Re: [PATCH v3] kasan: add memory corruption identification for software tag-based mode

From: Andrey Ryabinin
Date: Thu Jun 13 2019 - 11:55:09 EST




On 6/13/19 4:05 PM, Dmitry Vyukov wrote:
> On Thu, Jun 13, 2019 at 2:27 PM Andrey Ryabinin <aryabinin@xxxxxxxxxxxxx> wrote:
>> On 6/13/19 11:13 AM, Walter Wu wrote:
>>> This patch adds memory corruption identification at bug report for
>>> software tag-based mode, the report show whether it is "use-after-free"
>>> or "out-of-bound" error instead of "invalid-access" error.This will make
>>> it easier for programmers to see the memory corruption problem.
>>>
>>> Now we extend the quarantine to support both generic and tag-based kasan.
>>> For tag-based kasan, the quarantine stores only freed object information
>>> to check if an object is freed recently. When tag-based kasan reports an
>>> error, we can check if the tagged addr is in the quarantine and make a
>>> good guess if the object is more like "use-after-free" or "out-of-bound".
>>>
>>
>>
>> We already have all the information and don't need the quarantine to make such guess.
>> Basically if shadow of the first byte of object has the same tag as tag in pointer than it's out-of-bounds,
>> otherwise it's use-after-free.
>>
>> In pseudo-code it's something like this:
>>
>> u8 object_tag = *(u8 *)kasan_mem_to_shadow(nearest_object(cacche, page, access_addr));
>>
>> if (access_addr_tag == object_tag && object_tag != KASAN_TAG_INVALID)
>> // out-of-bounds
>> else
>> // use-after-free
>
> But we don't have redzones in tag mode (intentionally), so unless I am
> missing something we don't have the necessary info. Both cases look
> the same -- we hit a different tag.

We always have some redzone. We need a place to store 'struct kasan_alloc_meta',
and sometimes also kasan_free_meta plus alignment to the next object.


> There may only be a small trailer for kmalloc-allocated objects that
> is painted with a different tag. I don't remember if we actually use a
> different tag for the trailer. Since tag mode granularity is 16 bytes,
> for smaller objects the trailer is impossible at all.
>

Smaller that 16-bytes objects have 16 bytes of kasan_alloc_meta.
Redzones and freed objects always painted with KASAN_TAG_INVALID.