Re: [PATCH v4 1/5] drm/rockchip: fix fb references in async update

From: Helen Koike
Date: Mon Jun 03 2019 - 16:17:37 EST




On 6/3/19 1:56 PM, Helen Koike wrote:
> In the case of async update, modifications are done in place, i.e. in the
> current plane state, so the new_state is prepared and the new_state is
> cleaned up (instead of the old_state, unlike what happens in a
> normal sync update).
> To cleanup the old_fb properly, it needs to be placed in the new_state
> in the end of async_update, so cleanup call will unreference the old_fb
> correctly.
>
> Also, the previous code had a:
>
> plane_state = plane->funcs->atomic_duplicate_state(plane);
> ...
> swap(plane_state, plane->state);
>
> if (plane->state->fb && plane->state->fb != new_state->fb) {
> ...
> }
>
> Which was wrong, as the fb were just assigned to be equal, so this if
> statement nevers evaluates to true.
>
> Another details is that the function drm_crtc_vblank_get() can only be
> called when vop->is_enabled is true, otherwise it has no effect and
> trows a WARN_ON().
>
> Calling drm_atomic_set_fb_for_plane() (which get a referent of the new
> fb and pus the old fb) is not required, as it is taken care by
> drm_mode_cursor_universal() when calling
> drm_atomic_helper_update_plane().
>
> Signed-off-by: Helen Koike <helen.koike@xxxxxxxxxxxxx>

Cc: <stable@xxxxxxxxxxxxxxx> # v4.20+
Fixes: 15609559a834 ("drm/rockchip: update cursors asynchronously
through atomic.")

>
> ---
> Hello,
>
> I tested on the rockchip ficus v1.1 using igt plane_cursor_legacy and
> kms_cursor_legacy and I didn't see any regressions.
>
> Changes in v4: None
> Changes in v3:
> - use swap() to swap old and new framebuffers in async_update
> - get the reference to old_fb and set the worker after vop_plane_atomic_update()
> - add a FIXME tag for when we have multiple fbs to be released when
> vblank happens.
> - update commit message
>
> Changes in v2: None
>
> drivers/gpu/drm/rockchip/rockchip_drm_vop.c | 51 +++++++++++----------
> 1 file changed, 26 insertions(+), 25 deletions(-)
>
> diff --git a/drivers/gpu/drm/rockchip/rockchip_drm_vop.c b/drivers/gpu/drm/rockchip/rockchip_drm_vop.c
> index 4189ca17f381..b7c47d1153c6 100644
> --- a/drivers/gpu/drm/rockchip/rockchip_drm_vop.c
> +++ b/drivers/gpu/drm/rockchip/rockchip_drm_vop.c
> @@ -919,29 +919,17 @@ static void vop_plane_atomic_async_update(struct drm_plane *plane,
> struct drm_plane_state *new_state)
> {
> struct vop *vop = to_vop(plane->state->crtc);
> - struct drm_plane_state *plane_state;
> -
> - plane_state = plane->funcs->atomic_duplicate_state(plane);
> - plane_state->crtc_x = new_state->crtc_x;
> - plane_state->crtc_y = new_state->crtc_y;
> - plane_state->crtc_h = new_state->crtc_h;
> - plane_state->crtc_w = new_state->crtc_w;
> - plane_state->src_x = new_state->src_x;
> - plane_state->src_y = new_state->src_y;
> - plane_state->src_h = new_state->src_h;
> - plane_state->src_w = new_state->src_w;
> -
> - if (plane_state->fb != new_state->fb)
> - drm_atomic_set_fb_for_plane(plane_state, new_state->fb);
> -
> - swap(plane_state, plane->state);
> -
> - if (plane->state->fb && plane->state->fb != new_state->fb) {
> - drm_framebuffer_get(plane->state->fb);
> - WARN_ON(drm_crtc_vblank_get(plane->state->crtc) != 0);
> - drm_flip_work_queue(&vop->fb_unref_work, plane->state->fb);
> - set_bit(VOP_PENDING_FB_UNREF, &vop->pending);
> - }
> + struct drm_framebuffer *old_fb = plane->state->fb;
> +
> + plane->state->crtc_x = new_state->crtc_x;
> + plane->state->crtc_y = new_state->crtc_y;
> + plane->state->crtc_h = new_state->crtc_h;
> + plane->state->crtc_w = new_state->crtc_w;
> + plane->state->src_x = new_state->src_x;
> + plane->state->src_y = new_state->src_y;
> + plane->state->src_h = new_state->src_h;
> + plane->state->src_w = new_state->src_w;
> + swap(plane->state->fb, new_state->fb);
>
> if (vop->is_enabled) {
> rockchip_drm_psr_inhibit_get_state(new_state->state);
> @@ -950,9 +938,22 @@ static void vop_plane_atomic_async_update(struct drm_plane *plane,
> vop_cfg_done(vop);
> spin_unlock(&vop->reg_lock);
> rockchip_drm_psr_inhibit_put_state(new_state->state);
> - }
>
> - plane->funcs->atomic_destroy_state(plane, plane_state);
> + /*
> + * A scanout can still be occurring, so we can't drop the
> + * reference to the old framebuffer. To solve this we get a
> + * reference to old_fb and set a worker to release it later.
> + * FIXME: if we perform 500 async_update calls before the
> + * vblank, then we can have 500 different framebuffers waiting
> + * to be released.
> + */
> + if (old_fb && plane->state->fb != old_fb) {
> + drm_framebuffer_get(old_fb);
> + WARN_ON(drm_crtc_vblank_get(plane->state->crtc) != 0);
> + drm_flip_work_queue(&vop->fb_unref_work, old_fb);
> + set_bit(VOP_PENDING_FB_UNREF, &vop->pending);
> + }
> + }
> }
>
> static const struct drm_plane_helper_funcs plane_helper_funcs = {
>