxed(1 << 20,
> + priv->io_base + _REG(OSD2_BLEND_SRC_CTRL));
> + writel_relaxed(0, priv->io_base + _REG(VD1_BLEND_SRC_CTRL));
> + writel_relaxed(0, priv->io_base + _REG(VD2_BLEND_SRC_CTRL));
> + writel_relaxed(0,
> + priv->io_base + _REG(VIU_OSD_BLEND_DUMMY_DATA0));
> + writel_relaxed(0,
> + priv->io_base + _REG(VIU_OSD_BLEND_DUMMY_ALPHA));
> + writel_bits_relaxed(0x3 << 2, 0x3 << 2,
> + priv->io_base + _REG(DOLBY_PATH_CTRL));

Same for this hunk

> + }
>
> priv->viu.osd1_enabled = false;
> priv->viu.osd1_commit = false;