[PATCH 2/4] drm/v3d: Set the correct DMA mask according to the MMU's limits.
From: Eric Anholt
Date: Thu Apr 18 2019 - 20:10:24 EST
On 7278, we've got 40 bits to work with.
Signed-off-by: Eric Anholt <eric@xxxxxxxxxx>
---
drivers/gpu/drm/v3d/v3d_debugfs.c | 1 +
drivers/gpu/drm/v3d/v3d_drv.c | 6 +++++-
drivers/gpu/drm/v3d/v3d_regs.h | 8 ++++++++
3 files changed, 14 insertions(+), 1 deletion(-)
diff --git a/drivers/gpu/drm/v3d/v3d_debugfs.c b/drivers/gpu/drm/v3d/v3d_debugfs.c
index 356a8acfa72d..ab652a034959 100644
--- a/drivers/gpu/drm/v3d/v3d_debugfs.c
+++ b/drivers/gpu/drm/v3d/v3d_debugfs.c
@@ -30,6 +30,7 @@ static const struct v3d_reg_def v3d_hub_reg_defs[] = {
REGDEF(V3D_MMU_CTL),
REGDEF(V3D_MMU_VIO_ADDR),
REGDEF(V3D_MMU_VIO_ID),
+ REGDEF(V3D_MMU_DEBUG_INFO),
};
static const struct v3d_reg_def v3d_gca_reg_defs[] = {
diff --git a/drivers/gpu/drm/v3d/v3d_drv.c b/drivers/gpu/drm/v3d/v3d_drv.c
index f8d1d2569c1f..7ab36192e6bc 100644
--- a/drivers/gpu/drm/v3d/v3d_drv.c
+++ b/drivers/gpu/drm/v3d/v3d_drv.c
@@ -472,9 +472,9 @@ static int v3d_platform_drm_probe(struct platform_device *pdev)
struct drm_device *drm;
struct v3d_dev *v3d;
int ret;
+ u32 mmu_debug;
u32 ident1;
- dev->coherent_dma_mask = DMA_BIT_MASK(36);
v3d = kzalloc(sizeof(*v3d), GFP_KERNEL);
if (!v3d)
@@ -491,6 +491,10 @@ static int v3d_platform_drm_probe(struct platform_device *pdev)
if (ret)
goto dev_free;
+ mmu_debug = V3D_READ(V3D_MMU_DEBUG_INFO);
+ dev->coherent_dma_mask =
+ DMA_BIT_MASK(30 + V3D_GET_FIELD(mmu_debug, V3D_MMU_PA_WIDTH));
+
ident1 = V3D_READ(V3D_HUB_IDENT1);
v3d->ver = (V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_TVER) * 10 +
V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_REV));
diff --git a/drivers/gpu/drm/v3d/v3d_regs.h b/drivers/gpu/drm/v3d/v3d_regs.h
index 9a8ff0ce648e..54c8c4320da0 100644
--- a/drivers/gpu/drm/v3d/v3d_regs.h
+++ b/drivers/gpu/drm/v3d/v3d_regs.h
@@ -191,6 +191,14 @@
/* Address that faulted */
#define V3D_MMU_VIO_ADDR 0x01234
+#define V3D_MMU_DEBUG_INFO 0x01238
+# define V3D_MMU_PA_WIDTH_MASK V3D_MASK(11, 8)
+# define V3D_MMU_PA_WIDTH_SHIFT 8
+# define V3D_MMU_VA_WIDTH_MASK V3D_MASK(7, 4)
+# define V3D_MMU_VA_WIDTH_SHIFT 4
+# define V3D_MMU_VERSION_MASK V3D_MASK(3, 0)
+# define V3D_MMU_VERSION_SHIFT 0
+
/* Per-V3D-core registers */
#define V3D_CTL_IDENT0 0x00000
--
2.20.1