Re: [PATCH 1/2] dma-buf: add reservation_context for deadlock handling

From: Daniel Vetter
Date: Tue Jun 25 2019 - 10:16:31 EST


On Tue, Jun 25, 2019 at 03:55:06PM +0200, Christian König wrote:
> The ww_mutex framework allows for detecting deadlocks when multiple
> threads try to acquire the same set of locks in different order.
>
> The problem is that handling those deadlocks was the burden of the user of
> the ww_mutex implementation and at least some users didn't got that right
> on the first try.
>
> So introduce a new reservation_context object which can be used to
> simplify the deadlock handling. This is done by tracking all locked
> reservation objects in the context as well as the last contended
> reservation object.
>
> When a deadlock occurse we now unlock all previously locked object and
> acquire the contended lock in the slow path. After this is done -EDEADLK
> is still returned to signal that all other locks now need to be
> re-acquired again.
>
> Signed-off-by: Christian König <christian.koenig@xxxxxxx>
> ---
> drivers/dma-buf/reservation.c | 82 +++++++++++++++++++++++++++++++++++
> include/linux/reservation.h | 38 ++++++++++++++++
> 2 files changed, 120 insertions(+)
>
> diff --git a/drivers/dma-buf/reservation.c b/drivers/dma-buf/reservation.c
> index 4d32e2c67862..9e53e42b053a 100644
> --- a/drivers/dma-buf/reservation.c
> +++ b/drivers/dma-buf/reservation.c
> @@ -55,6 +55,88 @@ EXPORT_SYMBOL(reservation_seqcount_class);
> const char reservation_seqcount_string[] = "reservation_seqcount";
> EXPORT_SYMBOL(reservation_seqcount_string);
>
> +/**
> + * reservation_context_init - initialize a reservation context
> + * @ctx: the context to initialize
> + *
> + * Start using this reservation context to lock reservation objects for update.

Bunch of hyperlinks here for more consistent story would be really nice in
the kerneldoc.

> + */
> +void reservation_context_init(struct reservation_context *ctx)
> +{
> + ww_acquire_init(&ctx->ctx, &reservation_ww_class);
> + init_llist_head(&ctx->locked);
> + ctx->contended = NULL;
> +}
> +EXPORT_SYMBOL(reservation_context_init);
> +
> +/**
> + * reservation_context_unlock_all - unlock all reservation objects
> + * @ctx: the context which holds the reservation objects
> + *
> + * Unlocks all reservation objects locked with this context.
> + */
> +void reservation_context_unlock_all(struct reservation_context *ctx)

I'd just call this reservation_unlock_all or so. Feel free to ignore the
bikeshed.

> +{
> + struct reservation_object *obj, *next;
> +
> + if (ctx->contended)
> + ww_mutex_unlock(&ctx->contended->lock);
> + ctx->contended = NULL;
> +
> + llist_for_each_entry_safe(obj, next, ctx->locked.first, locked)
> + ww_mutex_unlock(&obj->lock);
> + init_llist_head(&ctx->locked);
> +}
> +EXPORT_SYMBOL(reservation_context_unlock_all);
> +
> +/**
> + * reservation_context_lock - lock a reservation object with deadlock handling
> + * @ctx: the context which should be used to lock the object
> + * @obj: the object which needs to be locked
> + * @interruptible: if we should wait interruptible or not
> + *
> + * Use @ctx to lock the reservation object. If a deadlock is detected we backoff
> + * by releasing all locked objects and use the slow path to lock the reservation
> + * object. After successfully locking in the slow path -EDEADLK is returned to
> + * signal that all other locks must be re-taken as well.
> + */
> +int reservation_context_lock(struct reservation_context *ctx,
> + struct reservation_object *obj,
> + bool interruptible)

reservation_lock_ctx is what we generally used in drm_modeset_lock, I like
that bikeshed a bit better.

Also to stay in style I think the explicit set of functions is much
better, i.e. reservation_lock_ctx, reservation_lock_interruptible_ctx and
reservation_trylock_ctx (later useful for lru applications where you still
want to drop the entire pile with resrvation_unlock_ctx).

