[PATCH] drm: msm: Fix add_gpu_components
From: Jeffrey Hugo
Date: Wed Jun 26 2019 - 14:00:28 EST
add_gpu_components() adds found GPU nodes from the DT to the match list,
regardless of the status of the nodes. This is a problem, because if the
nodes are disabled, they should not be on the match list because they will
not be matched. This prevents display from initing if a GPU node is
defined, but it's status is disabled.
Fix this by checking the node's status before adding it to the match list.
Fixes: dc3ea265b856 ("drm/msm: Drop the gpu binding")
Signed-off-by: Jeffrey Hugo <jeffrey.l.hugo@xxxxxxxxx>
---
drivers/gpu/drm/msm/msm_drv.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/drivers/gpu/drm/msm/msm_drv.c b/drivers/gpu/drm/msm/msm_drv.c
index ab64ab470de7..4aeb84f1d874 100644
--- a/drivers/gpu/drm/msm/msm_drv.c
+++ b/drivers/gpu/drm/msm/msm_drv.c
@@ -1279,7 +1279,8 @@ static int add_gpu_components(struct device *dev,
if (!np)
return 0;
- drm_of_component_match_add(dev, matchptr, compare_of, np);
+ if (of_device_is_available(np))
+ drm_of_component_match_add(dev, matchptr, compare_of, np);
of_node_put(np);
--
2.17.1