That's what all the other locking things do. ttm_bo_reserve has a long
list of parameters, and I can never remember which is which. I don't think
that's a great style.

Another option for interruptible vs. not is to store that in the
reservation_context and dtrt. Since generally interruptible or not is a
propery of the top-level handler - you need be able to pass EDEADLCK all
the way up anyway.

> +{
> + int ret = 0;
> +
> + if (unlikely(ctx->contended == obj))
> + ctx->contended = NULL;

Imo cleaner to handle that with EALREADY filtering from the ww_mutex_lock.

> + else if (interruptible)
> + ret = ww_mutex_lock_interruptible(&obj->lock, &ctx->ctx);
> + else
> + ret = ww_mutex_lock(&obj->lock, &ctx->ctx);
> +
> + if (likely(!ret)) {
> + /* don't use llist_add here, we have separate locking */
> + obj->locked.next = ctx->locked.first;
> + ctx->locked.first = &obj->locked;
> + return 0;
> + }
> + if (unlikely(ret != -EDEADLK))
> + return ret;
> +
> + reservation_context_unlock_all(ctx);
> +
> + if (interruptible) {
> + ret = ww_mutex_lock_slow_interruptible(&obj->lock, &ctx->ctx);
> + if (unlikely(ret))
> + return ret;
> + } else {
> + ww_mutex_lock_slow(&obj->lock, &ctx->ctx);
> + }
> +
> + ctx->contended = obj;
> + return -EDEADLK;
> +}
> +EXPORT_SYMBOL(reservation_context_lock);
> +
> /**
> * reservation_object_reserve_shared - Reserve space to add shared fences to
> * a reservation_object.
> diff --git a/include/linux/reservation.h b/include/linux/reservation.h
> index ee750765cc94..a8a52e5d3e80 100644
> --- a/include/linux/reservation.h
> +++ b/include/linux/reservation.h
> @@ -44,11 +44,48 @@
> #include <linux/slab.h>
> #include <linux/seqlock.h>
> #include <linux/rcupdate.h>
> +#include <linux/llist.h>
>
> extern struct ww_class reservation_ww_class;
> extern struct lock_class_key reservation_seqcount_class;
> extern const char reservation_seqcount_string[];
>
> +/**
> + * struct reservation_context - context to lock reservation objects
> + * @ctx: ww_acquire_ctx used for deadlock detection
> + * @locked: list of reservation objects locked in this context
> + * @contended: contended reservation object
> + */
> +struct reservation_context {
> + struct ww_acquire_ctx ctx;
> + struct llist_head locked;
> + struct reservation_object *contended;
> +};
> +
> +/**
> + * reservation_context_done - wrapper for ww_acquire_done
> + * @ctx: the reservation context which is done with locking
> + */
> +static inline void reservation_context_done(struct reservation_context *ctx)
> +{
> + ww_acquire_done(&ctx->ctx);
> +}
> +
> +/**
> + * reservation_context_fini - wrapper for ww_acquire_fini
> + * @ctx: the reservation context which is finished
> + */
> +static inline void reservation_context_fini(struct reservation_context *ctx)
> +{
> + ww_acquire_fini(&ctx->ctx);
> +}
> +
> +void reservation_context_init(struct reservation_context *ctx);
> +void reservation_context_unlock_all(struct reservation_context *ctx);
> +int reservation_context_lock(struct reservation_context *ctx,
> + struct reservation_object *obj,
> + bool interruptible);

Needs a __must_check.

> +
> /**
> * struct reservation_object_list - a list of shared fences
> * @rcu: for internal use
> @@ -71,6 +108,7 @@ struct reservation_object_list {
> */
> struct reservation_object {
> struct ww_mutex lock;
> + struct llist_node locked;
> seqcount_t seq;
>
> struct dma_fence __rcu *fence_excl;

Aside from the nits&bikesheds, I like.
-Daniel

> --
> 2.17.1
>

--
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch